Aquí y allá se ven conceptos muy atractivos, pero nunca un juego completamente realizado.
La dirección de arte ya es muy prometedora.
Ojalá que este pueda ser bueno.
Buena suerte al desarrollador.
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Ignoren estoy probando los mensajes xd
I may sound stupid but how do we progress once inside the house? I either die because of the 2 zombies in the hall or the dog in the last room and I don't have enough time to search since they keep getting up (I just found some stuff that aren't helpful yet).
I may sound stupid but how do we progress once inside the house? I either die because of the 2 zombies in the hall or the dog in the last room and I don't have enough time to search since they keep getting up (I just found some stuff that aren't helpful yet).
I don't think there is special way to progress Oliz. You just have to strategise dealing with the two zombies. I believe it's just bad level design, expected though I guess, since it's a demo.