4.00 star(s) 2 Votes

Ever-

Formerly 'Ever Studios'
Aug 8, 2018
25
335
Hello, everyone. We have taken into account reports of possible threats in the game archives. After a little investigation, we found out that some of the latest versions of Windows Defender Virus & threat protection updates presumably of March 4th and 5th. were falsly detecting a threat in one of the game files. After updating the Virus & threat protection updates to the latest ones of March 5th, Windows Defender no longer complains about threats in the game files. If you encounter Windows Defender warnings, open Windows Defender, go to Virus & threat protection, click on protection updates and after successfully updating them restart your PC. Hope this helps.
 

somebodynobody

Engaged Member
May 11, 2017
3,299
4,243
I would think all players would want all the unique but also all the interesting/sexy images/scenes as part of a gallery, if they had done the thing and unlocked it, why hide it back in playing to that point again?

As an aside, I do think as a demo it should have hade some things disabled. For example some of the clickables that can't be accessed like the laptop and the inventory showing a password for a different one. Even the quest log not being very greyed out or saying "in full game". So that players don't think they can do more than what is actually there.

I would recommend a "remember previous name" function so if the player goes through it more than once or if you add a gallery/scene viewer that it pulls the name from there.

The hints place. Please separate the hints, having it as a run on paragraph is hard to parse. I would also make it so you click the specific thing you want to know to do and it then tell you how to do that specific one.

I would also suggest the hint thing to be something more easily visible and usable during the game.

Another suggestion is using Gem's images as part of the game more. Like if you click on Paris laptop it wants her password, obviously not in game as of now, but you could have the password in one of the photos of Paris in the Gem gallery the player has unlocked.

Last suggestion is have a section detailing future tags. Anal/Vaginal/Pregnancy/etc. So players know what they will be getting in the long run.
 
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Reactions: Ever-

Ever-

Formerly 'Ever Studios'
Aug 8, 2018
25
335
I would think all players would want all the unique but also all the interesting/sexy images/scenes as part of a gallery, if they had done the thing and unlocked it, why hide it back in playing to that point again?

As an aside, I do think as a demo it should have hade some things disabled. For example some of the clickables that can't be accessed like the laptop and the inventory showing a password for a different one. Even the quest log not being very greyed out or saying "in full game". So that players don't think they can do more than what is actually there.

I would recommend a "remember previous name" function so if the player goes through it more than once or if you add a gallery/scene viewer that it pulls the name from there.

The hints place. Please separate the hints, having it as a run on paragraph is hard to parse. I would also make it so you click the specific thing you want to know to do and it then tell you how to do that specific one.

I would also suggest the hint thing to be something more easily visible and usable during the game.

Another suggestion is using Gem's images as part of the game more. Like if you click on Paris laptop it wants her password, obviously not in game as of now, but you could have the password in one of the photos of Paris in the Gem gallery the player has unlocked.

Last suggestion is have a section detailing future tags. Anal/Vaginal/Pregnancy/etc. So players know what they will be getting in the long run.
Hi. Thank you so much for playing the demo and writing detailed feedback and suggestions. The hints thing was kinda tricky to implement, it was first added properly under each achievement, then removed completely, then after release we added it again in a rush, but with a much worse implementation. I understand that it could be much better, but we just wanted to call it a day with this demo and move on.

I really like your idea about remembering previous name the player used in previous runs. At first I thought it would be useful for 99% of the players, but kinda tricky for the ones, who for some reason decide to use a new name in a new run. But then I thought we don't necessarily have to automatically set it in a new run, confusing some people that expect to type it, instead we can show the "enter your name" thing with the previous name pretyped. I think we can implement this feature in some form in our upcoming games.

Speaking of in-game computers, like Paris laptop, in Lewd Guest, our upcoming game, computers are kinda big part of the gameplay: for example, you can freelance and earn money on your laptop going through a quiz-like mini-game, you can call your colleagues from work and complete quests via "video" calls, order some things on the internet, like condoms or wine with chocolate. You can find around the house the PC password of your main love interest, Chloe, who happens to be a young housewife and streamer, and login to her PC to check her browsing history and find her photos in the gallery app. There is also a big quests where you have to find and hack into the main antagonist's laptop to find out what is going on with him trying to cheat on his girlfriend and discovering spicy images of one of your colleagues, who is also a love interest, among other 4 ones, 6 in total. Just like in Bride Corruption. Yes, we have really good games coming soon.
 
4.00 star(s) 2 Votes