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Eonor

Well-Known Member
Sep 9, 2017
1,031
2,510
485
Updated my compressed Android port of Bright Lord with JokerLeader's walkthrough mod to v1.2.0.

Got some basic gestures loaded in: swipe up for save menu, swipe down to hide UI, swipe left to rollback and swipe right to skip. Save files are now stored in the Documents folder. This sometimes means that you may need to close and re-open the port after installing so the save folder is properly created.

Please let me know if you encounter any issues with the port and I'll see what I can do to get them sorted.

Links: -
 
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asahibito

Well-Known Member
Modder
Jan 17, 2021
1,276
5,275
637
I assume this needs a update?
The patch actually still worked. But for completeness sake I updated the patch to add 4 additional relationship variables related to mom and sisters that I am not 100% sure where they are used. Also added the language to the mod post to indicate that the mod future proofed. Hope this helps.
 
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KiraJames

Well-Known Member
Dec 5, 2017
1,399
2,557
488
The patch actually still worked. But for completeness sake I updated the patch to add 4 additional relationship variables related to mom and sisters that I am not 100% sure where they are used. Also added the language to the mod post to indicate that the mod future proofed. Hope this helps.
thank you lord asahibito!
 

Nick60

Newbie
Sep 29, 2020
27
12
178
cannot load the game ...
Everytime, I got this :

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 211, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 390, in script
$ __gl_test()
File "renpy/common/00start.rpy", line 211, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 390, in script
$ __gl_test()
File "renpy/common/00gltest.rpy", line 390, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 319, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
File "renpy/common/00steam.rpy", line 680, in periodic
set_timeline_game_mode(new_menu)
File "renpy/common/00steam.rpy", line 609, in set_timeline_game_mode
steamapi.SteamTimeline().SetTimelineGameMode(mode)
ValueError: NULL pointer access

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "D:\Jeux\Bright Lord v1.2.0 SE Steam-WLM\renpy\bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "D:\Jeux\Bright Lord v1.2.0 SE Steam-WLM\renpy\main.py", line 652, in main
run(restart)
File "D:\Jeux\Bright Lord v1.2.0 SE Steam-WLM\renpy\main.py", line 148, in run
renpy.execution.run_context(True)
File "D:\Jeux\Bright Lord v1.2.0 SE Steam-WLM\renpy\execution.py", line 958, in run_context
context.run()
File "renpy/common/00start.rpy", line 211, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 390, in script
$ __gl_test()
File "lib/python3.9/future/utils/__init__.py", line 444, in raise_
File "renpy/common/00start.rpy", line 211, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 390, in script
$ __gl_test()
File "D:\Jeux\Bright Lord v1.2.0 SE Steam-WLM\renpy\ast.py", line 821, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\Jeux\Bright Lord v1.2.0 SE Steam-WLM\renpy\python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gltest.rpy", line 390, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 319, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
File "D:\Jeux\Bright Lord v1.2.0 SE Steam-WLM\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\Jeux\Bright Lord v1.2.0 SE Steam-WLM\renpy\display\core.py", line 2215, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "D:\Jeux\Bright Lord v1.2.0 SE Steam-WLM\renpy\display\core.py", line 3099, in interact_core
i()
File "renpy/common/00steam.rpy", line 680, in periodic
set_timeline_game_mode(new_menu)
File "renpy/common/00steam.rpy", line 609, in set_timeline_game_mode
steamapi.SteamTimeline().SetTimelineGameMode(mode)
File "lib/python3.9/steamapi.py", line 14942, in SteamTimeline
ValueError: NULL pointer access

Windows-10-10.0.26100 AMD64
Ren'Py 8.3.3.24111502
Bright Lord 1.2.0
Thu Dec 19 03:31:03 2024

There are any patch to solve my problem ?
 

Sellof

New Member
Nov 29, 2018
5
5
62
Hi!

Launching v.1.2.0 on macOS is throwing me an error and wont lunch after.

Code:
The application cannot be opened for an unexpected reason, error=Error Domain=RBSRequestErrorDomain Code=5 "Launch failed." UserInfo={NSLocalizedFailureReason=Launch failed., NSUnderlyingError=0x6000015d6b80 {Error Domain=NSPOSIXErrorDomain Code=111 "Unknown error: 111" UserInfo={NSLocalizedDescription=Launchd job spawn failed}}}
any suggestion?
 
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