I really like your work! This is one of my favorites visual novels. To me, the fact it is story driven is not a bad thing at all. There is nothing better than a good story that makes you feel all sort of emotions. This game was indeed kinda genetic in its early stages, but from chapter 3/4 it got really deeper, the art style got amazing, the storyline got really interesting, the relationship with each character also got really deeper. I do love games that, even though they are story driven, they have different paths depending on the choices you make, but it doesn't mean games that are more linear are worse. If the story-line is as good as this one, it is a great thing. If the dev decided to have a more linear story in order to actually tell a good story and to present the experience they have in mind, it shouldn't be taken as a flaw. I really love this game's mood, pace and style. There is nothing more annoying than those generic harem sandbox games where every character is stupid, the relationships have no weight and the protagonist is just a pervy idiot. Bright Lord is not a generic game, and you feel how the story gets better and better with each new build.