VN Ren'Py Abandoned Broken Stones Saga [v1.0] [kiyankris]

Whiteleaf Studio

Active Member
Game Developer
Oct 20, 2019
526
1,983
The art in this looks superb, really like this style. The penis tho it's kinda weird...maybe it's a joke about "blueballs" being taken too far or something like that?
 
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Anon4321

Conversation Conqueror
Jun 24, 2017
7,001
5,544
After she tells me to get some insecticide, it's pretty much end of content for me and that's definitely not true based on some posts here. I clicked everything in every single screen 5 times. Have no idea how to proceed. I'm almost hoping it's a bug, because if it isn't bug, it's way too hard to make progress.
I've been through the image files, what we saw seems to be it, nothing more to be had.
 
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SpikeZg

Engaged Member
May 8, 2018
2,915
11,083
Ok, first scene, i can't get out of the room, can't click on the clothes...
what to do? :)

screenshot0001.png
 

Queen_Of_Darkness

Active Member
May 21, 2017
529
282
I cant find Jason in the very beginning. WTF am i supposed to do?????

I've clicked on everything i can interact with. Not able to proceed. Please help.
 
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realkiyankris

New Member
Game Developer
May 4, 2020
11
16
Not a bug. After turning off the alarm clock, try to leave the room. Then MC remembers he forgot something. Now try the stash.
Best,
Kris
 
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somebodynobody

Engaged Member
May 11, 2017
3,280
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That startup asking if you are 18 is confusing. You agree and it pops up an "are you sure, you will lose everything". So you think oh the other one was the right choice to play, so you click no and auto closes.

Please get rid of that unsaved progress popup on if you want to even play the game.


has a more sounding name : (missing a word?) (I was using a single letter to name MC) Which is funny since you are going to meet with "J".

Referring to the "stash" as "it" makes players not realize which thing to click

And I'm not about to now. : (this comes after "I've never been inside", doesn't make sense as a follow up)


To Dev. You should probably ask for Dev Tag, and maybe ask for the thread, so you can update those images, being they are from the old version.
 

realkiyankris

New Member
Game Developer
May 4, 2020
11
16
That startup asking if you are 18 is confusing. You agree and it pops up an "are you sure, you will lose everything". So you think oh the other one was the right choice to play, so you click no and auto closes.

Please get rid of that unsaved progress popup on if you want to even play the game.


has a more sounding name : (missing a word?) (I was using a single letter to name MC) Which is funny since you are going to meet with "J".

Referring to the "stash" as "it" makes players not realize which thing to click

And I'm not about to now. : (this comes after "I've never been inside", doesn't make sense as a follow up)


To Dev. You should probably ask for Dev Tag, and maybe ask for the thread, so you can update those images, being they are from the old version.
Thanks for the feedback, it's appreciated. I'll fix the startup asap.
The thing about "J" - it's supposed to be "Jay", for Jason, just like "Nat" is for Natalie when MC comments on the poster. Don't know why I kept writing just J. Omission on my part.
"It" is not referring to the "stash" but to the necklace.
An important thing to bear in mind - I am not trying to make a pixel-hunting game here, but a certain fashion of figuring simple things out, and interacting with various items on the screen, will remain in the game. I will, however, always try to make this kinda stuff logical.

Best,
Kris
 

realkiyankris

New Member
Game Developer
May 4, 2020
11
16
A few important notices:

Current story ends at the Preston Villa.
The reason for the current story being so short is that I've been working mostly on improving the art these last couple of months.

Jason isn't even drawn yet. I'm working on Amber right now, since she, Jason and one other character are planned for the next release.

You can't get the map yet, since I want the art for the city (shown on the map) to look amazing. It doesn't look amazing right now.

Next important notice:

The pepsi dick was removed completely, together with it's color scheme, all with a vow never to include it. Ever again.

The HJ scene in the changing room was removed for now. The reason for that was that the aim of the first ("pilot") release (v0.11) was to give the people who tried it "a taste" of what the game would be like. Also, to see what the feedback would be like, and if I'd even keep working on it anymore. That HJ scene will be re-added as the story unfolds, and in pretty-much the same way, there's just going to be a more natural development leading up to that part.

Stuff planned for the next release is as follows:

Amber and Jason scenes in the villa > MC and Jason go on Jason's quest > MC in an unlikely place with an unlikely character > a certain steamy development > expanded Ruby conversation in the villa concerning story progress.

I've planned a pretty grand story for now, I've even written a script of some 1.5k words for the next few updates. There's also going to be a dragon. A dragon you guys. Maybe.

I think I've pretty much covered everything relevant for now.

Best,
Kris
 
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somebodynobody

Engaged Member
May 11, 2017
3,280
4,219
Thanks for the feedback, it's appreciated. I'll fix the startup asap.
The thing about "J" - it's supposed to be "Jay", for Jason, just like "Nat" is for Natalie when MC comments on the poster. Don't know why I kept writing just J. Omission on my part.
"It" is not referring to the "stash" but to the necklace.
An important thing to bear in mind - I am not trying to make a pixel-hunting game here, but a certain fashion of figuring simple things out, and interacting with various items on the screen, will remain in the game. I will, however, always try to make this kinda stuff logical.

Best,
Kris
No problem.

The part about "J", was that when I tried to name the MC a single letter, I wasn't allowed to, but the error for it didn't make sense, as if it was missing some letters or words. Then in the game the MC mentions his friend "J" and I thought it was funny. Main point is yeah expand J's name and a better error on why single letters aren't allowed.

Slightly weird he had to get the necklace from his Stash, when he is supposed to always wear it. I guess it will be a plot point in the future.


I would say the Key icon for settings isn't a great choice. Being the "cog" symbol is universal for that. Maybe use the Key for "Key items" And the bag for useable inventory.


Only other thing might be "Preston Villa" I don't know if that is the name of the place, or the last name of the family, if the first then never mind, if the second, then wouldn't it be "The Preston's Villa"?
 

realkiyankris

New Member
Game Developer
May 4, 2020
11
16
No problem.

The part about "J", was that when I tried to name the MC a single letter, I wasn't allowed to, but the error for it didn't make sense, as if it was missing some letters or words. Then in the game the MC mentions his friend "J" and I thought it was funny. Main point is yeah expand J's name and a better error on why single letters aren't allowed.

Slightly weird he had to get the necklace from his Stash, when he is supposed to always wear it. I guess it will be a plot point in the future.


I would say the Key icon for settings isn't a great choice. Being the "cog" symbol is universal for that. Maybe use the Key for "Key items" And the bag for useable inventory.


Only other thing might be "Preston Villa" I don't know if that is the name of the place, or the last name of the family, if the first then never mind, if the second, then wouldn't it be "The Preston's Villa"?
Yes, it will be a plot point.
Think - Buckingham Palace. They've only just arrived there. It's supposed to be an old villa, with a backstory I'll hopefully add in the future.

Again, thanks for the constructive feedback.

Best,
Kris