VN Ren'Py Abandoned Broken Stones Saga [v1.0] [kiyankris]

krys69

Active Member
Sep 6, 2017
756
307
How much content does the v1.0 have and will there be more further updates adding more stuff to it? :unsure:
 
Jul 13, 2020
180
201
I guess this one's gone?
No idea, probably just indefinitely on hold. Developer said in May that he was putting everything on hold due to not being able to work on the project much. His Twitter and Tumblr accounts are gone, but Instagram is still active (last post was in May). I wish him the best of luck, and I do hope he does get around to this game more, it looked very promising!
 
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Ferghus

Engaged Member
Aug 25, 2017
2,919
4,490
We sure this game isn't abandoned at this point? Dev hasn't posted anything on his Patreon since August 5th.
Also, half of the links on the front page are now outdated. Seems like he changed the urls to brokenstonesvn instead of brokensong when he changed the game's name.
 

realkiyankris

New Member
Game Developer
May 4, 2020
11
16
Hey everyone. It really means a lot that you guys are showing continued interest in my little game. The last year was pretty hectic for me personally, so I didn't manage to do much. I just picked everything up 2 weeks ago or so, and decided to just give up on Ren'Py altogether, because I have 0 skills when it comes to coding in Python. Everything I did so far was basically just some meme coding involving imagemaps, and that's it, anything more than that would require learning some Python, and I honestly just don't have the strength for it. That was basically the main idea behind the first version - to interest a fair amount of people for the game and in that way cover the costs of hiring a Python person via Patreon. Well, that's not happening, which is fine really. That's why I decided to switch to Unity, bought the Adventure Creator Asset for it too, and I'm learning the ropes in it now. It's pretty visually oriented, which could work great for me in the long run, but I still have a lot of stuff to learn.

As for a new version, I really don't know what to say other than that I wish I had a full indie dev team, so that I could just focus on the art and story and leave everything else to the rest of the team, and that we can publish a new version every month and stuff. But I'm just one guy, doing this in his free time.

Right now I'm re-creating everything in Unity, and I'm working on adding a proper point and click movement with an animated main character.

Oh and one more thing, the outdated links are not on me. I sent the OP several very polite messages to update the links and the outdated screenshots, but he seems to have a fetish for being impolite. And that's on him. I've also sent a message to an admin if he could extend the permission to edit to me, so I could do it personally, but that also fell on deaf ears. So that's that.

Well thanks for reading. Cheers everyone!

P.S. I've attached some new art for the game at the bottom as a thank you for you guys. Including a sexy elf character I just finished that's going to be available in the new version coming in about 10 years or so.

unity.png

Map.png

fleur-de-lisa.png

character_design_fb_artstationt.png

vadria_1.png
 
Jul 13, 2020
180
201
Hey everyone. It really means a lot that you guys are showing continued interest in my little game. The last year was pretty hectic for me personally, so I didn't manage to do much. I just picked everything up 2 weeks ago or so, and decided to just give up on Ren'Py altogether, because I have 0 skills when it comes to coding in Python. Everything I did so far was basically just some meme coding involving imagemaps, and that's it, anything more than that would require learning some Python, and I honestly just don't have the strength for it. That was basically the main idea behind the first version - to interest a fair amount of people for the game and in that way cover the costs of hiring a Python person via Patreon. Well, that's not happening, which is fine really. That's why I decided to switch to Unity, bought the Adventure Creator Asset for it too, and I'm learning the ropes in it now. It's pretty visually oriented, which could work great for me in the long run, but I still have a lot of stuff to learn.

As for a new version, I really don't know what to say other than that I wish I had a full indie dev team, so that I could just focus on the art and story and leave everything else to the rest of the team, and that we can publish a new version every month and stuff. But I'm just one guy, doing this in his free time.

Right now I'm re-creating everything in Unity, and I'm working on adding a proper point and click movement with an animated main character.

Oh and one more thing, the outdated links are not on me. I sent the OP several very polite messages to update the links and the outdated screenshots, but he seems to have a fetish for being impolite. And that's on him. I've also sent a message to an admin if he could extend the permission to edit to me, so I could do it personally, but that also fell on deaf ears. So that's that.

Well thanks for reading. Cheers everyone!

P.S. I've attached some new art for the game at the bottom as a thank you for you guys. Including a sexy elf character I just finished that's going to be available in the new version coming in about 10 years or so.

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Welcome back and good luck!
 
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Reactions: realkiyankris

BABaracus

Active Member
Feb 2, 2018
524
913
Hey everyone. It really means a lot that you guys are showing continued interest in my little game. The last year was pretty hectic for me personally, so I didn't manage to do much. I just picked everything up 2 weeks ago or so, and decided to just give up on Ren'Py altogether, because I have 0 skills when it comes to coding in Python. Everything I did so far was basically just some meme coding involving imagemaps, and that's it, anything more than that would require learning some Python, and I honestly just don't have the strength for it. That was basically the main idea behind the first version - to interest a fair amount of people for the game and in that way cover the costs of hiring a Python person via Patreon. Well, that's not happening, which is fine really. That's why I decided to switch to Unity, bought the Adventure Creator Asset for it too, and I'm learning the ropes in it now. It's pretty visually oriented, which could work great for me in the long run, but I still have a lot of stuff to learn.

As for a new version, I really don't know what to say other than that I wish I had a full indie dev team, so that I could just focus on the art and story and leave everything else to the rest of the team, and that we can publish a new version every month and stuff. But I'm just one guy, doing this in his free time.

Right now I'm re-creating everything in Unity, and I'm working on adding a proper point and click movement with an animated main character.

Oh and one more thing, the outdated links are not on me. I sent the OP several very polite messages to update the links and the outdated screenshots, but he seems to have a fetish for being impolite. And that's on him. I've also sent a message to an admin if he could extend the permission to edit to me, so I could do it personally, but that also fell on deaf ears. So that's that.

Well thanks for reading. Cheers everyone!

P.S. I've attached some new art for the game at the bottom as a thank you for you guys. Including a sexy elf character I just finished that's going to be available in the new version coming in about 10 years or so.

View attachment 1068949

View attachment 1068989

View attachment 1068992

View attachment 1068993

View attachment 1068969
Thanks for the update! Big fan of your artwork and of the first versions of your game. Keep doing what you do!