I have tested 'always_negative_fixations = []' and it works most of the time.I haven't tested it, but it the following lines can be added to your BK.ini under [sexual preferences] to force (or avoid) negative fixations.
always_negative_fixations = []
never_negative_fixations = []
Yeah, looking at the code now 'never_negative_fixations' is saved but not actually used anywhere...I don't think 'never_negative_fixations' does anything, and the first will just fail to do anything at some point, probably even the beginning.
Thank you for the response, how is Stella's quest triggered.Stella has been a trainer for quite a while now. There's a side quest involving her and triggering all the femdom-haters here, she becomes a trainer after finishing that.
Just repeating this for newcomers:
- To play this game, you require the game 0.2 + latest patch + girl packs uncompressed in the girl folder.
- The patch listed in the opening post at the moment is NOT the latest patch and will cause errors. The latest patch is
You must be registered to see the links.- If you run into an error, please search the thread before posting, you can likely find your answer already by searching with the last line in your error log.
This fixed it, for those of you who are still looking.The explanation and answers areYou must be registered to see the links.
There are two easy solutions: either delete your 'persistent' data by nuking both saves folders (in the game directory and under Appdata), or just consoling 'persistent.girl_mix["default"] = []'. I think the issue has been discussed in this thread here, too.
Most of it is usually indeed pointless. The majority of the time, it's the last line that tells you exactly what went wrong and where. Of course, not knowing how the game or indeed Python work can sometimes leave you scratching your head...
Looking at the code:Thank you for the response, how is Stella's quest triggered.
Love is locked by level. +2 sounds like the slums or the first improvement to the brothel. Trust I believe isactaully fear same mechanics.I don't understand love and trust mechanics in this game. Can someone explain to me how do I raise them to max? I can't seem to raise them higher than +2.
So I can't max them because I'm still at slums? That's disappointing but not a big deal I guess.Love is locked by level. +2 sounds like the slums or the first improvement to the brothel. Trust I believe isactaully fear same mechanics.
To go at this from a technical angle, that's not quite the case, though it ends up working out that way.So I can't max them because I'm still at slums? That's disappointing but not a big deal I guess.
Skill increases are 1d6 + modifiers, same as stats.I knew stats were capped because of rank but I didn't think rank would affect love and trust.
This should be explained somewhere in the game, I am trying to min/max everything before progressing further in the game and there are a lot of unexplained stuff that confuses me. Here's few that just came to my mind:
- Main skills seemingly randomly increasing when training sex skills.
- What does making a girl permanently nude do?
- Sometimes even chatting with girls increases main skills, is it possible to know which skill might increase for each chat option? Or is it random? There is literally 0 information about what chatting will do, sometimes libido increases sometimes fear decreases. I just don't get it.
I would've preferred to write all these at HHS because apparently developer isn't even in this forum but for some reason my HHS account still needs admin approval.
What does this even mean?Skill increases are 1d6 + modifiers, same as stats.
When a stat or skill gains an increase, the game determines how much that increase is by the 1d6 + modifiers roll. It rolls a six-sided die to find the base gain, then applies modifiers. Those modifiers can be negative although that's not a frequent issue. Some modifiers include +50% for MC's Charisma stat if it's 5+ (training/conversation only), gains increase from girls' traits and gear, and some negative traits decrease gains.What does this even mean?
Also thank you all for your answers.
The big things that are not affected by rank are mood and sexual preferences.I knew stats were capped because of rank but I didn't think rank would affect love and trust.
Goldo does not think so, and finds that some measure of obfuscation makes the game better. You might disagree with him, but it's a design philosophy with some merit.This should be explained somewhere in the game
Because it depends on the girl, and it's your job as the pimp to get to know her and what pushing her buttons does.Main skills seemingly randomly increasing when training sex skills.
Sometimes even chatting with girls increases main skills, is it possible to know which skill might increase for each chat option? Or is it random?
There is literally 0 information about what chatting will do, sometimes libido increases sometimes fear decreases.
Times modifiers. And stats are lower, only the three trainable stats have their own 1-6 gain options.Skill increases are 1d6 + modifiers, same as stats.
That's a fancy way to say that you get to clothe and unclothe her at will....the naturist trait, which removes the obedience check from future nudity requests for her.
Here.What does making a girl permanently nude do?
I think you're going to be left waiting. Try another e-mail provider, or maybe VPN.I would've preferred to write all these at HHS because apparently developer isn't even in this forum but for some reason my HHS account still needs admin approval.
True for the multiplicative effect. Not as much for the restrictions on stat increases. Stat/skill gains from working are 1d4. Hypno "training" (libido/obedience) is still 1d6. Skill training is a little odd in that the primary skill gain is 1d6, but additional stat gains are 1d4.Times modifiers. And stats are lower, only the three trainable stats have their own 1-6 gain options.