- Aug 7, 2022
- 16
- 4
Seems like:
- Supermarket 1 is still broken: no way to get to the other side of the supermarket). I feel like this may have to do with being able to unlock Supermarket 2 before Supermarket 1? Idk if there's a trigger that spawns the NPCs that blocks the way caused by Supermarket 2 being unlocked just guessing. (see comment about cheat menu so we don't have to replay the game to unlock missions again due to broken features).
- Train 2 is still broken: after talking to the NPC and going through the entire dialogue, you're stuck but all the other NPCs except the smoker are moving
- Parking garage 1 quest does not mark as finished (in inventory at least)
- Train 1 made my screen shake uncontrollably but was fixed after saving and reloading the game
More feedback:
- Stamina is way better now. I still think the depleted stamina sound should be removed or at least replaced by something else that isn't ear piercing. Maybe some panting to indicate depleted stamina (like panting until stamina regen)? The music in this game isn't really the best and I've turned it off in the settings. Still sucks that depleted stamina music still plays. Also, really wish the stamina bar would be perma on the screen but maybe that's just me.
- Still would suggest a cheat mode like a menu in the house where you could unlock missions, play CG, etc. This would be super helpful. The teleport feature is already super helpful so I feel like adding more cheat features would just let players experience the CG more. When the game breaks, we can just make a new save and unlock the missions we want which would be huge.
- The CG of course is subpar to actual drawn ones but that's the price we pay for faster production times. The most important thing I think you should prioritise is for sure the fingers but I don't really mind the CG atm considering how fast you're able to push updates out.
- The game definitely needs some smoothing out. As there are tons of bugs and it seems like the framerate drops randomly when entering a mission (especially School 2 for some reason). Note: I have a fairly decent modern PC that would be considered pretty good around like 2020 so it shouldn't run terribly. It runs pretty well on other RPGMaker games.
Some ideas for missions:
- A daytime mission where you sneakily flash in class. Possible for school 3 or a later addition to the questline.
- A mission idea I think would be nice to explore is to have a mission where you take nude pictures in the homeroom at night and attach the photos to the board but have scribbled out the face or even just the eyes and then the next scene transitions to in the morning where people crowd the board (very common idea that succeeds in these types of stories).
- Supermarket 1 is still broken: no way to get to the other side of the supermarket). I feel like this may have to do with being able to unlock Supermarket 2 before Supermarket 1? Idk if there's a trigger that spawns the NPCs that blocks the way caused by Supermarket 2 being unlocked just guessing. (see comment about cheat menu so we don't have to replay the game to unlock missions again due to broken features).
- Train 2 is still broken: after talking to the NPC and going through the entire dialogue, you're stuck but all the other NPCs except the smoker are moving
- Parking garage 1 quest does not mark as finished (in inventory at least)
- Train 1 made my screen shake uncontrollably but was fixed after saving and reloading the game
More feedback:
- Stamina is way better now. I still think the depleted stamina sound should be removed or at least replaced by something else that isn't ear piercing. Maybe some panting to indicate depleted stamina (like panting until stamina regen)? The music in this game isn't really the best and I've turned it off in the settings. Still sucks that depleted stamina music still plays. Also, really wish the stamina bar would be perma on the screen but maybe that's just me.
- Still would suggest a cheat mode like a menu in the house where you could unlock missions, play CG, etc. This would be super helpful. The teleport feature is already super helpful so I feel like adding more cheat features would just let players experience the CG more. When the game breaks, we can just make a new save and unlock the missions we want which would be huge.
- The CG of course is subpar to actual drawn ones but that's the price we pay for faster production times. The most important thing I think you should prioritise is for sure the fingers but I don't really mind the CG atm considering how fast you're able to push updates out.
- The game definitely needs some smoothing out. As there are tons of bugs and it seems like the framerate drops randomly when entering a mission (especially School 2 for some reason). Note: I have a fairly decent modern PC that would be considered pretty good around like 2020 so it shouldn't run terribly. It runs pretty well on other RPGMaker games.
Some ideas for missions:
- A daytime mission where you sneakily flash in class. Possible for school 3 or a later addition to the questline.
- A mission idea I think would be nice to explore is to have a mission where you take nude pictures in the homeroom at night and attach the photos to the board but have scribbled out the face or even just the eyes and then the next scene transitions to in the morning where people crowd the board (very common idea that succeeds in these types of stories).
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