- Jul 10, 2022
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Ayy, thats fantastic news actually! Thought it'd be end of feb tbhI would like to say end of this month. I should have a good chunk of time mid next week to get the rest of things done.
Ayy, thats fantastic news actually! Thought it'd be end of feb tbhI would like to say end of this month. I should have a good chunk of time mid next week to get the rest of things done.
Pretty sure there's an option to continue even after u technically finish no? If not, it'll likely be implemented sooner or laterdunno if this still has an update going on but can we get a continue after finishing the main goal on the same play? having to go on a NG+ for the events you missed feels so inconvenient
dunno if this still has an update going on but can we get a continue after finishing the main goal on the same play? having to go on a NG+ for the events you missed feels so inconvenient
Suggested - Added - Will be available in next release later this week V0.94Pretty sure there's an option to continue even after u technically finish no? If not, it'll likely be implemented sooner or later
Considering all the AI stuff, i'd say this game is by far one of the most polished and has rlly good CGs. I did like the character model of ark47's sarah, but maybe it's just coz im into smaller tits. Wanted to ask if you'd ass more characters too? or just stick with bryn?Suggested - Added - Will be available in next release later this week V0.94
Yeah sorry, I know it sucks starting a NG it slipped my mind. (I didn't realise people would want to continue playing xD)
Apparently not to some reviews, I'd like to know where the characters look different. But I guess people don't understand it's a work in progress and if they read notes/updates. I'm working on the new CGs to a better quality, and understand that it's not a V1.0 even though it's being judged as a V1.0Considering all the AI stuff, i'd say this game is by far one of the most polished and has rlly good CGs. I did like the character model of ark47's sarah, but maybe it's just coz im into smaller tits. Wanted to ask if you'd ass more characters too? or just stick with bryn?
Thats the issue with especially F95 ppl, they only think "hurr durr wank game jerk off, dev no update daily? bad game. AI? bad game" i've seen a couple of AI games already pop up and while i agree some aren't rlly good, they all deserve some time to improve and get better foundations first.Apparently not to some reviews, I'd like to know where the characters look different. But I guess people don't understand it's a work in progress and if they read notes/updates. I'm working on the new CGs to a better quality, and understand that it's not a V1.0 even though it's being judged as a V1.0
Just sticking with Bryn at the moment, it's hard to get time to work on the project at times. I don't want to scope big, just focused.
Plus when I look through the profiles of people who rate the game poorly. Have no concept of time it takes to create games/graphics/program, and they generally are negative to not just me but loads of other developers, yet they'll download their game for free.
Can't seem to get the school 3 ending, is there a separate ending that is supposed to occur if you don't go to the toilet?Here's the public post from our patron page, includes changelog and dev notes.
Read below before Downloading WINDOWS version please.
What's new:
Endings Added: School 3 Ending (This only triggers from the player getting to the School 3 mission. And deciding to either return to the toilets or not at all. The ending varies.) Returning to the toilets will trigger the animated School 3 afterschool toilet scene.
Ending fixed: Max Stats (Triggers automatically at the end of the game if Bryn has 10+ stats in all different H stats [Va/Or/Tj/An]).
Train 3 Mission made easier: Removed one of the two characters who would normally catch out the player, failing the mission.
Camping day event: Added a line of code which stops Bryn from being able to walk through -anything-.
Continue game after completion: I added an option for players to continue the game after it has come to an end.
Things not added! *Please read
I have two animated H caught scenes, with sound work. When trialling the new H-caught tech, it works well and is much simpler with less lines of code. But crashes for some reason when playing an animation (even though School 3 toilet scene works?). I've decided not to release these newly animated H caught scenes, as I didn't want to release and replace the old tech with something that crashes.
This does mean that the new caught graphics will not be implemented yet.
MAC Users: Due to my Mac not being able to support the game engine, I have tried to deploy it for Mac, but I cannot open it on my Mac as it seems to be an Intel application? I will deploy it at a later date on my Mac, but not for now. As much as I prefer a Mac, they're a pain in my backside to dev for. Anyway here's the Mega link for the MAC 'intel version'.
Going forwards:
Started to create the Graphics for our animator for the remaining 2 H Caught scenes. In all honesty, these complete will let me make the complete H Caught tech to replace the old one. As before I discovered the animations didn't work, it would be 2 new animations and 2 with the old CGs. So I'm kind of glad I didn't release it yet, it'll give me time to work out why it crashes.
When the new H Caught tech is done, the Stamina at night value will change. Instead of particular H events taking 1 or 2 away. They will now only take away 1 regardless of style. I will balance this with other stats and values closer to the time.
Recreating the intro, removing the gallery blackmail way. Got a nice little 'softer' approach with a hint of blackmail. CGs made for this already. Need to program and create new small maps.
Recreating the tutorial.
Refreshing the graphics to remove a lot of the older 'worse ai' ones.
Need to add the Baldman Ending and code some contingency timings of when he spawns, not to interfere with mainline day events, or near the end game timeline.
If you find any bugs! Please do report them to me so I can fix them.
Thank you for supporting us over the holidays! We have managed to support and pay our animator for 3 lots of animations, which is awesome!
Glad to now be back!
-B
I'll get this fixed in the next week for a Windows release b patch, I'll just wait for a moment if there are any other issues so I can sweep fix them all in one.View attachment 4503393 I don't know exactly what caused this bug. But at the camp, if I install the app on my friend's phone, the game doesn't finish this scene. What I did. I accepted the topless, and in the quest I returned to the cabin without taking a shower.
So if you do go into the school toilets, you get the School toy ending, just a few CGs and dialogue. If you decide not to go into the toilets again, you should get the graduation ending. I think I need to rewrite that so it's more clear.Can't seem to get the school 3 ending, is there a separate ending that is supposed to occur if you don't go to the toilet?
Ahhh i see, so thats how u get the new ending. Was wondering if leaving without going to the bathroom gave you a different perhaps rape ending instead. Would've been hot LOLI'll get this fixed in the next week for a Windows release b patch, I'll just wait for a moment if there are any other issues so I can sweep fix them all in one.
So if you do go into the school toilets, you get the School toy ending, just a few CGs and dialogue. If you decide not to go into the toilets again, you should get the graduation ending. I think I need to rewrite that so it's more clear.
If you need: I'm happy to playtest the Mac stuff. It should run fine running through a standard node.js regardless of whether it's an intel or not. The Mac download has a permissions issue which usually comes from the compressing messing the file types up; either requiring some "chmod +x"ing, or just easier to make a new node.js and move the www files into an app.nw.MAC Users: Due to my Mac not being able to support the game engine, I have tried to deploy it for Mac, but I cannot open it on my Mac as it seems to be an Intel application? I will deploy it at a later date on my Mac, but not for now. As much as I prefer a Mac, they're a pain in my backside to dev for. Anyway here's the Mega link for the MAC 'intel version'.
It's a pain to even test play it on a Mac, but I will be in touch if I need help closer to the end of releasing for Mac v1.0, thank you .If you need: I'm happy to playtest the Mac stuff. It should run fine running through a standard node.js regardless of whether it's an intel or not. The Mac download has a permissions issue which usually comes from the compressing messing the file types up; either requiring some "chmod +x"ing, or just easier to make a new node.js and move the www files into an app.nw.
"Based on Naked Order & Naked Adventure" that's the gameplay system. Introduces risk v reward, making you careful at night with your decisions. If there wasn't a system in place, you'd just complete the game in matter of time. Then at that point it might as well be a visual novel with simple pathing .Stupid game system. 3 lives 2 lives 1 lives = catch >> serve >> home... WHY?!
Checking this. *Edit, I see it loops. I have no clue why as I never touched this during this V0.93-4. Thanks for bringing this up, I'm going to change the intro anyway and 'slim' down that EULA. Please just Skip for now (You only miss dialogue, the short message does explain everything that really happens).I'm getting an endless loop when I start a new game and elect to see the intro. It sends me back into EULA section.