Mod Ren'Py Buried Desires Multi-Mod [ShaddyModda]

3.00 star(s) 2 Votes

Repuci

Well-Known Member
May 1, 2017
1,611
1,556
Calm down guys, he has at least 2 mods to update, and he might have real life stuff to do, give him time !
 

SharingGORE

Newbie
Aug 5, 2019
35
10
ive always wondered, is the option of (Girl name) Dominance mean that we the mc get domination on them or theyr get them on us?
 

tigerdiamond

Well-Known Member
Mar 1, 2020
1,475
1,772
Does the mega link say The file you are trying to download is no longer available. for anyone else

Edit: Just click the file thats on the page. You dont need to mega
different people's internet/VPNs react differently to different d/l methods (Mine for example hates GDrive and anything from there takes literal hours for no reason.) so different sources is always nice.
 

kippei

Member
Nov 25, 2017
230
213
Yeah I'm getting defined twice errors.

I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.


The label Mod_Var_Reset is defined twice, at
File "game/ShaddyMod/ShaddyOptions.rpy", line 80 and
File "game/game/ShaddyMod/ShaddyOptions.rpyc", line 75.

The label galleryNameChange is defined twice, at
File "game/ShaddyMod/ShaddySceneReplay.rpy", line 9 and
File "game/game/ShaddyMod/ShaddySceneReplay.rpyc", line 9.

The label replay_start is defined twice, at
File "game/ShaddyMod/ShaddySceneReplay.rpy", line 102 and
File "game/game/ShaddyMod/ShaddySceneReplay.rpyc", line 89.

The label replay_end is defined twice, at
File "game/ShaddyMod/ShaddySceneReplay.rpy", line 108 and
File "game/game/ShaddyMod/ShaddySceneReplay.rpyc", line 95.

The label after_load is defined twice, at
File "game/ShaddyMod/ShaddyScreens.rpy", line 9 and
File "game/game/ShaddyMod/ShaddyTextbox.rpyc", line 8.

The label prologue is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 6 and
File "game/scripts/Prologue/v01text.rpy", line 6.

The label v01aD is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 116 and
File "game/scripts/Prologue/v01text.rpy", line 116.

The label v01aD1 is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 273 and
File "game/scripts/Prologue/v01text.rpy", line 273.

The label v01D0 is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 286 and
File "game/scripts/Prologue/v01text.rpy", line 286.

The label d01gosleep is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 310 and
File "game/scripts/Prologue/v01text.rpy", line 310.

The label v01d2 is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 325 and
File "game/scripts/Prologue/v01text.rpy", line 325.

The label gotoHall is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 374 and
File "game/scripts/Prologue/v01text.rpy", line 374.

The label EA is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 556 and
File "game/scripts/Prologue/v01text.rpy", line 556.

The label Mod_Jump_001 is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 598 and
File "game/scripts/Prologue/v01text.rpy", line 598.

The label Mod_Jump_002 is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 638 and
File "game/scripts/Prologue/v01text.rpy", line 638.

The label v01leavehome is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 793 and
File "game/scripts/Prologue/v01text.rpy", line 791.

The label v01Dx0 is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 847 and
File "game/scripts/Prologue/v01text.rpy", line 845.

The label v01principal is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 1004 and
File "game/scripts/Prologue/v01text.rpy", line 1002.

The label v011Start is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 14 and
File "game/scripts/V011/V011Text.rpy", line 14.

The label v011cS0 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 269 and
File "game/scripts/V011/V011Text.rpy", line 269.

The label v011cS1 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 647 and
File "game/scripts/V011/V011Text.rpy", line 647.

The label v011cS2 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 712 and
File "game/scripts/V011/V011Text.rpy", line 712.

The label Mod_C_M_001 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 788 and
File "game/scripts/V011/V011Text.rpy", line 789.

The label Mod_C_M_002 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 848 and
File "game/scripts/V011/V011Text.rpy", line 849.

The label Mod_C_M_003 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 897 and
File "game/scripts/V011/V011Text.rpy", line 898.

The label Mod_C_M_004 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 929 and
File "game/scripts/V011/V011Text.rpy", line 930.

The label v011mcCheckedEmmaPhone_S0 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1071 and
File "game/scripts/V011/V011Text.rpy", line 1072.

The label v011mcCheckedEmmaPhone_S1 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1085 and
File "game/scripts/V011/V011Text.rpy", line 1086.

The label v011mcChloe_0 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1099 and
File "game/scripts/V011/V011Text.rpy", line 1100.

The label Mod_Jump_003 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1329 and
File "game/scripts/V011/V011Text.rpy", line 1330.

The label Mod_Jump_004 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1349 and
File "game/scripts/V011/V011Text.rpy", line 1350.

The label v011mcTwins_0 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1370 and
File "game/scripts/V011/V011Text.rpy", line 1371.

The label v011EndSchool_S0 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1539 and
File "game/scripts/V011/V011Text.rpy", line 1540.

The label v011BustEmma is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1568 and
File "game/scripts/V011/V011Text.rpy", line 1569.

The label v011EndSchool_S1 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1936 and
File "game/scripts/V011/V011Text.rpy", line 1937.

The label v011EndSchool_Meet is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1948 and
File "game/scripts/V011/V011Text.rpy", line 1949.

The label v011JanetLScene is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 2019 and
File "game/scripts/V011/V011Text.rpy", line 2020.

The label scene002 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 2031 and
File "game/scripts/V011/V011Text.rpy", line 2032.

The label v011cS3 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 2050 and
File "game/scripts/V011/V011Text.rpy", line 2049.

The label v011cS4 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 2420 and
File "game/scripts/V011/V011Text.rpy", line 2419.

The label v011Principal is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 2426 and
File "game/scripts/V011/V011Text.rpy", line 2425.

The label v011TeachersRoom is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 2570 and
File "game/scripts/V011/V011Text.rpy", line 2569.

The label v011McRoom is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 2850 and
File "game/scripts/V011/V011Text.rpy", line 2849.

The label v011Therapist is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 2959 and
File "game/scripts/V011/V011Text.rpy", line 2958.

Ren'Py Version: Ren'Py 7.3.5.606
Tue Jun 08 15:57:44 2021
 
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Reactions: Janus_Apex

ShaddyGames

Engaged Member
Modder
Donor
Game Developer
Jan 19, 2020
2,372
11,566
Yeah I'm getting defined twice errors.

I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.


The label Mod_Var_Reset is defined twice, at
File "game/ShaddyMod/ShaddyOptions.rpy", line 80 and
File "game/game/ShaddyMod/ShaddyOptions.rpyc", line 75.

The label galleryNameChange is defined twice, at
File "game/ShaddyMod/ShaddySceneReplay.rpy", line 9 and
File "game/game/ShaddyMod/ShaddySceneReplay.rpyc", line 9.

The label replay_start is defined twice, at
File "game/ShaddyMod/ShaddySceneReplay.rpy", line 102 and
File "game/game/ShaddyMod/ShaddySceneReplay.rpyc", line 89.

The label replay_end is defined twice, at
File "game/ShaddyMod/ShaddySceneReplay.rpy", line 108 and
File "game/game/ShaddyMod/ShaddySceneReplay.rpyc", line 95.

The label after_load is defined twice, at
File "game/ShaddyMod/ShaddyScreens.rpy", line 9 and
File "game/game/ShaddyMod/ShaddyTextbox.rpyc", line 8.

The label prologue is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 6 and
File "game/scripts/Prologue/v01text.rpy", line 6.

The label v01aD is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 116 and
File "game/scripts/Prologue/v01text.rpy", line 116.

The label v01aD1 is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 273 and
File "game/scripts/Prologue/v01text.rpy", line 273.

The label v01D0 is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 286 and
File "game/scripts/Prologue/v01text.rpy", line 286.

The label d01gosleep is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 310 and
File "game/scripts/Prologue/v01text.rpy", line 310.

The label v01d2 is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 325 and
File "game/scripts/Prologue/v01text.rpy", line 325.

The label gotoHall is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 374 and
File "game/scripts/Prologue/v01text.rpy", line 374.

The label EA is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 556 and
File "game/scripts/Prologue/v01text.rpy", line 556.

The label Mod_Jump_001 is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 598 and
File "game/scripts/Prologue/v01text.rpy", line 598.

The label Mod_Jump_002 is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 638 and
File "game/scripts/Prologue/v01text.rpy", line 638.

The label v01leavehome is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 793 and
File "game/scripts/Prologue/v01text.rpy", line 791.

The label v01Dx0 is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 847 and
File "game/scripts/Prologue/v01text.rpy", line 845.

The label v01principal is defined twice, at
File "game/game/scripts/Prologue/v01text.rpyc", line 1004 and
File "game/scripts/Prologue/v01text.rpy", line 1002.

The label v011Start is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 14 and
File "game/scripts/V011/V011Text.rpy", line 14.

The label v011cS0 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 269 and
File "game/scripts/V011/V011Text.rpy", line 269.

The label v011cS1 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 647 and
File "game/scripts/V011/V011Text.rpy", line 647.

The label v011cS2 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 712 and
File "game/scripts/V011/V011Text.rpy", line 712.

The label Mod_C_M_001 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 788 and
File "game/scripts/V011/V011Text.rpy", line 789.

The label Mod_C_M_002 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 848 and
File "game/scripts/V011/V011Text.rpy", line 849.

The label Mod_C_M_003 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 897 and
File "game/scripts/V011/V011Text.rpy", line 898.

The label Mod_C_M_004 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 929 and
File "game/scripts/V011/V011Text.rpy", line 930.

The label v011mcCheckedEmmaPhone_S0 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1071 and
File "game/scripts/V011/V011Text.rpy", line 1072.

The label v011mcCheckedEmmaPhone_S1 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1085 and
File "game/scripts/V011/V011Text.rpy", line 1086.

The label v011mcChloe_0 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1099 and
File "game/scripts/V011/V011Text.rpy", line 1100.

The label Mod_Jump_003 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1329 and
File "game/scripts/V011/V011Text.rpy", line 1330.

The label Mod_Jump_004 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1349 and
File "game/scripts/V011/V011Text.rpy", line 1350.

The label v011mcTwins_0 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1370 and
File "game/scripts/V011/V011Text.rpy", line 1371.

The label v011EndSchool_S0 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1539 and
File "game/scripts/V011/V011Text.rpy", line 1540.

The label v011BustEmma is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1568 and
File "game/scripts/V011/V011Text.rpy", line 1569.

The label v011EndSchool_S1 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1936 and
File "game/scripts/V011/V011Text.rpy", line 1937.

The label v011EndSchool_Meet is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 1948 and
File "game/scripts/V011/V011Text.rpy", line 1949.

The label v011JanetLScene is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 2019 and
File "game/scripts/V011/V011Text.rpy", line 2020.

The label scene002 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 2031 and
File "game/scripts/V011/V011Text.rpy", line 2032.

The label v011cS3 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 2050 and
File "game/scripts/V011/V011Text.rpy", line 2049.

The label v011cS4 is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 2420 and
File "game/scripts/V011/V011Text.rpy", line 2419.

The label v011Principal is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 2426 and
File "game/scripts/V011/V011Text.rpy", line 2425.

The label v011TeachersRoom is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 2570 and
File "game/scripts/V011/V011Text.rpy", line 2569.

The label v011McRoom is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 2850 and
File "game/scripts/V011/V011Text.rpy", line 2849.

The label v011Therapist is defined twice, at
File "game/game/scripts/V011/V011Text.rpyc", line 2959 and
File "game/scripts/V011/V011Text.rpy", line 2958.

Ren'Py Version: Ren'Py 7.3.5.606
Tue Jun 08 15:57:44 2021
You need to merge the game folder in the mod zip file, with the game folder where you extracted the game.
 
  • Like
Reactions: kippei

myuhinny

Devoted Member
Sep 7, 2017
8,364
6,351
I noticed at the dinner table when you select talk to Amy. You get a domination point for picking talk and a love point for picking don't talk if you pick talk you'll get to 2 options stop or don't stop and the don't stop option doesn't show any point gains or point loses when you pick it. The option should show +1 domination and -1 relationship point.

The spot where Claire comes into the room and wakes the MC up you get a message. I've added a feature to be able to go through all of the features. With this mod turned on there is only the I said come here and pretend to sleep. The other 2 make her go away and ask about the school are both missing and the one being gone prevents you from a chance to get a L point with Claire or a chance to learn somethings about Emma.

The option yes she is. (-1 Clara relationship) (+1 MC bad) It's actually suppose to be (+1 Clara relationship) as it goes up when you pick this option.
 

Wills747

Engaged Member
Dec 14, 2018
2,292
4,719
My Compressed Unofficial Android port of Buried Desires 0.2 with ShaddyModda Multi mod
Usual gestures, save name/delete etc
All my ports going forward will have an alternative save location and won't be lost on uninstalling.
Grant storage permissions on first run!
Updated my compressed unofficial port to 0.2
 

Derychte

Newbie
Jun 9, 2020
51
296
Does someone know what models and hair are used in this game? If the game keeps growing there might be some people that are interested in making fanart for it ;)
 
3.00 star(s) 2 Votes