Thereaper2147

New Member
Sep 13, 2025
1
1
3
I loved the game... mainly the twink, but some criticism is needed, while I can go for both sexs, the females qare4... too drasticsied, i have no problem, all power to the developer, but some are just... too big? but other than that I love me a good gay twink story.
One major con is that the game was abandoned, would've loved to see more content of the game.
 
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Mr. Mu

Newbie
Nov 7, 2025
17
88
13
Hey guys o/

I'm getting into game development, and I really love this game! I'm not sure if the dev actually gave up, but if he did, I'd love to REMAKE this amazing project.

I'd really like to know what you guys think about it, feel free to hit me up on Discord (ID: mr_mu_vn) if you want to talk more about it or just chat. :giggle: Let's bring this great game back to life.
 

enfuego

Member
Feb 10, 2018
340
675
278
Hey guys o/

I'm getting into game development, and I really love this game! I'm not sure if the dev actually gave up, but if he did, I'd love to REMAKE this amazing project.

I'd really like to know what you guys think about it, feel free to hit me up on Discord (ID: mr_mu_vn) if you want to talk more about it or just chat. :giggle: Let's bring this great game back to life.
If you can replicate the models just do an unofficial continuation instead of a remake.
 

Mr. Mu

Newbie
Nov 7, 2025
17
88
13
Here are some 2K renders of Hailey, hope you guys like them!

** Still working on finding the right models and materials, but this Hailey’s the best match I’ve got right now!
** It’s been tough looking for them, haha. Would really love some help from the community!

You don't have permission to view the spoiler content. Log in or register now.
 

Darquiel

New Member
Jan 10, 2020
4
5
69
Hey guys o/

I'm getting into game development, and I really love this game! I'm not sure if the dev actually gave up, but if he did, I'd love to REMAKE this amazing project.

I'd really like to know what you guys think about it, feel free to hit me up on Discord (ID: mr_mu_vn) if you want to talk more about it or just chat. :giggle: Let's bring this great game back to life.
Hi, I totally support your idea, and this remastered game with AI animations would be amazing. There are many things and ideas that the story is missing, which would make him more of a bad guy. I don't know much about game development, but you can count on me for anything you need!
 

PhineasFlynn

Forum Fanatic
Feb 1, 2020
5,684
7,806
738
Here are some 2K renders of Hailey, hope you guys like them!

** Still working on finding the right models and materials, but this Hailey’s the best match I’ve got right now!
** It’s been tough looking for them, haha. Would really love some help from the community!

You don't have permission to view the spoiler content. Log in or register now.
I cant point exactly, but she is too loli. Try make her bit mature and probably bit chubbier on her upper part
 

Hornyman3170

Member
Aug 22, 2024
143
96
87
Hey guys o/

I'm getting into game development, and I really love this game! I'm not sure if the dev actually gave up, but if he did, I'd love to REMAKE this amazing project.

I'd really like to know what you guys think about it, feel free to hit me up on Discord (ID: mr_mu_vn) if you want to talk more about it or just chat. :giggle: Let's bring this great game back to life.
İm with you my friend
 

Jaga Telesin

Incestuous Harem Owner
Donor
Apr 19, 2023
679
1,914
180
I cant point exactly, but she is too loli. Try make her bit mature and probably bit chubbier on her upper part
I haven't played the game in a while, so take this with a grain of salt. Is that re-render here accurate for her original model, or are you adjusting it to try and get it closer to the original? I thought all the originals in the game were literally fine. i.e. if they were lolis to begin with, keep them as they were.

Other than that, I do agree - she needs more balance in her upper half. (y)
 

Cryptist

Active Member
Aug 20, 2020
501
757
258
I hated that he drove away to a new less interesting story line without creampie the daughter and exploiting the neighbor daughter. Why don't devs complete?
 
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aslop

Newbie
May 4, 2022
54
215
52
I shared these renders I made of Riley on the game’s server, but in case someone isn’t on there, I figured I’d post them here too.

** Feel free to share your thoughts! :giggle:

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meh
Too much of a baby face or too round — hard to tell why, but the original model looks a lot better.
 

Jaga Telesin

Incestuous Harem Owner
Donor
Apr 19, 2023
679
1,914
180
meh
Too much of a baby face or too round — hard to tell why, but the original model looks a lot better.
I'll agree that if their ass is out of proportion to their tits, or is just far too much "junk in the trunk" and it unbalances them, they are less overall attractive as a loli. For that matter, "puddin face complex" which makes them look like a cherub is also not attractive. Most kids lose that around 11-12 years old if memory serves.

Lolis are most attractive (to me) when they're still well-proportioned (balanced upper and lower half), but look very young (12-16). 10-12 isn't bad, but then they lose a lot of their physical development in their chest, which detracts from their appearance as sexy LIs. Just my .02 on all of it.
 

mytaca

Newbie
Feb 11, 2019
72
168
99
Mr. Mu


First of all, congratulations on your proactive approach in tackling this difficult task. I wish you the best of luck and good work, whatever your approach and interpretation (whether you consider something or not) of what I will recommend next.

If you are really thinking about remaking the game (I believe this is the best alternative; I don't think continuing from where the story left off is a smart choice), I have some recommendations that I believe are a good way to approach the game and will help you finish it.

1- Feedback: I think the most important thing before anything else is to remind you that (if you've taken on this challenge) the game is yours. Every decision you make in the game's production must take into account what YOU like, what YOU prefer. If you are doing something you enjoy, having fun, and looking forward to the next stage, it feels less like work, but don't forget that it will still be work. There will be days when you won't even want to look at the computer screen or the daz3d interface, so it's important that most days you enjoy what you're producing. In other words, many people will give opinions on the game, and I'm sure you'll often consider them, but don't let that dictate how you make the game. It's yours; who are we to say how the game should be made?

You can even ignore what I'm about to say, because it's your game, isn't it? But I recommend reading it.

2- Models: I think the character models should follow your interpretation of what the previous developer had done, maintaining the essence but adding your own touch. Exactly as you've already done (btw, I really liked the models you already made; they turned out great).

3- Complexity: I believe it's bad if you start by adding too many characters or creating free-roam mechanics, minigames, and/or to-do lists; it will only delay the game's development, make the code more difficult, and hinder the implementation of new content. I think it would be good to keep the mechanics linear, with simple choices for now. Also, it would be good to have few characters at first; I recommend closing the main family's storyline completely before introducing a new one. This will help keep the development fast-paced, and each update (however simple) will advance the story, instead of stagnating for too long with a particular character.

4- Plot and Sexual Tension: But how would I keep players interested without new things? (new characters). It's simple, your game has to stand out for its sexual tension, and since the game's premise is to corrupt an entire family, it would be interesting to address the evolution of their corruption step by step. Start simple, just like in the original game, introduce the characters and their individual problems. The MC offers help to solve everyone's problems, so have the MC "innocently" touch the victims' bodies, one at a time in isolation, and gradually escalate these actions: "This dark hallway in the house seems interesting for teaching Hailey about carrots"; "This bathroom seems interesting for teaching Riley how to act like a man." Then start touching them in front of the others, but do it discreetly: finger Alice from behind in front of Oliver and make her act as if nothing is happening; stimulate Hailey's anus while talking to her mother; throatfuck Riley under the kitchen counter while making a sandwich and talking to everyone in the house. Then start revealing it to the others little by little, very carefully, when you are sure it's not a misstep, until everyone in the house is under your spell.

Furthermore, these are just recommendations; this is how I would approach this game if I had the time and patience. Whether you consider them or not, good luck with the development, and congratulations again!
 

gamerrr11

Newbie
Feb 21, 2021
33
29
94
Agree with Mytaca. Static or almost static visual novel, keep the old models. The Hailey model in this thread looks good but Riley is a bit weird. Looks a bit too much like a girl.

I like the Riley shower scenes in the game so I hope something like that would be in a remake. Personally I don't really like Hailey in the game, she is a bit too horny from the start which I find weird and off-putting.
 

Mr. Mu

Newbie
Nov 7, 2025
17
88
13
Mr. Mu


First of all, congratulations on your proactive approach in tackling this difficult task. I wish you the best of luck and good work, whatever your approach and interpretation (whether you consider something or not) of what I will recommend next.

If you are really thinking about remaking the game (I believe this is the best alternative; I don't think continuing from where the story left off is a smart choice), I have some recommendations that I believe are a good way to approach the game and will help you finish it.

1- Feedback: I think the most important thing before anything else is to remind you that (if you've taken on this challenge) the game is yours. Every decision you make in the game's production must take into account what YOU like, what YOU prefer. If you are doing something you enjoy, having fun, and looking forward to the next stage, it feels less like work, but don't forget that it will still be work. There will be days when you won't even want to look at the computer screen or the daz3d interface, so it's important that most days you enjoy what you're producing. In other words, many people will give opinions on the game, and I'm sure you'll often consider them, but don't let that dictate how you make the game. It's yours; who are we to say how the game should be made?

You can even ignore what I'm about to say, because it's your game, isn't it? But I recommend reading it.

2- Models: I think the character models should follow your interpretation of what the previous developer had done, maintaining the essence but adding your own touch. Exactly as you've already done (btw, I really liked the models you already made; they turned out great).

3- Complexity: I believe it's bad if you start by adding too many characters or creating free-roam mechanics, minigames, and/or to-do lists; it will only delay the game's development, make the code more difficult, and hinder the implementation of new content. I think it would be good to keep the mechanics linear, with simple choices for now. Also, it would be good to have few characters at first; I recommend closing the main family's storyline completely before introducing a new one. This will help keep the development fast-paced, and each update (however simple) will advance the story, instead of stagnating for too long with a particular character.

4- Plot and Sexual Tension: But how would I keep players interested without new things? (new characters). It's simple, your game has to stand out for its sexual tension, and since the game's premise is to corrupt an entire family, it would be interesting to address the evolution of their corruption step by step. Start simple, just like in the original game, introduce the characters and their individual problems. The MC offers help to solve everyone's problems, so have the MC "innocently" touch the victims' bodies, one at a time in isolation, and gradually escalate these actions: "This dark hallway in the house seems interesting for teaching Hailey about carrots"; "This bathroom seems interesting for teaching Riley how to act like a man." Then start touching them in front of the others, but do it discreetly: finger Alice from behind in front of Oliver and make her act as if nothing is happening; stimulate Hailey's anus while talking to her mother; throatfuck Riley under the kitchen counter while making a sandwich and talking to everyone in the house. Then start revealing it to the others little by little, very carefully, when you are sure it's not a misstep, until everyone in the house is under your spell.

Furthermore, these are just recommendations; this is how I would approach this game if I had the time and patience. Whether you consider them or not, good luck with the development, and congratulations again!
Agree with Mytaca. Static or almost static visual novel, keep the old models. The Hailey model in this thread looks good but Riley is a bit weird. Looks a bit too much like a girl.

I like the Riley shower scenes in the game so I hope something like that would be in a remake. Personally I don't really like Hailey in the game, she is a bit too horny from the start which I find weird and off-putting.
Hey, just wanted to say a big thank you for your message, seriously, your feedback and ideas were incredibly helpful. I really appreciate the support.


I’ve already created a lot of new characters (including new girls like Hailey :sneaky: if you know what I mean ), but my main issue right now is that I still can’t find the original models for Alice, Oliver, Mrs Braum, Tyler, or the MC. I’d love to include them in the new story, but if I can’t locate those assets, I may have to leave them out. And since I’m planning to write a completely new storyline, I need to decide soon whether they’ll be part of it or not.


I’ll send a proposal in my next message to try to speed this up.
Thanks again, it really means a lot.
 
Last edited:
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