Sounds like the premise of this VN/Game, allowing so much outside creative control, will just lead to trouble and a poorly designed product... The threat of content chaos, when forming content based purely off public polls and external creative control, which can vary from moment to moment, and not keeping strict control of the content under a tiny handful of developers, is just asking for trouble... Sounds more like a money making ploy to feed off the masses of folks wanting to pay their way into controlling content... Using a quirky development concept as a hype mechanism...
Perhaps this is just a mad experiment? I don't know, but sounds too bizarre... Most projects that use this method, never really excel for very long (or in the long run)... Even semi-controlled chaos leads to lots of bad content decisions...
Best of luck...
Zip
I know that this is your usual post of faux even-handedness with 'hard truths' riddled with inaccuracies, but I'll bite.
There cannot be any chaos as the crowdsourcing is limited to defined content. It's a creative collaboration where it's my job is to formulate a narrative, within the framework I've built, using audience content.
The only issue I've found is that the scale of the production outweighs the time I have. Nothing more.
There is no request for money involved. This is purely a project within F95.
That's why, in this and the games thread, the developer has been identified as the F95 users and myself.
It is an experiment. That's very clear from the OP and any, and all, discussions on this project.
And, as an experiment, it may be short-lived or fail to do all it set out to do, but at least there was an effort. Isn't that worth acknowledging, if not supporting?
Bad content is as subjective as what turns someone on, which is why certain kinks will be avoidable. And if the premise or narrative doesn't suit your tastes or expectations, it'll no doubt please others.