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Axis3123

Active Member
Apr 1, 2020
657
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The Buzama games are so absurd, what fetish even is this
Still caught me offguard, it got me good when I saw it in the gallery lmao

In regards to the Buzama series, being absurd is one of it's best and worst aspects. It's Japanese quirkiness at its lewdest, and I'm all in for it. Then there's the other side where it's actually good sprite and artwork, so it comes full circle. The bad aspect is that half of the fetishes in Ende_AA's games are not for me. Practically all of them feature petrification (or a variation of it), flattening/fattening, and some sort of food/edible item swirled in with the sex. Not real turn offs, but not turn ons either. That example with the long nipples is counterbalanced by the lewd tight suit. In other words, confused boner. Heck, if you wanna talk absurb, how about the disco segway chicks that give you an afro when you get stunned by them? Or an alien UFO that abducts you and suspends you in midair to pleasure the MC's erogenous zones? Or what about a cursed staff that shoots the male sex symbol? (Or the Roman symbol of Mars for the nerdy). Stuff like this are hard to fap to, and all they do is bloat the game with useless animations that could have been used to develop more intriguing, pleasing stuff, but they do give me a good laugh for what they are. Plus, it makes the game stand out even more for better or worse.

Personally, I'm in for the usual "heroine/MC gets corrupted and stoops down to match the villain(s) morals with sex" kinda deal. This same idea is brought up in the final boss which I thought was a good switcheroo. One thing I commend this artist is brainwashing (implied or direct, especially with haigure) dating back to their first game. Throw in some futa, and bam, I'm hooked. For example, the whole high school segment is probs my favorite one for that concept and animations alone, plus my favorite villain.

The rest of the game is hit or miss like I've mentioned, but I'm glad the dev is working on his little universe with these characters and the games. Plus, it's gery notable that the dev has been improving a lot, not just in art or playability. I like that.
Nice, some new Buzama to relief my fucked up fetish. Also, I think the MC in this one is the second boss from the first game, Phomus? It seems like they’ve shortened the name to "Foms" in this one. View attachment 4350458
Speaking of which, I'm 98.5% you're correct. She lost the hoodie, but she briefly puts it on when using the special attack. That, and the arrows she uses plus the one in her hair are essentially the same person. The name could have been romanized to make it more cuter/casual I suppose? (Phomus sounds like cough medicine to me).
I wish hard mode wasn't locked behind clearing the game once. Game's way too easy compared to the previous ones.

EDIT: Hard mode felt more like the traditional BUZAMA. No h-attacks in it, but it was still challenging, so it KIND of redeemed this game.
To me, this felt waaaay more duable than the other two games. The first one I gave up half way through, and I didn't bother to try them on the second one. This one feels better to pull off, especially with the perfect dodges. I even managed to complete them in one session, 3 of them beaten on my first try by a sliver of health. It's true, it's easier, but fuck if it did turn out to be a good balance between challenge and reward compared to the rest. Even a cute thank you from the dev despite the warning of no additional content.
 
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