- Oct 29, 2021
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Hello again! I’ve been continuing work on v10 this week, with the render count’s now just over 300. I also finished an animation for a scene with Hana. I set out to tackle a bunch of small, tricky details in Hana’s scene, which came with some growing pains, but I learned a lot in the process. Still have a couple more renders I want to add, but once that’s done, the rest of the v10 renders aren’t too complex. If things stay on track, it’ll wrap up like a normal 3-week release. Part of me wants to drop it like usual instead of waiting the extra week, but that buffer time will help me get a head start on the big scene in v11, so I think it’ll work out fine.
I planned on playing Oblivion all Thursday, but ended up cutting that short to make some dumb renders for you. I just like making them too much, so here they are. Thanks for checking in and see you again next week!
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