You should be able to find a lamp (of the magical variety) in the oasis, specifically in one of the destroyed buildings. In this version, the lamp isn't too visible because of the color and also the sprite animation doesn't trigger correctly when you interact with it (I fixed both in 0.9.11 when I added the art to the scene). The scene itself works just fine, though.how do i get the djinn scene in rahib oasis that listed on the changelog for 9.10
If it's being addressed, I can wait. I think I'm close to being caught up on all the content I'm interested in anyway. And thank you for this amazing game!There isn't a way to prevent it from triggering, but I can fix the save for you manually if you can't wait for the next public update (which should address the bug). Just attach the save here, and I'll tweak it.
Yeah, the next version has a fix. To be honest, it's a really weird bug. Even now, I am not sure what causes it (perhaps I am missing something obvious), but I used a heavy-handed approach to fixing it, so it's going to work fine no matter what.If it's being addressed, I can wait. I think I'm close to being caught up on all the content I'm interested in anyway. And thank you for this amazing game!
You must complete the first Shapeshifter temple, and interact with the statue at the end. To get to the temple, you must sleep at home the first day, and then leave the house (you should meet an old man in a cutscene). Talking to him again at the mages guild allows you to ask him to guide you there.how does erica can transform into mouse?from what mission can erika know how to mouse transform??
I am, indeed! I still have the state-of-the-unclad-one files from five play-throughs of TOTDC 1, waiting to be uploaded into TOTDC 2 once I have a version of it.I hope you are looking forward to TOTDC 2 as well, that's going to be my next game after Caliross is finished.
Talk about dedication! By the way, if those are old export files, you might have to play the game again, sadly: TOTDC2 is going to use Ren'py (using RAGS in the present days just isn't very feasible for big projects), so I updated TOTDC 1 in recent years to provide some text to copy/paste at the end so that Ren'py can read it and import your choices properly.I am, indeed! I still have the state-of-the-unclad-one files from five play-throughs of TOTDC 1, waiting to be uploaded into TOTDC 2 once I have a version of it.
Side-note: TotDruC works better as an abbreviation, because I can pronounce it.
If you give it a try, I hope you'll like it. It's a bit weird if you aren't familiar with RAGS games, but it's still an "mdqp game" at its core, so it should be fun if you can get past that (the game has an HTML conversion, but just be aware that it uses the RAGS interface anyway, and you need to right-click, which is a bit unusual for HTML games).Maybe I should try playing TOTDC1, given TOTDC2 is your next planned game.
Have you tried checking the old walkthrough? It's not complete, but maybe that quest is covered:I think I tried the html version and couldn't get past the "sneak into that room and back out" part because the patrolling guard circled the block faster than I could read the text to identify my next move.
Did you install the RTP? This game needs it. I am not 100% sure on the procedure when using joiplay, but I am sure there are guides online.Bro helpp missing cursor
Damn, I see. XDIt's not that I don't know how to complete the quest.
It's that I don't read fast enough to complete the quest.
This is me:
... and this is the text:
There is one final quest I am slowly working on for Golden Leaf these months, so hopefully you'll enjoy what I have in mind.I hope dev adds more content to golden leaf because im loving it.
Also previously you mentioned your next game,is it gonna be similar to caliross or do you have something else in mind?
Is this a little different from what you expected?Towers update?