- Nov 20, 2017
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In addition to that, good animations need also a lot of knowledge and experience. "We" don't talkt about about the 2 to 4 image "penis go in vagina and penis go out of vagina" animation, but the ones that need standard 24 image per second.Devs that have games with a lot of animations, music and huge updates like Philly with City of Broken Dreamers have insane power in their rigs and enough people willing to help out to make a render farm. Some of the bigger devs work in teams which make it possible.
So to have a half a minute animations needs 720 images. That is more than some of the game here have for a whole update. In addition to making the animations, making the movement good, you will still have the same troubles you had with stills, eg. clipping, lighting, ..., only now it won't affect one image it would affect the whole scene with hundreds or thousand of images.
So some of us thinks the big additional work that this needs could be spend better somewhere else on the game and the same is for music. Nevertheless, if you want to do that and think it is what your game "needs" then do it. Only advice from my side would be, if later you come to the conclusion that is isn't worth the work than remove all of them from the game again.
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