- Nov 29, 2020
- 78
- 47
any chance you can combine some for me??Yes, actually. Paint the target.
C4C, Tweaked FER, smiling and blushing + small tweaks, FutaZombies, Goblin slayer armor, CoD perk machine,
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any chance you can combine some for me??Yes, actually. Paint the target.
I mean, if you throw in the Raygun and Wonderweapon, that already exists.any chance you can combine some for me??
C4C, Tweaked FER, smiling and blushing + small tweaks, FutaZombies, Goblin slayer armor, CoD perk machine,
ah okay thank youuuuI mean, if you throw in the Raygun and Wonderweapon, that already exists.
Mega
Gameplay mods are a different file, so just grab C4C and overwrite Luin's mod with it.
I also think that there is a lot of potential to a game like this. I've seen plenty of games with generally good ideas but this one just memes so many things in such a good way... At this point I think it would be worth it to go down with some weirder enemies (I say this after the furry bots lol...) and some more niche acts. Fell free to hit me up if you need ideas xDThis game blows my mind. It has such raw potential for updates/upgrades with a system that is honestly not bad to control. I'm actually motivated to make a game like it and learn unity due to the how awesome a game like this can be while appearing fairly simple. Maybe instead of waves and time limits I'd like to see a similar game with progression, a home base, different explorable/changing maps.
I am actually working on something like that with my friend of mine, but its a really time consuming to do a game like this. I would like to do something like a survival game with a progression and a story and maybe add some gamemodes like wave survival, multiplayer, etc... I would really like to have this game done at least at such a level that it is playable without bugs.This game blows my mind. It has such raw potential for updates/upgrades with a system that is honestly not bad to control. I'm actually motivated to make a game like it and learn unity due to the how awesome a game like this can be while appearing fairly simple. Maybe instead of waves and time limits I'd like to see a similar game with progression, a home base, different explorable/changing maps.
I hope you can make that a reality, dude. Sounds awesome. Just remember to make it extra naughty.I am actually working on something like that with my friend of mine, but its a really time consuming to do a game like this. I would like to do something like a survival game with a progression and a story and maybe add some gamemodes like wave survival, multiplayer, etc... I would really like to have this game done at least at such a level that it is playable without bugs.
dont worry, it will be naughty more than enough and I am not even talking about adding pregnancy system and that type of stuff.I hope you can make that a reality, dude. Sounds awesome. Just remember to make it extra naughty.
Well I mean there are SOME bugs I'd love to see...I would really like to have this game done at least at such a level that it is playable without bugs.
Best of luck with your project!dont worry, it will be naughty more than enough and I am not even talking about adding pregnancy system and that type of stuff.
I am actually working on something like that with my friend of mine, but its a really time consuming to do a game like this. I would like to do something like a survival game with a progression and a story and maybe add some gamemodes like wave survival, multiplayer, etc... I would really like to have this game done at least at such a level that it is playable without bugs.
tu es un saint, j'ai tâtonné avec ces fichiers mod comme un nouveau-né avec des blocs de jouets.
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les mods cochés ci-dessus sont ceux que je voulais combiner.
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je voulais aussi essayer d'ajouter du futanari + de petits ajustements, mais j'ai le très fort sentiment que ce n'est pas compatible avec Prey, donc j'allais demander autour de moi et voir si c'est le cas ou non
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comment as-tu ajouté des zombies futa
La même méthode utilisée pour les autres mods.comment as-tu ajouté des zombies futa
Real funny, yesh everyone there is NOTHING behind the door besides a hallway leading 2 another door with exit sign, and I don't wanna leave yet. X3Here's a small python script I wrote to get the key code.
Python:import sqlite3 import os app_data_path = os.environ['APPDATA'] save_path = os.path.realpath(f'{app_data_path}/../LocalLow/Perveloper/Captivity/xGameDB.db') with sqlite3.connect(save_path) as connection: connection.row_factory = sqlite3.Row for row in connection.execute('SELECT codeKeypad FROM tbl_player;'): code = row['codeKeypad'] print(f'Keypad Code: {code}')
> AkagiVoid: FYI - Enter each command line in python one at a time. >w<
> Just unpack, drag and drop folder "Perveloper" into "C:\Users\(randomname/numbers)\AppData\LocalLow", run game, and ENJOY. :3
And I also posted dis save 2 save anyone else hours of scrolling looking 4 a save LUL... X3
I played a game a while ago Forgot its name now, But its mostly furry content, A type of Zomboid 2D sidescroller where you control a wolf gal and you gotta survive, you have some maps that you gotta find food, water, clothing and I think skills?. Except the monsters can have a way with the protagThis game blows my mind. It has such raw potential for updates/upgrades with a system that is honestly not bad to control. I'm actually motivated to make a game like it and learn unity due to the how awesome a game like this can be while appearing fairly simple. Maybe instead of waves and time limits I'd like to see a similar game with progression, a home base, different explorable/changing maps.