- Mar 4, 2020
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It's been a while. More than a while. But we're finally here with the next UE5 update. Those of you who kept an eye on the Patron-exclusive #BehindTheScenes channel over on our Discord may recognise a few details.
Because it's gone 5:30am this will be a somewhat shortened post, with full patch notes to follow when we've had a good sleep.
In addition to the large dungeon for If It Bleeds, the Shipwrecked Anubites have received some TLC and it's now possible to save them - if you play your cards right. They're not the only Anubites who are given hope by this update however, and the adepts now have a much more established encampment from which to spread their message of lust.
To this end we have brought multiple DSS scenes over from the UE4 build, along with a boatload of the more basic sex animations to help flavour the environment. The Anubite encampment should finally feel a lot more like the stronghold of a lust-cult!
It's not all happy news in Saby, and there are some tragic new stories to explore in the fallen land of Heifer's Reach. These particular quests are only accessible before completing Behold (i.e. on a new game) because they're in the starting area, but should give existing players a lot more content to discover in the starting zone, setting the scene and fleshing out the world. Your actions in Heifer's Reach will have consequences in future, so choose wisely.
There are over a dozen new POI (point of interest) encounters to explore, and you'll now be able to do so as a Male Demi-Jackal and Male Demi-Draconid. Girls get a new option as well, in the form of the Temple-Bred Jackal Subtype.
There are hundreds of new art assets, large and small. From the entirely new tomb kit, to the statue of the Bovine fertility demigoddess Hatha, bringing more fidelity to the world than ever before.
In this latest push we've included a first taste of caves. Whilst we have made many more than we've released, we want to be certain there are no technical issues before we fully set you loose on them.
The next post will detail the December update and our next steps for DSS 2.0.
Right, it's late and I need a sleep. We'll post a FULL list of what we've added tomorrow (today?) or possibly over the weekend. For now just sink your teeth in and face down the Kravenrook... perhaps bedding a few Anubites along the way.
Team Carnal Instinct
As usual, this is a reminder that Patreon and SubscribeStar builds of Carnal Instinct have protections on them which require exposing a subscriber account's information in order to pass the title screen. Without finding a way to bypass the protections or sharing this information (and thus getting the account banned from Carnal Instinct's pages), all that sharing this build will do is waste people's time and bury this thread in people asking why they can't get past the title screen.
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As a side note, we have confirmation of multiple planned updates this month too:
Searchable plaintext version:
v0.5.10 Changelogv0.5.10 changelog now available overYou must be registered to see the linksandYou must be registered to see the linksv0.5.11 hotfix will drop for Ascended and above ~5th December. Avatar tier will get access to the build 10th December. Patreon & SubscribeStar users will get a bonus December update (v0.5.12) before Christmas. The content of which will be some of what wins over in community-polls in the next 24 hours. Bugfixes allowing, Steam will get the v0.5.11 build around the same time.
ADDED
- Added Dungeon System, including cellars, Dungeons and Tombs
- Added new Quest - "If It Bleeds", including the Dungeon and Kravenrook boss fight, adding new choices to "Shipwrecked Anubites" conclusion
- Added new Quest NPC to "Behold" - Anubite Captain now walks you through the initial part of Heiffer's Reach and shows you the way to safety (and the new POIs)
- Added new Point of Interest Interactions to Heifer's Reach (Farak & Ashalia, Frustrated Cursed Villager, Lone Villager, Mother & Father, Trapped Villager, Bickering Fruit Hoarder, Wise Old Woman, Cursed Poet, Couple in search of Lost Pet)
- Added new Point of Interest Interactions to Tal-Senet (Lovers Jamilia and Rashan, Fruit Farmer)
- Added new Point of Interest Interaction to Mehden Island (Ophyx Farmer)
- Added a new UI radial Menu for Masturbation, summoning the Aadi and more in the future
- Added Immersive HUD UI mode
- Added toggle HUD keybind
- Added "new items" icons to the Inventory & Equipment
- Added additional dialog and quest options to Shipwrecked Anubites including a new sex scene with Ameni and new endings with If It Bleeds
- Added the option for the Player to have any voice on any form, so you can have the Male or Female VA from the start
- Added shader pre-compile to improve smoothness as players experienced new content
- Added the option for Motion blur to be turned off : NOTE: this does not effect all cutscenes
- Added new POI Minimap icon to help you find the Point of Interest NPCs around the world
- Added some behind the scenes time tracking for future content
- Added climbing system, including mantling and scripted climbing events along ledges, up tall walls etc.
- Changed the RIG and Mesh used by every single model in the game to fix issues with movement, scaling, current and future sex scenes
- Changed behold to fit with the Anubite Captain walkthrough of the quest
- Changed Masquerade to be much better experience with the escort from the house to the Market with new locations and layout
- Changed Loading Screen system to work by waiting for all assets to load
- Changed player movement while in the air to give better air control
- Changed the Player preview in the Inventory & Cosmetic screen to work with Off-hand and Two Handed weapons
- Changed minimap indicator code to improve issues with discoverability
- Changed campfires so you can't be attacked while using one or near one
- Changed particles during Masqurade boss fight to improve performance
- Changed auto-save slots to 5 autosave, 10 quick
- Changed item description & Item comparison UI
- Changed the boat speed to be faster by 100%
- Changed Dialog UI icons for Return, Exit and more
- Changed the player UI to add damage numbers to attacks and crits
- Changed the equipment system so new consumables picked up will go directly in the use potion slot
- Changed the quest reward system
- Changed many UI icons including mount
- Changed the layout and location of "The Prodigal Son" quest
- Changed the combat targeting and lock-on system to aid players based on feedback
- Fixed issues with Jeivad and Tekem
- Issues with performance related item duplication due to level streaming/world partition
- Fixed issues with custom waypoint markers
- Fixed issues with Hakor's dialog
- Fixed an issue with allowed formless to interact with Adept footjob sex scene
- Fixed issues with the custom mouse marker not working
- Fixed issues with leaving the campfire
- Fixed issues with Stamina depletion on directions other than forwards and backwards
- Fixed issues with the pause menu in Dialog
- Fixed an issue with being interrupted while dismounting
- Fixed issues with Swimming
- Fixed issues with the pregnancy shrine
- Fixed issues with the Fertility/Pregnancy shrine options
- Fixed issues with Hakor's Presence checks
- Fixed issues with Masquerade
- Fixed issues with Kemma's dialog
- Fixed issues with chests (NB: 02/12/23 - Dungeons have caused some chest issues under investigation)
- Fixed issues with male lipsync
- Fixed issues with HFH not auto-completing on all subobjectives being completed
- Fixed issues with Nenu & Damaris dialog and interactions
- Fixed issues with MyBrother's Keeper steps
- Fixed issues with Samia
- Fixed issues with Pregnancy debuffs/buffs
- Fixed a number of issues with Sailing
- Fixed issues with monitor scaling at higher resolutions/screen aspect ratios
- Fixed issues with getting in and out of the boat when swimming
- Fixed issues with aadi in deep water, water interactions with the Aadi should now be smoother - Aadis are still deathly afraid of water though
- Fixed various issues with swimming and deep water
- Fixed speaking animations with Nenu
- Fixed various issues with the worldmap
- Fixed issues with Asim and Ameni dialog and quest objective steps
- Fixed issues with stacking Objective and Quest notifications
- Fixed issues with morphs and morph interactions with clothes especially on female models
- Fixed issues with the cock tint not working for all forms
- Fixed various issues with existing DSS Scenes
- Fixed issues with DSS scenes moved from UE4, especially related to Male players
- Performance optimizations throughout
- Huge map changes to Heiffers Reach Village
- Huge map changes to Medhen Island
- Map expansion to areas outside Medhen & Tal-Senet including block-out for future quest locations
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