- Jun 27, 2019
- 47
- 131
They aren't in this version - the highest version available here is 0.5.12. The centaurs are in 0.5.13.The centaurs dont seem to spawn for some reason, anyone know if a specific quest has to be done?
They aren't in this version - the highest version available here is 0.5.12. The centaurs are in 0.5.13.The centaurs dont seem to spawn for some reason, anyone know if a specific quest has to be done?
Yeah, and it's entirely fair with how they're handling this since it's a small bonus for subscribers that will wind up in the next major update for Steam.They aren't in this version - the highest version available here is 0.5.12. The centaurs are in 0.5.13.
thanks man, didnt see the 0.0.01 differenceThey aren't in this version - the highest version available here is 0.5.12. The centaurs are in 0.5.13.
I was confused too. You need to complete the quest "Masquerade" (look it up on the CI wiki) and that will unlock customisation.I don't understand what the player character is meant to be. A mummy? Why can't I configure it to my liking? That's a huge step BACKWARD!
Have you tried playing the game enough to learn what you are and how to change yourself? This game makes a fascinating choice by integrating chargen into the story itself as a semi-divine ability that you unlock.I don't understand what the player character is meant to be. A mummy? Why can't I configure it to my liking? That's a huge step BACKWARD!
Thanks for the info. The wiki (this one? ->I was confused too. You need to complete the quest "Masquerade" (look it up on the CI wiki) and that will unlock customisation.
Thanks for the info. The wiki (this one? ->You must be registered to see the links) does not load. However, maybe you can give me a hint? I had to search for survivors at four places and completed all of them. Then there is no progress. What do I do then? How long until "Masquerade" is started and how?
Ah, thanks! Actually, I had talked to the rampant lioness bar keeper but didn't want to start a side quest! LOL!You must be registered to see the links
I'd argue the worst combat system thus far were the several different times they shipped a UE4 build where swinging a sword while jumping would crash the game due to a missing animation, but that might just be for technical reasons.Finally, combat, this is, without a doubt, your worst combat system for this game so far. Just spam click, and you win, no need for anything else.
Didn't get that bug personally, but yeah, if I had, I'd agree.I'd argue the worst combat system thus far were the several different times they shipped a UE4 build where swinging a sword while jumping would crash the game due to a missing animation, but that might just be for technical reasons.
It happened at least twice. The first time was the initial combat redux for the UE4 build, where they forgot the falling downward swing animation for the khopesh and caused a crash every time you tried to swing it in midair. The second time was when they started introducing new weapons, and forgot the same animation again for one of the new ones.Didn't get that bug personally, but yeah, if I had, I'd agree.
Probably avoided it then because I never bothered with the Kopesh (save the story forced one). Maxed daggers were just better, or the big sword equivalent.It happened at least twice. The first time was the initial combat redux for the UE4 build, where they forgot the falling downward swing animation for the khopesh and caused a crash every time you tried to swing it in midair. The second time was when they started introducing new weapons, and forgot the same animation again for one of the new ones.
There's technically currently 2 main versions of the game.Guys, few questions: i downloaded this version but i have the steam one's too. there are differences, between them? Can i use the saves i already have from steam?
This is the latest Steam Beta version.Guys, few questions: i downloaded this version but i have the steam one's too. there are differences, between them? Can i use the saves i already have from steam?
Fair enough, and I really don't disagree, but it's hold to accept the promise of potential when it's consistently never realized. Both Carnal Instinct and Wildlife are some of the highest funded patreon games ever and both promise a lot and have a ton of obvious potential, but neither are really much of a game and have no end in sight.I thought the recode was bullshit as well, I'm still on the fence about it because it just seemed like they were copying Summertime Saga's move.
But their DSS is incomparable. No other erotic game has come up with something that innovative. I mean I'm still shaking my head at their overall project management, but credit where it's due.