Dialogues usually explain things relevant to future events, although I suppose I could implement an option to skip for the future secondary events dialogues...
regarding the save system I can't change it, I don't know if you know how rpg maker works, but I have created a very delicate system of switches and variables, if I give the player the power to save anywhere, when loading the game the switches would go crazy making the game crash.
besides this game is a "parody/homage" to the old RE games, so the save system is like in those games.
The only reason why Eveline only wears an apron is because I hate drawing clothes, besides in the animations I would have to draw the clothes over and over again.
I know the apron excuse is a bit silly but I really couldn't think of anything else, the lab stage will only be the prologue, so in the next chapters Eveline will wear the tiny red dress that she has on the cover.
The only reason I put that "warning" is for the players to keep in mind that I don't know much about the "hentai" world and its fetishes, so I recommend them to suggest me what they would like to see in the game to give it more variety.
To tell you the truth I got into "ero-game" development guided by a very popular game called "Claire`s Quest" and by some very popular NSFW Resident Evil animations made by a guy who calls himself "Hinca-P".
I suppose I could enable/disable the option to run in zones instead of a full map, but that would take a lot of work, I'll see what I can do.
The game will not have a destructible clothing system, maybe it will implement that feature in future games.
Regarding why I chose an old engine like RPG Maker Ace VX, it's simply because of the limitations of my pc, hopefully I can acquire a better pc in the future....