- Jul 9, 2020
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I'm glad you liked the renders and the general ideaKinetic AND No Sexual Content is 100% a deal breaker for me, but the renders and the idea look promising. Good luck to all.
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I'm glad you liked the renders and the general ideaKinetic AND No Sexual Content is 100% a deal breaker for me, but the renders and the idea look promising. Good luck to all.
I love it when I see comments like that persons cause its clear that they didn't read any of the comments you made where you do state that there will be sexual content later on,For me atleast when ever I see that tag on a fresh game I always make sure to go and read the comments just to confirm if that tag was just there for the moment or permenant.I'm glad you liked the renders and the general idea
I hope the game shows up again in your radar after two updates (once the sexual content is added) so you can give it a try.
Was the mc modelled after Jon Hamm? Looks a lot like him."Caught in the Middle"
Faye: "Dude... Do you have any experience of getting SANDWICHED?"
MC: "I'm scaroused!"
FWIW, I shared some thoughts on another thread here.As I expected, the 0.1 of the game opened up to a rather lukewarm response - at least in terms of the number of responses it generated.
Looking forward to it!Lastly, just like in the pilot, I'll be making some risky story-telling decisions in the upcoming episode too.
Thank you very much for doing that (I'll do my best to deliver an update that's worthy of the recommendation)FWIW, I shared some thoughts on another thread here.
Thank you. I'll do my best to tell the most interesting story I can.So I like it.
--- I am hopeful about what's to come from this. I appreciate a slower pace and writing that isn't god awful.
That's totally fairThey seem a little old to be pining over each other like this.
By allegory, I'm assuming you meanI also think going from setup of the premise to immediately telling an allegory about the premise is a little redundant.
I do get that. I just think that would be more of a callback or back to basics thing to do later when or if the story gets more convoluted. I do see it as more of showing how Faye work but more... erm... laymen readers will probably find it jarring, in my opinion.You don't have permission to view the spoiler content. Log in or register now.
Point takenI do get that. I just think that would be more of a callback or back to basics thing to do later when or if the story gets more convoluted. I do see it as more of showing how Faye work but more... erm... laymen readers will probably find it jarring, in my opinion.
Unfortunately, the grainy renders may continue in the future updates too - as this is pretty much all my PC can handle at the moment without dying on me. (That being said, I'm looking into ways to manually de-noise the images without making it look too artificial. Hopefully, I'll find something that works well enough.)Quite a few of the renders are very grainy and could use work. And the text could use a dark outline as even with the textbox some of the words get lost due to the bright lighting. But I'm definitely interested in what's to come of this.
A good way to deal with grain is to have the image lit enough to not cause the artifacts but edit them to look darker (ie bluer lights and vignetting can help) But I don't use daz so I can't say for sure how all that worksPoint taken
Unfortunately, the grainy renders may continue in the future updates too - as this is pretty much all my PC can handle at the moment without dying on me. (That being said, I'm looking into ways to manually de-noise the images without making it look too artificial. Hopefully, I'll find something that works well enough.)
But I WILL definitely fix the text readability issues by 0.3's release - either by making the text box less transparent or having thicker outlines for the dialogs (whichever works the best)
Thank you, I'll keep that in mind while working on the future updatesA good way to deal with grain is to have the image lit enough to not cause the artifacts but edit them to look darker (ie bluer lights and vignetting can help) But I don't use daz so I can't say for sure how all that works
Greetings,
This is the writer (and the so-so artist) of "Caught in the Middle". Here to give a quick info about the nature of this kinetic novel.
---
To keep it very simple - CitM is a passion project of mine.
It's a (potentially) seasonal series, whose "First Act" is a self-contained story which will be presented in 4-6 episodes.
Also, (as the sole developer of the game) this project gives me complete freedom as a writer and allows me to take as many risky decisions as possible - as I do not have to worry about negatively affecting a partner's financial success in the process.
Episode 1 dives head first into ALL OF THOSE risky decisions.
. Keeping the game as a kinetic novel
. Having three protagonists
. Complete lack of inner monologues and narrations
. Eccentric (or should I say exaggerated?) characters interactions
. Giving more importance to the "under-lying sexual tension" than the "actual" sex.
Everything is in here!!
---
But, at the same time, I'm not so arrogant enough to think every decision I make will always be the right one.
The development CitM is going to be a process of evolution - where I will make some mistakes, learn from them and improve the game into a better one with each new episode.
So if you tried this game, (thank you... also) please share your thoughts on it below.
Positive or negative, all feedback are truly appreciated. (However, the positive ones might be a little more cherished though )
Thank you for reading all that. Looking forward to your responses.
Take care and stay safe.
Thank youPassion projects might become great games eventually, this one seems to be in the right track
Yes, I've been doing the renders directly on DAZ.Btw one question about the image rendering: are you doing your renders directly on DAZ 3D? I'm currently trying my hand on using DAZ for character creation and scene composition and then using Blender for final renders. The idea is to get lower render times and better image quality (less grains / noise)
Don't be mad when no one playes the game ...Sounds like the plot of any mainstream TV series with a male and a female main character.
Tags are meant to represent content a game currently has.
You can use intel denoiser, if you don't want to use Daz denoiser and you want to eliminate the grain fast https://f95zone.to/threads/intel-open-image-denoiser-1-3.35678/Unfortunately, the grainy renders may continue in the future updates too - as this is pretty much all my PC can handle at the moment without dying on me. (That being said, I'm looking into ways to manually de-noise the images without making it look too artificial. Hopefully, I'll find something that works well enough.)
Well I'm sure some people will play it and besides the tag is temporary anyway.Don't be mad when no one playes the game ...
Thank you very much. This could be just what a noob like me needs. I'll try it out right awayYou can use intel denoiser, if you don't want to use Daz denoiser and you want to eliminate the grain fast https://f95zone.to/threads/intel-open-image-denoiser-1-3.35678/
Intel denoiser example:
Before
View attachment 1768289
After View attachment 1768288
Some renders get better than others.
There's an easy way to get the result images. Once you have downloaded and unzipped the intel denoiser, you can download this 'drag and drop' softwareThank you very much. This could be just what a noob like me needs. I'll try it out right away