YouShallNotLol

Engaged Member
May 6, 2022
2,389
6,081
I'm curious if Scarlett's route will ultimately explain why Samuel is a beta, and perhaps a bit into his family life, if he has any. While I suspect the actual reason is a simple "because", I still have a few theories about it. The most simple being that Samuel's father's side was just ever so slightly passing the limit for hundreds of years until him. Though I'm fine if it remains a mystery and we just get growth/shrinkage content.
Considering what happens in the intro, it's going to be weird that the receptionist gets left out of the testing with Scarlett.
There's a nifty little thing called "recessive genes".
It can be used for explanation:
Sam lost the genetic lottery and inherited recessive gene that made his penis small.

That's also why blonde hair is rare, because it's a recessive gene. So unless both parents are blonde, the hair colour of the children most likely won't be blonde either.
 
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Banjorune

Newbie
Jul 23, 2023
73
70
It's a really good story, and a really good premise. Really good writing. I particularly like how you aren't afraid to go there with the interracial stuff. So many developers lack the balls to go there, and I'm glad you don't... But there are two elephants in the room that can't be ignored. First, the art. It's just not sexy. The characters don't even look like real people. You should replace what you've got with real 3D renders. And also, just as important, there is a severe lack of choices. If a "game" lacks choices and branching paths, it's really not a game, is it? It's just a story with pictures. And that's not much fun.
So, yeah. The writing is good, but you need to do a page-one rewrite on the art. And make more choices. It's just too linear. ("Kinetic" I think is the word I've heard used. It's too kinetic.)
Thanks.
 

yunosykk

Newbie
Apr 24, 2024
97
158
there is a severe lack of choices. If a "game" lacks choices and branching paths, it's really not a game, is it? It's just a story with pictures.
wdym? the game does have choices and each character has multiple branching paths with different types of content in each path
 
Mar 8, 2020
45
26
First, the art. It's just not sexy. The characters don't even look like real people. You should replace what you've got with real 3D renders.
For the record, I think Koikatsu/HS2 renders are kinda played out, especially when it comes to the limitations with how many different types of sets and locations you can have. But if you're suggesting he should change to a realistic art style with DaZ models, then that's a hard disagree from me. Stories like this do way better with an anime/cartoon art style IMO, and Pallas choice of Koikatsu was obviously intentional. If you're instead suggesting he switch to something like Blender renders, but with more refined, non-Koikatsu anime models, then I agree, but for future games.
 

Banjorune

Newbie
Jul 23, 2023
73
70
For the record, I think Koikatsu/HS2 renders are kinda played out, especially when it comes to the limitations with how many different types of sets and locations you can have. But if you're suggesting he should change to a realistic art style with DaZ models, then that's a hard disagree from me. Stories like this do way better with an anime/cartoon art style IMO, and Pallas choice of Koikatsu was obviously intentional. If you're instead suggesting he switch to something like Blender renders, but with more refined, non-Koikatsu anime models, then I agree, but for future games.
I didn't understand half the words you just used.
 

gostozodozap

New Member
Jul 6, 2020
14
21
I don't dislike the models for the characters, that koikatsu stuff, the dicks and balls look kinda small and a bit weird, too thin in my opinion, but it's acceptable (big tits and ass look fucking good in it tho). but I do love the proportions and design of some of the girls, like the boss, that blue haired chick with the biggest tits, and specially the girlfriend (I like girls with armpit hair :oops:).
 
4.50 star(s) 10 Votes