Mod Ren'Py Chasing Sunsets [v0.9a non-Steam/v0.9a Steam] Multi-Mod [Sancho1969]

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Sancho1969

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Mac version throws error
"game/scripts/features/musicplayer/audio_code.rpy"

That's one of the original scripts (unmodded) from the dev. I don't modify nor hijack that file at all. I actually removed the music player button from the main menu so there shouldn't be any way you can access it regardless.

Edit: Wait a second... which SanchoMod file did you download?
 
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Sancho1969

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I have problem with steam version.

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I downloaded "steam version" of the mod.
My sincerest apologies for wasting your time and bandwidth. The issue has been resolved and fresh links are in the OP. Simply download, install, and overwrite when asked. As WICKEDp4th and JenMistress can attest this little snippet of older code might very well be the bane of my existence for eternity as it keep popping up at very odd times when it's been sorted previously. Please report back after reinstall and let me know how it goes. Regards.
 

teckies

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May 20, 2017
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Edit: Wait a second... which SanchoMod file did you download?
Non steam version.


Code:
OSError: [Errno 2] No such file or directory: '/private/var/folders/3m/jx4mccz94lsb5ktz0d4_k5c40000gn/T/AppTranslocation/4658BAA7-03FF-4981-84BD-C1B7710ED02C/d/Chasing Sunsets.app/Contents/Resources/autorun/game/track'
From here I see that its expecting the .app to be in this particular folder so I moved the .app there instead. It works
 

Sancho1969

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Code:
OSError: [Errno 2] No such file or directory: '/private/var/folders/3m/jx4mccz94lsb5ktz0d4_k5c40000gn/T/AppTranslocation/4658BAA7-03FF-4981-84BD-C1B7710ED02C/d/Chasing Sunsets.app/Contents/Resources/autorun/game/track'
From here I see that its expecting the .app to be in this particular folder so I moved the .app there instead. It works
Fair enough, not a mod issue but a VN issue with the platform you're trying to run it on it appears.
 

Sancho1969

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A very well made comprehensive walkthrough. Thank you Sancho1969

And how do I get the unlocked scene gallery? Tried to find it with no luck.
Good morning. A picture is worth a thousand word so see below but simply click "SanchoGallery" after clicking "SanchoMod". Note that as the screens states at the bottom, while in-game the "SanchoMod" button offers a large stat screen in lieu of the gallery. The gallery is accessible from the same "SanchoMod" button while not in-game. This is universal across all SanchoMod products to keep things familiar once a player has become accustomed to the mod Core.
1655901335680.png
 

Sancho1969

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I've been getting periodically interrupted so I've coded SanchoGallery first. It's done and works as intended, none of the scenes after viewing unlock the originals so they remain as "cheevos" (that's how we do it).
1666981069745.png 1666981126988.png
 

Sancho1969

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Lookin good! Have you found a new joke instead of the gallery one?
No, it's hard as hell to joke coding this beast tbh... the event variables have always been whack and they all feel like they come to a head in this chapter. Very first choice already looks like a box of crayons exploded:
1666986898628.png
 
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Sancho1969

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Holy shit... the whiskey is saving me from going insane. The base ChoiceGuide is done... finally. Now I have to speedrun to check the dynamics and to add disabled choices to allow the player know what they may or may not be missing and why. Still work to do but at least the major pain is over with.
 

Sancho1969

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No, it's hard as hell to joke coding this beast tbh... the event variables have always been whack and they all feel like they come to a head in this chapter. Very first choice already looks like a box of crayons exploded:
View attachment 2130546
BTW, the crayon box had a bigger explosion than previously thought
1667001034368.png

I won't be pushing a bunch of teaser pics as I don't want to spoil anything for you folks. This story (for me) is much how I take LoF which is almost a must to experience without any preconceptions.
 
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