Fantastic game. Sometimes I regret getting invested in a game in early development knowing that I'm now in it for the long haul (years) ... but this one seems worth it.
Gorgeous renders and characters. Best looking MC I've seen in any game, period. A long welcomed change from creepy pervs, shotas, and extra-chromosome MCs featured in so many other games.
Excellent complementary sound-track.
Very well written, though some inconsistency in the narration (this is supposed to be MC telling a story just prior to some kind of ending where girl(s) pick him up at the bar, but there are many scenes that go into detail well beyond what should be MC's knowledge).
Characters are a bit of mixed bag so far.
- Mallory and Jaye are obviously the key LIs and most well developed, with generally likeable character traits and dialogue.
- James and Sarah backstory was interesting, though I could have done without their camera-in-bedroom sex scene. If young MC had peaked in instead of Jaye, that would at least have had plot relevance.
- Tara is not really a believable character at this point - objectified to an extreme.
- Fiona, Linda, and the stewardess seemed unnecessary forced encounters (with the latter, the text indicating a willingness for more) - not sure they add much to the plot, and I would have much preferred the option to avoid cheating scenarios with married women (although, hypocritically, I also wanted an option to get with both Erica and Linda in the snowed in cabin especially if the blizzard lasted an extra day or two ...).
- Christian is a punching bag villain. Clearly there is someone at Prizer Pharma (James and Sarah's former employer) involved with falsifying data for profit that is driving the main plot conflict. I've never been much invested in money-driven plots, so hopefully future chapters will add some intrigue around the Crucible project having to do with a fertilization drug side effect that causes schizophrenia, and Polygene's cure for Mallory.
Will eagerly await future installments!