SanchoMod progress update status:
I revised some teasers in the post
here, finished the gallery which is completely independent from the OEM including the replay name (name the replay character whatever the heck you wish, your in-game name will remain uneffected), added a menu theme selector (in the SanchoMod main menu screen, just for kicks), and progressing through the ChoiceGuide. I'm keeping everything aesthetically correlated as is the historical norm. I'll admit I had to rewrite more than my fair share of the base code (only within the mod's scripting, the base script files are unaffected 'cause that's how we roll) since it has much of the same archaic and unorthodox coding exactly reminiscent of drifty, pinkcake, dreamnow, etc.... especially concerning the menu choice code. You devs all have the
exact same faulty code so someone, somewhere "borrowed" someone else's code and tweaked it to suit but it's still fucked-up and inefficient code from pre-2014 RenPy (RenpyTom resolved implementation of menu choice conditionals years ago, including proper disabling of choices dependent on those conditionals). No worries, I've sorted it as usual, it's now tight. I've also written code to be able to name Jaye if the player wishes but I'm still on the fence on whether to actually implement it in a public release.
Anyway, enough of me yammering. I have Crown & Cokes to drink and code to create. Until next time, regards.