- Nov 11, 2018
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Ahh thank you. I will do that and start all over from the beginningPersistence issue. You can clear persistence on the Settings > Help > Clear Persistence button, at the cost of losing your scene/achievement unlocks.
Ahh thank you. I will do that and start all over from the beginningPersistence issue. You can clear persistence on the Settings > Help > Clear Persistence button, at the cost of losing your scene/achievement unlocks.
It doesn't break your saves, but if you want the achievements/unlocks, that's an unfortunate requirement.Ahh thank you. I will do that and start all over from the beginning
If you still have the old version, play the save and roll back just before the LI screen and save again, should fix it.something really strange happened to me:
I hado a save at the end of chapter three, in the screen with the face of the two LIs and their score, but if I load it it takes me to the end of chapter five....
minor problem eh, but really a strange thing
Best guess is, there went something wrong.I'm just confused, why did the animations make the characters look low quality?
Animations take a lot of time to render, so I'd assume he lowered the settings while rendering to get them made faster. One high quality image can take hours to render and if you're making 24 fps animations, that will quickly add up. It's a question of having higher quality animations, or a faster complete time.I'm just confused, why did the animations make the characters look low quality?
got general renpy code for that, works in majority of games, unless devs mess around there too much , which so far were only few games for meStone Fox Studios, have you considered allowing Save descriptions? It would make my life a little easier when I'm playing your excellent game.
Interesting, I can try it.got general renpy code for that, works in majority of games, unless devs mess around there too much , which so far were only few games for me
save_name = u'' ('name' and save again) keep in mind named save stick with you to remove it write initial code without name, or do double save before you name it
you use that in ingame consoleInteresting, I can try it.
But, just for my curiosity, where is save_name defined. I expected to find it in gui.rpy, but it's not there.
Yeah, yeah, I know all about UnRen and how to use the Console. But a variable needs to be defined somewhere. I want to know how this works. I also assume there is some practical limitation to length, and placement. All of these things might need to be modified to use properly, lest my description gets lost or covers up something that I don't want it to.you use that in ingame console
https://f95zone.to/threads/unren-v-0-11v3-unren-v-0-12v3-unren-v-0-13-v2-unren-windowed.92717/
and it works in most of renpy games, unless devs mess around toomuch with save guiYou don't have permission to view the spoiler content. Log in or register now.
yeah no worry, no botherYeah, yeah, I know all about UnRen and how to use the Console. But a variable needs to be defined somewhere. I want to know how this works. I also assume there is some practical limitation to length, and placement. All of these things might need to be modified to use properly, lest my description gets lost or covers up something that I don't want it to.
Sorry to bother you, since you have been very helpful. Just ignore me if you'd like.
Sorry, long day at work, and I assume I'm missing something. Like this, or something different? You currently should be able to save with an individual file description as well as change the name of the save page by clicking on the number.Stone Fox Studios, have you considered allowing Save descriptions? It would make my life a little easier when I'm playing your excellent game.
That looks so cool it unceremoniously gets overlooked in a game with such a great visual frame.Sorry, long day at work, and I assume I'm missing something. Like this, or something different? You currently should be able to save with an individual file description as well as change the name of the save page by clicking on the number.
View attachment 1844561
I suspect you were not the one I should have asked the question of. I am using JokerLeader's mod and that option doesn't show up there, at least in my executable. I will use the workaround suggested by micmitja until I can get this straightened out.Sorry, long day at work, and I assume I'm missing something. Like this, or something different? You currently should be able to save with an individual file description as well as change the name of the save page by clicking on the number.
View attachment 1844561
Correct, My mod doesn't have that anymore.I suspect you were not the one I should have asked the question of. I am using JokerLeader's mod and that option doesn't show up there, at least in my executable. I will use the workaround suggested by micmitja until I can get this straightened out.
Thank you for taking the time to respond.
Thank you for responding.