- Mar 23, 2019
- 1,254
- 4,913
Nobody can ever say what percentage of subscribers for Chasing Sunsets, and other games, are due to exposure on F95. It could be 20% it could be 70%. Unless you do an experiment with the same game, with different title, and promote one on F95 and somehow keep one from showing up here, and analyze the difference after 2 years, nobody will ever know.
My sense, is that F95 serves to give a game a lot of initial publicity, an initial batch of subscribers and leads to word of mouth, and then it shows up on other adult gaming news sites, fans start talking about it on other social media after playing it from here, and after it gets big enough, by then maybe it accounts for a smaller and smaller percentage of new subscribers. Certainly all of the dozens of games I've supported over the years, every one, accept for a single game, I found out from here. Even 5 users from here a month is money the dev didn't have before. It certainly isn't zero.
Many devs would disagree, I am sure, but if games were never here or other gaming download sites, there would be a lot less people willing to pledge on Patreon. If the only way to play a game from start to finish is to pledge hundreds of dollars per game (plus with no certainty it will ever be completed), very few people would do that.
I personally think Stone Fox is burning his bridges by staying away. I only support devs that have a good attitude and are willing to interact with the community. There are 20 or 30 games here I really, really, like, and I have to pick which ones I think deserve the most support. If a dev seems like a cool approachable person, can take constructive criticism, and enjoys shooting the shit with his fans, even those who don't subscribe, it gives me a good feeling about supporting them.
Devs that are prickly with criticism, complain about their fans, and nitpick when their games show up here, and are upset when fans give help when they are stuck in their games, they could have the greatest game ever, but they don't get my support. I'd rather support a dev with a rough around the edges game, with imperfections, but the dev really has heart and passion about what they do, and seems chill with the fans. I think a lot of supporters here share this general philosophy.
Walter Victor is a stand up guy, that always tries to help the community. If you've been here awhile and seen him on other threads, you know what I mean. Maybe he bent protocol a bit, but he was just trying to help the fans here by posting a bugfix that wasn't available otherwise. For Stone Fox to make that some kind of unforgivable sin, well, he was looking for a reason.
I appreciate Stone Fox and team for his excellent game. One of the best, in my opinion. But for better or worse, creative types can be a prickly bunch.
My sense, is that F95 serves to give a game a lot of initial publicity, an initial batch of subscribers and leads to word of mouth, and then it shows up on other adult gaming news sites, fans start talking about it on other social media after playing it from here, and after it gets big enough, by then maybe it accounts for a smaller and smaller percentage of new subscribers. Certainly all of the dozens of games I've supported over the years, every one, accept for a single game, I found out from here. Even 5 users from here a month is money the dev didn't have before. It certainly isn't zero.
Many devs would disagree, I am sure, but if games were never here or other gaming download sites, there would be a lot less people willing to pledge on Patreon. If the only way to play a game from start to finish is to pledge hundreds of dollars per game (plus with no certainty it will ever be completed), very few people would do that.
I personally think Stone Fox is burning his bridges by staying away. I only support devs that have a good attitude and are willing to interact with the community. There are 20 or 30 games here I really, really, like, and I have to pick which ones I think deserve the most support. If a dev seems like a cool approachable person, can take constructive criticism, and enjoys shooting the shit with his fans, even those who don't subscribe, it gives me a good feeling about supporting them.
Devs that are prickly with criticism, complain about their fans, and nitpick when their games show up here, and are upset when fans give help when they are stuck in their games, they could have the greatest game ever, but they don't get my support. I'd rather support a dev with a rough around the edges game, with imperfections, but the dev really has heart and passion about what they do, and seems chill with the fans. I think a lot of supporters here share this general philosophy.
Walter Victor is a stand up guy, that always tries to help the community. If you've been here awhile and seen him on other threads, you know what I mean. Maybe he bent protocol a bit, but he was just trying to help the fans here by posting a bugfix that wasn't available otherwise. For Stone Fox to make that some kind of unforgivable sin, well, he was looking for a reason.
I appreciate Stone Fox and team for his excellent game. One of the best, in my opinion. But for better or worse, creative types can be a prickly bunch.
Last edited: