I'm super intrigued by the removing autism plot line going on here. For a number of reasons.
1) I have an uncle and cousin who are severely autistic. My uncle gets several giant boxes of crayons for Christmas from his parents and siblings every single year, and separates them into piles based on smell. He is OBSESSED with Diet Coke and high fives. To my knowledge, I've only ever heard him say two words: Diet Coke, and High five (Shocking). Admittedly, two dope words if you could only choose two. My cousin, while just as as severe, has had better treatment due to modern advancements in the field. While I think it was too late for my Uncle, my cousin has showed signs of savantism. While one moment he's googling images of gas caps and scrolling through the countless pages of results, he can also do the classic "What day of the week will this date be" calendar thing. Needless to say, the concept of autism has been close to me and relevant my entire life.
2) A favorite series of mine. Julian Delphiki AKA Bean, from the Ender's Game and Ender's Shadow series, has parallels to Amanda. Card took an interesting approach toward savantism here: The idea that the universe demands balance. In this case, you have individuals capable of calculating incomprehensible square root numbers in their mind while simultaneously being unable to carry out simple tasks likes checking out at a grocery store.
The experiment to create a savant without any drawbacks was a failure: While the 'negative' mental aspects of savantism was successfully removed, resulting in a brain with all the pros but none of the cons, the universe demands balance. The inevitable, mandatory balanced negative to counteract his intelligence were merely transferred elsewhere: His body. He would never stop growing, and die of giantism, likely before the age of 30. He also had absolutely no idea what he was doing in terms of interacting with people, let alone leading them, though in my opinion, that was more a case of him simply being a product of his environment and "upbringing" instead of anything innately related to his savantism situation.
I don't expect the themes and possibilities on this particular plot point in the game to go too deep given the plot and story primarily revolves elsewhere, but I admit I'm eager in anticipation to see how Amanda develops going forward. She's clearly still.. odd, but has pleasantly kept her wits and intelligence, demonstrated by instantly sniffing out Vince's shadiness.
We didn't get too much of an opportunity to see what she was like before the procedure, so we don't really have a before and after comparison: it's hard for us to know in what ways she's actually changed. We'll just have to take her and other character's (namely Mallory's) word for it. Still, the potential here is undeniable.
Ultimately, I suppose I wanted to express my gratitude to the devs for approaching Amanda and her condition in the way that they have. After growing up around genuine severe autism, I have to admit, I get a little annoyed when I see people describe themselves as 'autistic' or 'on the spectrum': when in reality they're just simply quirky or eccentric, like the label makes them feel better about themselves or something. I get that the parameters have increased immensely since my uncle's day, but after watching him down a 2 liter of diet coke someone accidentally left out faster than my army friend can bong beers, my own parameters of ascribing autism are a bit different and personally colored lol.
Anyway, while I doubt Amanda and her situation is anyone's favorite part of the game, I just wanted to show that there's at least one person who hopes she continues to receive plenty of attention and love going forward with the game.