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Spring is here, and Stone Fox Studios wishes all of you a happy Easter!
In what I wish was an April Fools joke, we had a massive development system failure mid-March. To make a long story short, a power supply failed in such a way as to smoke the motherboard as well. Given the unique storage setup, only two AM4 motherboards on the market provided the right combination of M.2 slots and GPU slots, both of which are out of production.
Emergency replacement parts were ordered the same day, but have taken some time to arrive and finalize installation. The bits came together with the full restoration of the dev rig backup image this evening.
While Kentyrr still had plenty of art to work on, a 10-day production hit for Stoya still hurts, though the impact to the project timline was minimal, it does ratchet up the pressure as we close in on the Chapter 9 end zone.
As of this writing, there are about six scenes left before we're ready to put out a beta, but half of those are comparatively small. At this point, I'm hoping to have something out to testers in a month or so, provided there are no additional motherboard-frying shenanigans.
In addition to the new content, Chapter 9 will also include changes to the preceding eight chapters that are mostly corrective, and represent a variety of bug fixes, spelling and grammatical errors, and even a few broken forks.
As we get closer to release, as always, expect the preview images and updates to occur more regularly.
As always, you can expect a wide variety of unique settings for the coming instalment. After the last episode focused on moving the story forward, we're past due for spending some time in the heads of protagonists as they examine what they really want, and what they're willing to do to get it.
We'll tease more of what's to come in the weeks leading up to beta.
Best,
Kent and Stoya