Walter Victor
Conversation Conqueror
- Dec 27, 2017
- 6,545
- 21,883
- 904
Absolutely! I've always maintained that a completely open-world game would be unmanageable.That can be attributed so that we follow the story the devs want to tell. If we are given choices at every interaction, the whole story would snowball out of control and it would be a headache to code.
I was actually saying that we don't have meaningful choices yet as to how Christian's arc will play out. I'm fine with whatever the developers decide to do with his plot advancement... choices or no.