I'm not going to bother with a full review, because there isn't much point as I stopped playing. I don't want to hate on the models the dev chose because everyone has already shat upon them anyway. Perhaps they could be improved by using less extreme facial expressions, but that's neither here nor there.
My two biggest gripes are a) the small text and b) the story itself. My eyesight is poor, and it wouldn't surprise me if there were a lot of other potential players of the game in the same predicament. Having clear, easily readable text in what is essentially a text based game seems to be a Business 101 no-brainer, but I see lots of new devs making the same mistake.
My other issue is the story itself, or rather the way that it's set up. I love the basic scenario of the story--a photography teacher with a beautiful student to seduce definitely scratches one of my favorite itches. Unfortunately the way the story is presented to the player, it's set up to be uncomfortably sleazy, particularly given the stated time limit. Why not instead play out a scenario where he notices her, encourages her, asks her to model for some "art" projects and allow a relationship to develop out of that, whether it's a quick fling or something more serious? I think everyone playing this game knows and expects that the object is to fuck the girl, but it doesn't need to be so sleazy. Even if it's a power fantasy thing, it could be executed better.