Unity Chikan Undercover Agent Rina [v0.07 Trial] [Metamorphose]

4.70 star(s) 47 Votes

Shadowizanagi

Newbie
Nov 12, 2017
72
121
The game is really something special- even in this incomplete state, it's the most compelling h game I’ve seen in years. So much so that it makes me want to offer playtester notes, even though since this is a Japanese dev they'll probably never see it. It'd be great if they did, though.

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Really excited for the final release, really impressed by what's here. Really high quality work. If somehow a dev ever sees this, great work, I honestly just download most shit but I will gladly pay you for your work on this.
For real i have no idea what blizzard does, i assume it causes molesting to do less pleasure but it really is a waste of a skill point, hope the dev changes it or outright removes it.

All in all restraining is not such a big deal given you can stack protection quite easily if need be you can invest into the defence skills in main menu, though i do hate how stacking that means you will also avoid being stripped of your clothes.
 
Nov 14, 2020
47
53
can someone share savee3 file i dont know how to change the value
Here's the save file I'm currently using. All sensitivities are set to 25. Current level is the second line with the gal clothes completely stripped and with a rotor against 6 professional molesters. Those dudes have the most varied attacks, including stripping and strap restraint. I've set it so this keeps going for basically forever. You have practically unlimited hp, the molesters will not try to escape, and the train will never arrive at a next station.

If you want some other settings, I can try to change some things. I'm not going to do this for everyone though with how active this thread is.

As for your question about choosing events, I don't think that possible by editing the save file, at least I don't know how to. The event is random so there's no value you can set to force the next event to be what you want. The best way to do it is to just save and quit right before a station, and keep rolling events until you get the one you want. That's what I do and you don't have to save edit for that.
 

Kandala

Newbie
Sep 17, 2017
61
18
Here's the save file I'm currently using. All sensitivities are set to 25. Current level is the second line with the gal clothes completely stripped and with a rotor against 6 professional molesters. Those dudes have the most varied attacks, including stripping and strap restraint. I've set it so this keeps going for basically forever. You have practically unlimited hp, the molesters will not try to escape, and the train will never arrive at a next station.

If you want some other settings, I can try to change some things. I'm not going to do this for everyone though with how active this thread is.

As for your question about choosing events, I don't think that possible by editing the save file, at least I don't know how to. The event is random so there's no value you can set to force the next event to be what you want. The best way to do it is to just save and quit right before a station, and keep rolling events until you get the one you want. That's what I do and you don't have to save edit for that.
What do you need to edit to prevent them from escaping and the train being infinite?
 
Jan 14, 2020
189
101
Here's the save file I'm currently using. All sensitivities are set to 25. Current level is the second line with the gal clothes completely stripped and with a rotor against 6 professional molesters. Those dudes have the most varied attacks, including stripping and strap restraint. I've set it so this keeps going for basically forever. You have practically unlimited hp, the molesters will not try to escape, and the train will never arrive at a next station.

If you want some other settings, I can try to change some things. I'm not going to do this for everyone though with how active this thread is.

As for your question about choosing events, I don't think that possible by editing the save file, at least I don't know how to. The event is random so there's no value you can set to force the next event to be what you want. The best way to do it is to just save and quit right before a station, and keep rolling events until you get the one you want. That's what I do and you don't have to save edit for that.
Do you know the variable to extend aphrosidiac effect timer to infinity? and how do we fix enemy behavior so it doesn't change to anything random that we don't want?
 
Last edited:
Nov 14, 2020
47
53
What do you need to edit to prevent them from escaping and the train being infinite?
"Prog_sexsuality_list" : {
"__type" : "System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]],mscorlib",
"value" : [
999999,999999,999999,999999,999999,999999
]
},
This value is a list of every enemy's "interest". It ticks down per attack they do and they start using Escape once it reaches 0. So just set all the values to something stupidly high like above.

"Prog_TP_duration" : {
"__type" : "float",
"value" : 999904.6
},
This is the timer till the next station. Again, just set it to something stupidly high. One quirk that happens to me when I do is that the only enemies that spawn are ones targeting other passengers, so you'll have to either get some enemies you want before you change this or change the enemies using Prog_enemy_type_list afterwards.

Do you know the variable to extend aphrosidiac effect timer to infinity? and how do we fix enemy behavior so it doesn't change to anything random that we don't want?
"Prog_AS_timer" : {
"__type" : "float",
"value" : 999999
},
"Prog_AS_active" : {
"__type" : "bool",
"value" : true
},
Prog_AS_active enables the aphrodisiac and Prog_AS_timer sets the timer for it. Set the former to true and the latter to a really high number like above.
 
Jan 14, 2020
189
101
"Prog_sexsuality_list" : {
"__type" : "System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]],mscorlib",
"value" : [
999999,999999,999999,999999,999999,999999
]
},
This value is a list of every enemy's "interest". It ticks down per attack they do and they start using Escape once it reaches 0. So just set all the values to something stupidly high like above.

"Prog_TP_duration" : {
"__type" : "float",
"value" : 999904.6
},
This is the timer till the next station. Again, just set it to something stupidly high. One quirk that happens to me when I do is that the only enemies that spawn are ones targeting other passengers, so you'll have to either get some enemies you want before you change this or change the enemies using Prog_enemy_type_list afterwards.


"Prog_AS_timer" : {
"__type" : "float",
"value" : 999999
},
"Prog_AS_active" : {
"__type" : "bool",
"value" : true
},
Prog_AS_active enables the aphrodisiac and Prog_AS_timer sets the timer for it. Set the former to true and the latter to a really high number like above.
I knew it! AS Timer is aphrodisiac's timer.. I have set the active = true and changed it to 99 but it didn't work out.. now I've already changed the timer to 999999, still doesn't work... any idea?
and... I'm trying to make the enemy repeat their actions.. and I do have the:

"Prog_TP_duration" : {
"__type" : "float",
"value" : 999904.6
},

&&

"Prog_sexsuality_list" : {
"__type" : "System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]],mscorlib",
"value" : [
999999,999999,999999,999999,999999,999999
]
},

but these 2 variables doesn't affect them... :/
 
Nov 14, 2020
47
53
I knew it! AS Timer is aphrodisiac's timer.. I have set the active = true and changed it to 99 but it didn't work out.. now I've already changed the timer to 999999, still doesn't work... any idea?
Hrm... it should work just fine. I tried doing this without having the aphrodisiac applied beforehand and it worked for me. Are you saving the SaveFile.ES3 after you made changes to it (and before continuing in the game)? That's the only thing that I can think of that might be going wrong.

The order of what you should do is: Start a run and play until you want to change something -> go to the menu and Save and Suspend -> open the SaveFile.ES3 file in something like notepad (or if you already had it opened, close and reopen it) -> make changes in the file -> save the file -> load back into the game.

If you're already doing this, then I don't know what could be going wrong. I am honestly thinking of making a quick step by step guide with screenshots for people to follow and refer back to because it seems more people are struggling.

I'm trying to make the enemy repeat their actions.. and I do have the:

"Prog_TP_duration" : {
"__type" : "float",
"value" : 999904.6
},

&&

"Prog_sexsuality_list" : {
"__type" : "System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]],mscorlib",
"value" : [
999999,999999,999999,999999,999999,999999
]
},

but these 2 variables doesn't affect them... :/
TP duration sets the time it takes to get to the next station. Sexuality list sets how long enemies will attack you before they try to escape. Neither of them will help you force the enemy to repeat the same attack over and over as the settings you have just make it so that a) you never arrive at a station and b) enemies never flee.
Nothing in the SaveFile.ES3 file will help you change enemy behaviour permanently afaik. Data on which enemies are allowed to use which attacks is saved somewhere else as that data is fixed (i.e. won't change during gameplay) and so doesn't need to be saved in a savefile. Unfortunately, I am not a programmer, so I wouldn't know where I could find that data or how to change it.
 
Jan 14, 2020
189
101
Hrm... it should work just fine. I tried doing this without having the aphrodisiac applied beforehand and it worked for me. Are you saving the SaveFile.ES3 after you made changes to it (and before continuing in the game)? That's the only thing that I can think of that might be going wrong.

The order of what you should do is: Start a run and play until you want to change something -> go to the menu and Save and Suspend -> open the SaveFile.ES3 file in something like notepad (or if you already had it opened, close and reopen it) -> make changes in the file -> save the file -> load back into the game.

If you're already doing this, then I don't know what could be going wrong. I am honestly thinking of making a quick step by step guide with screenshots for people to follow and refer back to because it seems more people are struggling.


TP duration sets the time it takes to get to the next station. Sexuality list sets how long enemies will attack you before they try to escape. Neither of them will help you force the enemy to repeat the same attack over and over as the settings you have just make it so that a) you never arrive at a station and b) enemies never flee.
Nothing in the SaveFile.ES3 file will help you change enemy behaviour permanently afaik. Data on which enemies are allowed to use which attacks is saved somewhere else as that data is fixed (i.e. won't change during gameplay) and so doesn't need to be saved in a savefile. Unfortunately, I am not a programmer, so I wouldn't know where I could find that data or how to change it.
you probably are not a programmer, but you have done wonder to the world! Thank you!
 

LowLevelLesser

Well-Known Member
Feb 8, 2021
1,031
1,337
For real i have no idea what blizzard does, i assume it causes molesting to do less pleasure but it really is a waste of a skill point, hope the dev changes it or outright removes it.
Blizzard slows down enemy action bars; it can make a big difference so removing it would just make the game harder.
 

blob27

New Member
Aug 13, 2017
14
10
.07 has more than most games near full release in years.
>Enemy grappling you stops you from leaving station
Oh I can't wait for finished.
For sure I am so incredibly excited for the full game. When that happened I was very impressed with the details the creator put in!
 

Atomsphere

Newbie
May 22, 2019
97
148
0.08 trial is out but i dont think he add anything new aside new translation

View attachment 4300191
Dev said in November,
" About additional contents, the stage 2 released in this ver0.04 is the last one. Please wait for the full version of the product for the contents after this. The demo version will not be updated after next month. (Bug fixes may be made). "

Unless they walk back on this, there wont be anything new until release.
 

Mercantiler

New Member
Dec 8, 2019
7
20
that shinobi game is japanese-only, so there would need to be a translation effort. might happen, but i wouldn't hold your breath.
 
Last edited:

weekung

New Member
Feb 18, 2023
5
2
Dev said in November,
" About additional contents, the stage 2 released in this ver0.04 is the last one. Please wait for the full version of the product for the contents after this. The demo version will not be updated after next month. (Bug fixes may be made). "

Unless they walk back on this, there wont be anything new until release.
Cant wait for full release from my assumption...i guess its gonna be around jan to feb next year...maybe maybe not
 
4.70 star(s) 47 Votes