Got my Gam Dev badge now.. hooray!
if you really wanted to add incest. just do the whole "type in your relationship" thing.
Ex. this is character x. she is your - Default: roomate, childhoodfriend.
and you are her Default: (samething but we all what we're gonna type)
pretty easy/common work around...if you decide on that.
Good thing that this is the sort of thing that can be implemented last moment, I'll think about it.
I have seen that work around a lot and yes I put in what I want even if they cry about it being incest and they did not plan on the game being that way lol.
It's a bit of a grey area when it comes to moderation policies. If they see your intention is to add prohibited topics indirectly, but with an intention to do so - your game will be nuked from Patreon/Steam. I def remember couple examples from this forum in purge times, but can't remember names.
I love sandboxes games also the only real reason that most of the ambitious games gets abandoned is they do not understand that it will take a lot more work and time to do it.
I seen easier games get abandoned just because they do not get money with their demo. Creating a game is more then just making money. While it is nice to get money from your game the whole creating your own game should be at the top of t he list not just money.
I think they just add an interesting level of interactivity, and make it more of an interesting challenge to develop than making pure VN.
And yeah, I'll probably need a year to just recoup everything I spent xD But that's the game dev life.
Beyond the fact that a Dev likes to develop his own game, financial support is key both for the dev and for the development of the game.
90% of the games that end up abandoned are due to lack of support, the remaining 10% are for personal reasons that can happen to a Dev.
How do you gain sustainable support in these games? not even science knows, unless someone is willing to do some kind of exhaustive study on this phenomenon, you will never know... the side Positive for Devs: they don't need the support of 100% of the people, only with 5-10% supporting you already get a good financial incentive to develop your game in your free time.
The latter will be better than just being pessimistic, if you only sow pessimism, you will reap an abandoned label.
Anyway, if you want to support FunDi, it's as simple as adding your game to the steam wish list, or supporting it directly on patreon, I haven't done a study on it, but I can assure you that no one died to support with just 2-5 dollars a month to a Dev xD
Motivation, financial state, a lot of other things - there're a lot of things that can happen, a bit pointless to plan it.
But overall, if you are financially stable and like your idea and keep churning it out, getting support along the way - you will most likely experience mild to moderate success. Of course, if your game or skills don't suck.
Aaand, the best way to support the dev, except for the obvious Patreon backing, is to wishlist games on Steam, because Steam has algorithms in place that they will only start promoting your game in the upcoming once you reach magic 5k-7k wishlist numbers.
There're active users of Forums like F95, and then casual users that don't do targeted searches and mostly navigate what Steam presents them as a recommendation, which is my belief how a lot of wildly successful NSFW steam titles found their success - by navigating this system well (and having good games).