City of Broken Dreamers [Philly Games] Discussion Thread

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rodneyeatme

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Jul 19, 2017
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#63
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This month in Vogue, versatile fashion for women on the go - from the dance floor to taking on attack ships off the shoulder of Orion.

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She looks like Leeloo, but not in an orange and retarded way. I can see you're starting to have some fun with Octane's lights.
 
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Ignatz

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Feb 17, 2018
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Heh. Don't get your reading glasses cleaned too soon. It's still "in development". To ensure that quality is going to take some time. And I'll bet Philly will want the first episode to blow you all away.
 

rodneyeatme

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Jul 19, 2017
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#69
Heh. Don't get your reading glasses cleaned too soon. It's still "in development". To ensure that quality is going to take some time. And I'll bet Philly will want the first episode to blow you all away.
Yeah, I mean it feels as though DA was finished up a couple weeks ago. And Philly knows to do all the organizational, nitpicky stuff up front this time around, so it will definitely take some time.

But to be serious, even a "SPRING 2019" or some such nonsense would add a smidge of hype.
 

Ignatz

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I'd wager before then, but I'm not a pre-production guy. That's all one-man army.
 

Ignatz

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Welp, you got my unofficial little teaser of Philly's trailer, now here the actual words of this magical dev as he drops more little bits and pieces to spark your interest and enthusiasm...


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Dev Update: City of Broken Dreamers #2

First, enjoy this nice little intro video done for the game. (it's back in post # 66, gang)

Now, I have updated the patreon page and will readjust little things over time. The tiers are now setup and will take effect after new years.

As for development I managed to squeeze in quite a bit of time on the game over the holiday. Much of this was for a few new characters, environments and promotional material, but it's all things that need to be done just once. Past that we are now approaching around 280 renders. Items such as the games base UI is also done.

These are things such as the main menu, dialogue system, save area, preferences and scene gallery.

I still have more things that need to be done up front. Another character I have slated to work on next weekend for instance and some heavy coding pieces that need to be setup. Besides all that, things are running smoothly and once all that upfront work is done then I can really get into the thick of things.

I am incredibly happy with how things are coming along and I cant wait to show you more!

Thanks and stay awesome guys!

Philly
 
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