Maximus

Member
May 2, 2017
128
26


Oh wow, I almost forget to post this! I was caught up in writing and making the custom renders for this month! Bad Philly!
So, here is the low-down. This will be the last Dev update before the next release! There are 574 renders so far. That number will still increase but rendering is actually almost done. For the script there are two scenes left to write then off to proof. There are 26 animations and a few more smaller ones to go. After that it's things like bug testing and balancing.
I hoped it would be about the same size as last release, but after it came together it's a bit smaller, then again 0.2 was rather large. Regardless, I think you will be pleased. This episode is the stepping stone leading us to some important stuff. You will learn a bit about some other characters, as well as learn a few new things from the ones you already know.
I hope you guys will enjoy it :)
As always stay awesome!
Philly
Whoa... that looks like a damn nice car... Great stuff bro!! :D
 

privitude

Active Member
Jun 26, 2017
532
622
Oh man, I typically wait 6 months before trying a game in beta; but Depraved Awakenings was a freaking masterpiece. That game could have succeeded with a full retail release. Just the fact that it was a quality game with proper grammar the the developer actually finished (God, it's so sad how rare that is) is incredible; let alone the amazing renders, the shadows and lighting, and the writing...fuck, man. Half the games I try I just pray have decent grammar but that thing was written like a damned novel. Jumping in on this one now.
 
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Aldnoah Zero

Member
Apr 29, 2018
316
436

Oh wow, I almost forget to post this! I was caught up in writing and making the custom renders for this month! Bad Philly!
So, here is the low-down. This will be the last Dev update before the next release! There are 574 renders so far. That number will still increase but rendering is actually almost done. For the script there are two scenes left to write then off to proof. There are 26 animations and a few more smaller ones to go. After that it's things like bug testing and balancing.
I hoped it would be about the same size as last release, but after it came together it's a bit smaller, then again 0.2 was rather large. Regardless, I think you will be pleased. This episode is the stepping stone leading us to some important stuff. You will learn a bit about some other characters, as well as learn a few new things from the ones you already know.
I hope you guys will enjoy it :)
As always stay awesome!
Philly
321704
Someone is a fan of classic cars..
 
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Goblin Baily: DILF

Conversation Conqueror
Sep 29, 2017
7,319
15,659
Oh man, I typically wait 6 months before trying a game in beta; but Depraved Awakenings was a freaking masterpiece. That game could have succeeded with a full retail release. Just the fact that it was a quality game with proper grammar the the developer actually finished (God, it's so sad how rare that is) is incredible; let alone the amazing renders, the shadows and lighting, and the writing...fuck, man. Half the games I try I just pray have decent grammar but that thing was written like a damned novel. Jumping in on this one now.
I hope you're reading the glossary... that's a lot of world building
 

timepants

God of Time (and Pants)
Donor
Game Developer
May 12, 2017
1,708
6,825
Do you think any of the girls will end up looking like Priss from Blade Runner?
 

Sendor

New Member
Feb 13, 2018
11
43
What do you mean by that ? Like replicants ??
I think he means like that crazy/fun look, could have been interesting, but there are already a lot of characters to build story upon, don't know how many more he can possibly include in story.
Also game is so good on so many levels.
 
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