Unity Completed Claire's Adventure [v1.0.2] [RipeBananaGames]

3.10 star(s) 10 Votes

ddaisy

Member
Jun 5, 2019
342
164
v1.0.1
- Added a save and load system.
The save and load buttons don't work. You can click them and visually the buttons look like they're pressed but that doesn't do anything.
 
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Ripe Banana Games

Member
Game Developer
May 11, 2018
138
421
I can't buy anythind from the bar :(

I really like and enjoy that game but I can't finish it because of that :(
1920x1080p resolution if it helps
We figured out that it has to do with regional formatting of decimals and $ character.

I use the American system, but I'll have to make it more universal.
 

Vrykolakas36

Member
Feb 6, 2020
121
155
Current version is unplayable. Too many bugs. Once you save you can't interact with anything or anyone. No map markers for the Hotel etc
 

Ripe Banana Games

Member
Game Developer
May 11, 2018
138
421
Current version is unplayable. Too many bugs. Once you save you can't interact with anything or anyone. No map markers for the Hotel etc
Another issue that only seems to effect some people.

Save uses a pretty standard implementation binary formatter to persistent data path. My best guess would be some kind of write access issue.

The log would probably say.
 

ZSK16B

Newbie
Jun 18, 2018
98
71
What region are you from? Do you have the $ ?

Here's what I can deduce.

The fact that the button 'lights up' when you hover over it means that you are interacting with the button. - The event system is catching the mouse over event, I.E., the raycast to the canvas is working and is not being impeded by some other UI raycast.

Also, since the dimensions look correct and I double checked the canvas is should scale to screen size no problem, the resolution should also not be a problem.

So, it must be the function itself.

What I'm doing is basically sending a string from the game object to a function that parses out an array using the $ character.

View attachment 844216

But, it occurs to me that if you are in a region that doesn't have the $ as a native character, maybe that's the issue...

Does the menu look like this with the $ character?

View attachment 844217
Approved. Running the game in "pure C" (en_US) locale does the job.

For linux users to make the game work around this bug (terminal, bash, o'course):
LANG=C wine Claire\'s\ Adventure.exe
 

Ripe Banana Games

Member
Game Developer
May 11, 2018
138
421
Approved. Running the game in "pure C" (en_US) locale does the job.

For linux users to make the game work around this bug (terminal, bash, o'course):
LANG=C wine Claire\'s\ Adventure.exe
Cool, glad you got it sorted.

I'll fix for next release to eliminate the regional issue.
 

zorin0815

Newbie
Mar 30, 2019
87
103
I like the game, characters, humor. But it (still) has some bugs that probably are fixable.
  • I could save and load the game, until the point where I probably saved while a dialoge was still open -- after that, I could still walk around, but there was no interaction with anyone or anything possible. The savegam is broken so I can't recover from that.
  • I went to the grill to buy the elk sandwidch, but got two icecreams instead
  • There's no marker for the Hotel on the Map after starting the 2nd ponygirl delivery.
  • Decimal point issue
Suggestions:
  • Allow multiple saves, so if you get to the point of a broken save, you can load an earlyer stage and follow up on what went wrong
  • Just set the item prices to cents or and ingame "gold" currency to avoid decimal issues (we don't want Clair to have any money on her when entering the Bar anyway ;))
  • Show progress stages of the quests in the questlog.
  • Place some kind of a marker on locations, which you currently can interact with. Maybe just change the color of the placemarker in the map
  • Add a scene gallery
  • And most important: Add (much) more fun for Claire :love:

thanks for the game.
 

Ripe Banana Games

Member
Game Developer
May 11, 2018
138
421
I like the game, characters, humor. But it (still) has some bugs that probably are fixable.
  • I could save and load the game, until the point where I probably saved while a dialoge was still open -- after that, I could still walk around, but there was no interaction with anyone or anything possible. The savegam is broken so I can't recover from that.
  • I went to the grill to buy the elk sandwidch, but got two icecreams instead
  • There's no marker for the Hotel on the Map after starting the 2nd ponygirl delivery.
  • Decimal point issue
Suggestions:
  • Allow multiple saves, so if you get to the point of a broken save, you can load an earlyer stage and follow up on what went wrong
  • Just set the item prices to cents or and ingame "gold" currency to avoid decimal issues (we don't want Clair to have any money on her when entering the Bar anyway ;))
  • Show progress stages of the quests in the questlog.
  • Place some kind of a marker on locations, which you currently can interact with. Maybe just change the color of the placemarker in the map
  • Add a scene gallery
  • And most important: Add (much) more fun for Claire :love:

thanks for the game.
Ok, thanks for the report. The detail that the save broke while saving during dialogue helps a lot to track it down.

I'll do a round of fixes for the next release.

More fun for Claire would probably happen in the 2.0 of the game as I can focus mostly on lewds and dialogue/story since most of the work to create the gameplay mechanics has already been done in 1.0.

I left it up to a patreon vote to see what project they want to see next. Claire's Adventure 2.0 was winning last night, but now War of the Orcs 2.0 is winning this morning...
 

TiffanyFox25

Newbie
Aug 3, 2019
32
23
This was an interesting game, reminds me of LoversLab stuff with a bunch of memes. anyways, I think I had tried every garden in the game, I can't seem to find Lara's phallic item for the last key.
 

Prasak

Newbie
Dec 17, 2019
43
44
ANOTHER BUG?:
I cannot deliver the package from Ponny sluts to Juliettes.
When I reach Juliettes it says, I have lost thae package, then i came go back to the ponnys and get the quest again, with the same result. So I have the same quests twice now.
 

Ripe Banana Games

Member
Game Developer
May 11, 2018
138
421
ANOTHER BUG?:
I cannot deliver the package from Ponny sluts to Juliettes.
When I reach Juliettes it says, I have lost thae package, then i came go back to the ponnys and get the quest again, with the same result. So I have the same quests twice now.
Thx, this was fixed.
 

Ripe Banana Games

Member
Game Developer
May 11, 2018
138
421
Claire's Adventure 1.0.2 updated on Patreon with following changes:
  • Simplified the currency system to eliminate decimals and special characters. - This is to resolve an issue where people in regions that don't use decimals in the same way had difficulty activating the restaurant menu. - This change should fix the issues that players on other regions had.
  • Fixed some anomalies with the save system that effected inventory and certain quests.
  • Saving while in the middle of dialogue should no longer cause a bug where interactions are blocked upon reloading.
  • Added a map marker to the Slootsville Hotel.
  • Eliminated issue of getting duplicate items from the Waitress.
  • Made Lara's follow up dialogue hint more explicit since several people mentioned that they had trouble finding the phallic artifact.
  • Added a feature where dialogue can be toggled on and off so the renders can be viewed better.
  • Made it twice as likely to get a tip from running pony-slut missions, increased max tip amount, and added some additional dialogue outcomes.
  • Reduced the delay cooldown time between interactions.
  • Added a feature at the end of the game so all renders can be cycled through
  • Added some additional bonus renders at the end of the game that haven't been seen before.
 
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Deleted member 2931679

Guest
Guest
Love the game, would be awesome to see another like this,Ripe Banana
 

Ripe Banana Games

Member
Game Developer
May 11, 2018
138
421
Love the game, would be awesome to see another like this,Ripe Banana
Thanks, I appreciate it.

There's a newer version up on patreon with some bonus renders and stuff at the end, it will come out here a little later.

My idea for the 2nd game was that a certain nemesis of Chun Li might show up and throw a wrench into things.

Claire probably ends up back in bondage with a couple bonus devices such as an XL dildo vibrator + buttplug and gets all of her keys taken away so she would be in an even worse predicament and will have to try really hard to convince people to help her again. - She'll need to go above and beyond, heh.

With the gameplay mechanics in place, I won't have to do all of that work again so in 2.0 I can focus mostly on story and lewds for the development, so I expect that it would probably end up being much more kinky than the first one.

But... War of the Orcs 2.0 is now winning the patron vote, so that might be the next project.
 
D

Deleted member 2931679

Guest
Guest
Thanks, I appreciate it.

There's a newer version up on patreon with some bonus renders and stuff at the end, it will come out here a little later.

My idea for the 2nd game was that a certain nemesis of Chun Li might show up and throw a wrench into things.

Claire probably ends up back in bondage with a couple bonus devices such as an XL dildo vibrator + buttplug and gets all of her keys taken away so she would be in an even worse predicament and will have to try really hard to convince people to help her again. - She'll need to go above and beyond, heh.

With the gameplay mechanics in place, I won't have to do all of that work again so in 2.0 I can focus mostly on story and lewds for the development, so I expect that it would probably end up being much more kinky than the first one.

But... War of the Orcs 2.0 is now winning the patron vote, so that might be the next project.
I'll be sure to check that out.

Yeah sounds really good. I like your idea of the extra devices (inflatable toys could be cool?) and a nemesis, nipple clamps could also be good to add to the mix... The scene you created in the Fast Food place was awesome, more scenes similar to that would be great. Looking forward to your next creation for poor Claire :sneaky:

I haven't played War of Orcs yet, will have to give that a go next :)
 

Ripe Banana Games

Member
Game Developer
May 11, 2018
138
421
I'll be sure to check that out.

Yeah sounds really good. I like your idea of the extra devices (inflatable toys could be cool?) and a nemesis, nipple clamps could also be good to add to the mix... The scene you created in the Fast Food place was awesome, more scenes similar to that would be great. Looking forward to your next creation for poor Claire :sneaky:

I haven't played War of Orcs yet, will have to give that a go next :)
Cool, well, word to the wise, I will be putting up War of the Orcs 1.0.9 a little later.

Right now I'm running a render that seems like it's going to take about 10 hours... lol... So I'm got to go get some sleep...

I have a little more work on it tomorrow and then some testing and then I'll be releasing. 1.0.9 has more renders, content, features, and fewer bugs, so you may want to wait for it to drop first.
 
D

Deleted member 2931679

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Cool, well, word to the wise, I will be putting up War of the Orcs 1.0.9 a little later.

Right now I'm running a render that seems like it's going to take about 10 hours... lol... So I'm got to go get some sleep...

I have a little more work on it tomorrow and then some testing and then I'll be releasing. 1.0.9 has more renders, content, features, and fewer bugs, so you may want to wait for it to drop first.
Ok awesome, I will wait for the drop :) .

Haha yeah man go get some sleep, looking forward to War of the Orcs. I'll give you feedback on it when I've had a go (y)
 
3.10 star(s) 10 Votes