I remember this game being short as fuck, buggy, and ending in a cliff hanger. Did you use the shutdown time well, or worked at a snail’s pace?
And despite the artwork being done by various artists, it surprisingly isn’t god awful like some games, who just use way too different colors.
Because lots of people like RPGM games
Unfortunately. I’ve seen a game get a Kickstarter of 13,000 dollars, just to “pretty up” the maps, for a game the dev proudly said was only an hour. You could make easy money apparently, 3k minimum, doing this crap. What’s stupid is seeing a Nutaku dev also Kickstarter, when the group makes mobile pay crap.