Yes, missing yet many things..You must be registered to see the links
it's slow most of the time depending on file sizecould someone upload it to another provider? mediafire is really slow to me for some reason
Usually the wait is until its posted as a publicly accessible build, typically when the TFgamesite link is updated. That said; the latest build seems to always available for free on the discord.Not trying to be annoying but anyone know when the twine version will be uploaded here?
it's already on tfgamesiteUsually the wait is until its posted as a publicly accessible build, typically when the TFgamesite link is updated. That said; the latest build seems to always available for free on the discord.
F12 Console tab if not already thereHi. Can anybody explain how to edit money in twain ver via console (sugarcube.state.active.... etc) Edit save with an external save editor not convenient.
F12 Console tab if not already there
SugarCube.State.active.variables.player.money = x -> change x with the amount you need
Thank youF12 Console tab if not already there
SugarCube.State.active.variables.player.money = x -> change x with the amount you need
Thank you. Could you tell me please, how i can do list all variables?or
or use the built in dynamic command prompt and use: <<set $player.money = x>>
You will get all the variables used in a specific HTML game just adding a dot after SugarCube.State.active.variablesThank you. Could you tell me please, how i can do list all variables?
Thank you for helpYou will get all the variables used in a specific HTML game just adding a dot after SugarCube.State.active.variables
Some could have the ones you're interested, as this one, under player or similar (name of a specific NPC for example)
and can you link for DiscordUsually the wait is until its posted as a publicly accessible build, typically when the TFgamesite link is updated. That said; the latest build seems to always available for free on the discord.
Originally from anotheruser, the cheat menu ring option works the same as the ring artifact, meaning it can only add traits that are either the reverse of one you have (e.g. itty bitty committee/ bigger is better), or that you've previously removed. Using the console commands, you can add any of the traits. I've updated the trait list below, for version 1.0.6.
Use the following command to add traits, where # is the trait number:
Code:gs 'GenerateTraits','Assign',#You don't have permission to view the spoiler content. Log in or register now.
You can do the same for kinks:
Code:gs 'GenerateKinks','Assign',#You don't have permission to view the spoiler content. Log in or register now.