Public Release: Alpha v2.01.4G
This is possibly the biggest update we've had in a long time. The vast majority of the dungeon system is now lain out, and next month we're beginning work on the breeding and monster stat improvement systems. From there it's time to begin work on the farm proper, including such features as crafting, expansion, and building of structures.
To get to the meat and bones of what this build adds, once you have slept inside your farm house for the first time, head on over to the docks, interact with the Map, and then click on the little island directly north of Cloverton's mark. From there, walk onto your manta-ray vessel, the RayFarer, and then get down to exploring! The system is not at all balanced as of this moment, fights can be ridiculously hard, or stupidly easy depending on your party composition right now, we're going to be tweaking the numbers and making things better as we go forward and all the core systems are in place.
Not much else to talk about, there's new Dragon HD art, though the Eve x MDragon climax loop is not complete and will be added later in the month. Once it's completed we'll be devoting the rest of the month to catching up on Sprite Art, and possibly part of next month depending on how things work out.
Have a look at our patch notes for this build:
Remember to not override your old copy of the game since that might cause problems so either save the new version to a different location or delete the old copy of the game before placing the new one. Also NEVER open the game from the zip file ALWAYS unzip it.
Win:
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Lin:
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