Hi, does any of you have any idea why these guys don't do more animations?
I mean, for at least two years or more I haven't seen any more updates with quality animations, not that pixelated crap. It's more now that I think about it, I don't even see more of those that are pixelated.
I think this guy doesn't have any more animators on the "development team" and he's trying to make all the money he can until the truth comes out ... But seeing as he is still getting paid just "fixing bugs" , I don't think that will ever happen.
Maybe I'm wrong and I'm talking nonsense, someone please correct me.
You must be new to the cloud meadow situation drama. Lets just say that this game is barely more than just a scam.
- game's creator was the artist for a previously huge (money-wise) patreon project called Breeding Season
- just a couple years into the game's development (in actuality only a few months into a rework of the game that had actually been finished) the game's artist decides he's going to exploit a perk in his contract that gave him ownership of all the art and pulled all his artwork from the game and gutted the project... basically leaving it dead in the water.
- he then somehow convinces a large number of the patrons for Breeding Season that he left the project because the original designer and programmer of the game was dragging his heels and allowing feature drift to bog down the project (despite the fact that we were always waiting for the art to be finished for the next release, and despite the fact that the original creator had already released a finished version once before they decided to do a revamp including an overhaul of the art).
- so this artist s-purple decides he's going to create a new project and onboard all those displaced Breeding Season supporters to his new game cloud meadow.
- now here we are like 6 years later (probably more than double the time Breeding Season was even being worked on) and we are still at version 0.1.1.2
It's mind-blowing that anyone is still supporting this project, it's painfully obvious that the real bottleneck in Breeding season in its last few months was in fact the artist (considering HIS project is still 5 or 6 years later at a version number suggesting only a little over 10% completion and with updates coming every couple months that leave you scratching your head and wondering if they actually did ANYTHING in those several months). Why is this team getting paid 18,000 dollars a month for a couple hours of work every few months?