Eayz3n

Active Member
Oct 12, 2018
562
969
Dont know why..but this is the only unity game that sends my hard disk into overdrive when i open it .used to play it before whitout any problems till the last 2 or 3 updates .now i think it just wants to kill my pc lol.
 

Shadowsinthefridge

New Member
Aug 16, 2018
11
2
The game appears to freeze after you explore the mine, and when I accidentally went to floor 4 of the dungeon, the game duplicated the "Explore the mine on floor 3" mission
 
D

Deleted member 569593

Guest
Guest
Yep that's not a bug how can you anyone say the game's been updated when the same game breaking bug was present on the previous version.

It's not possible to return to town i repeat it's not a bug.
 
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Judge Heath

Newbie
Game Developer
Oct 7, 2019
25
42
you can use kamasutra sex positions reference and then pick one any of those and this game called Eroico was done in 2 years but game genre is a level platforming game, his first eroico release version was release in 2013 but later a revision game was release on steam version since last year 2018
Just looked at the Eroico game, it's all sprite sex stuff and thus vastly less complicated than ours are. Eroico's stuff doesn't let you pick stuff from the karma sutra, nor does it have full HD sex scenes, it has still CGs and animated sprite sex, and for 15 monster girls, rather than 9 monster girls, 9 monster guys, and 2 intersex options. All of which have 2 fully animated HDs and tons of sprite sex scenes with more than just the protagonist. It also has only 3 stages, all of which are relatively small and preset rather than having to jigger around with a randomization engine, and was made in an engine where all he had to do, from what I can tell, is swap out the art assets to be able to easily build the thing rather than having to scratch build every element of it (as opposed to only scratch building the custom elements), yet, he gets a pass for doing it in 2 years? The way you guys go on about us I'm surprised. After all, it's only a half hour of content that took 2 years to make and had no intentions of building a base from which to build significantly more content.

Tbc, I love this thing, it's a cute game, well made and polished. As a solo project, Kyrieru absolutely fucking knocked it out of the park and I'd pay good money to have them work on any team I manage, but it's jjust not the same amount of work as Cloud Meadow is either in art nor in programming. Super high quality, still easier to make.

Anyway, this is Dieselbrain's response on the animation work time
Dieselbrain said:
-our animations are in a style (HD pixel) which is uncommon to have experience in compared to normal animation. Therefore, all our animators, both previous and current, have had to learn on the job, regardless of their skill coming in

-team nimbus had to change and bring on new animators multiple times during development. First fuzz, then me, then we had seth til they left, and then we has Rose Valentine until she has to bow out for personal reasons, and then finally, Carbo and Lucid who are still with me. This means that over half of CM's development life was spent with only 1, 1, animator on the job, period, and until this past year, even bringing on help was chaotic at best.

-additionally, all of our animations (combat, overworld, HDs etc) are hand animated, frame by frame. every frame has to be drawn or at LEAST edited using existing assets by hand, which is a very slow process, and labor put into one character does not translate to literally any other animations.

-our HDs are also animated with a level of detail that, like i mentioned before, is more akin to illustrations than animation. there are way more details, both in terms of objects and in term of purple's rendering style, than you would see even professional films deal with

-there are programs that are good for animation, and there are programs that are good for pixels, but there isnt one (to OUR knowledge) that is amazing at both. Aseprite gets the job done but it is very archaic in some ways (i can't even rotate the canvas freely!) and while we've gotten good with it, the program does hold us back to a degree

-if we were to compare our game to another notable 2D game like say, lab zero's indivisible, we dont have a handful of internal animators along with a small army of animation contractors we can outsource the busywork to (thats how LZ gets it done btw! i was one of the busywork animators!). its just us 3, (and sometimes, as mentioned before, it was just me!). and im still the only FULL TIME animator. I work (over) double the hours the other two work.

-And lastly, there are also other jobs that need doing on the project. combat, overworld animations, walk cycles, jumping animations, farming animations, tiny little animations that youll never notice but need to be there so you FEEL them. 80% of the game's dev time has been spent on HDs until the past half a year, mostly due to necessity. HDs have slowed down, but thats because the work on all the other animations thats because the work on all the other animations NEEDS doing in order to make a complete game
So there you have it. The breakdown from our official animator on why it takes so long to make HDs.

Remember the first version of the game with, by that time, no financial support and a "tiny development team" . Almost all animations were already finished by that time. Some things just don't add up.
Almost all the animations were finished? We had two. Eve x Female Cat and Eve x Female Holstaur. Two. 2. II. Seriously, where do you guys get this shit? If you don't believe me you're welcome to just go to our earliest posts under the game builds tag on our patreon and dig up the very first public build. I promise you won't find more than 2 HD animations.
 
Last edited:

Redanon

Newbie
Jan 7, 2018
26
48
Just looked at the Eroico game, it's all sprite sex stuff and thus vastly less complicated than ours are. Eroico's stuff doesn't let you pick stuff from the karma sutra, nor does it have full HD sex scenes, it has still CGs and animated sprite sex, and for 15 monster girls, rather than 9 monster girls, 9 monster guys, and 2 intersex options. All of which have 2 fully animated HDs and tons of sprite sex scenes with more than just the protagonist. It also has only 3 stages, all of which are relatively small and preset rather than having to jigger around with a randomization engine, and was made in an engine where all he had to do, from what I can tell, is swap out the art assets to be able to easily build the thing rather than having to scratch build every element of it (as opposed to only scratch building the custom elements), yet, he gets a pass for doing it in 2 years? The way you guys go on about us I'm surprised. After all, it's only a half hour of content that took 2 years to make and had no intentions of building a base from which to build significantly more content.

Tbc, I love this thing, it's a cute game, well made and polished. As a solo project, Kyrieru absolutely fucking knocked it out of the park and I'd pay good money to have them work on any team I manage, but it's jjust not the same amount of work as Cloud Meadow is either in art nor in programming. Super high quality, still easier to make.

Anyway, this is Dieselbrain's response on the animation work time

So there you have it. The breakdown from our official animator on why it takes so long to make HDs.


Almost all the animations were finished? We had two. Eve x Female Cat and Eve x Female Holstaur. Two. 2. II. Seriously, where do you guys get this shit? If you don't believe me you're welcome to just go to our earliest posts under the game builds tag on our patreon and dig up the very first public build. I promise you won't find more than 2 HD animations.

Hold on heath I specifically mentioned to you to save time on animations by cutting non necessary npcs for example enemies, you made multiple unique to every faction WHY you could just clone them and re color them to fit the factions accordingly then when you have time at the end of development you can try to make unique ones, same goes for the clovertown npcs.

Also why do you need walk cycles for your team? You can just absorb them into your body and spawn them in battle (like indivisible). You guys keep putting the cart before the horse, you need to set up a plan with an achievable goal because you delaying the game because your team cant make deadlines shows serious mismanagement on either your part or S purples part.
 

Teresss

Newbie
Jan 21, 2019
45
32
this game is FUN! but i feel like it's missing a bit of fox girls but thats my opinion but hey it's a great game!
 

N3rfus1

Newbie
Sep 28, 2019
18
5
Will there be feral versions of monsters in the game in the future? Sorry if it's already been answered in the thread.
 

Lucadorna

New Member
Jan 2, 2019
10
0
After the mine i cant find Sieger. First time the mission got duplicated so i restarted. This time it's this. Is there a workaround?
 

kenshuck

Member
Jul 27, 2017
126
34
After the mine i cant find Sieger. First time the mission got duplicated so i restarted. This time it's this. Is there a workaround?
When u return cloverton he auto-talks with you

It doesn't works, i downloaded the 0.0.3.13 version
This:
latest build of the game v0.0.3.13a


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Orvo

New Member
Sep 24, 2019
1
3
Can't proceed after investigating the mine. After clearing it I get the quest to report to sieger, however after i return to the outpost and talk to the captain, I get stuck in a empty text prompt.
 

ejmuerte

Well-Known Member
Sep 24, 2018
1,368
822
In response to Dieselbrain:

you really REALLY need to checkout other sex scenes, sex sprites from other games here whether they're game is finished or not finished, when you have a free time yourself check around all sex scenes from 2d to 3d, from RPGmaker games to 3d unity, use it for sex positions art reference and then make your own sex position art, sketch your own art then try to animate make some samples animated sketches.... search the whole entire internet you can find a lot of hentai games in different hentai genres whether yaoi, yuri, etc.... you get my point..... and dont prefer always from english hentai games there are japanese hentai games have good sex scenes some of them have good quality sex sprite art like Forest of the Blue Skin is a japanese hentai game and his art is made of sprites, his sprite is big not small because making super small sprite art is hard to appreciate big sprite art does. btw his game isnt finished he has another new game project on his own game dev name is Zell.

what about this, forget making into HD scene, use the traditional animation style in digital art platform.
 
1.90 star(s) 106 Votes