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Mod Cheat Mod Ren'Py College Kings 2 Cheat / Multi Mod [Zen / DevilX]

5.00 star(s) 2 Votes

hd199

Newbie
Feb 15, 2020
38
12
I created this mod so everyone can use it[even if you don't know a single letter in coding] and edit it. You can add new variables in the game for editing purpose. Just do this 'open 1zendata.rpy file and you can see the listed variables. If you wanna add new variables then type the variable name and give a comma at the end.[ex: anewvariable.rpy,] then save the file and start the game.
i just found out variables i was looking for were listed in ch3 when i opened the file 1zendata.rpy.
But problem is while i am playing ch2 and i try to open ch3 variables in mod menu i get an error.



Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 199, in script
    python hide:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 199, in <module>
    python hide:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 223, in _execute_python_hide
    zen = renpy.call_screen("variable_info_menu", zen_list=zen_list)
  File "game/Dynamic/DevilX/zen_screens.rpy", line 127, in execute
    screen variable_info_menu(zen_list):
  File "game/Dynamic/DevilX/zen_screens.rpy", line 127, in execute
    screen variable_info_menu(zen_list):
  File "game/Dynamic/DevilX/zen_screens.rpy", line 154, in execute
    frame:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 159, in execute
    viewport id "vpg":
  File "game/Dynamic/DevilX/zen_screens.rpy", line 167, in execute
    vbox:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 170, in execute
    for zv in [z for z in zen_list if filter.lower() in z.lower()]:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 172, in execute
    textbutton "[zv!q] ({})".format(globals()[zv]):
  File "game/Dynamic/DevilX/zen_screens.rpy", line 172, in <module>
    textbutton "[zv!q] ({})".format(globals()[zv]):
KeyError: 'ep2_s38d_imre_passed_out'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 199, in script
    python hide:
  File "E:\GAMES\zzz\college kings 2 rework\renpy\ast.py", line 1138, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "E:\GAMES\zzz\college kings 2 rework\renpy\python.py", line 1122, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/Dynamic/DevilX/zen_screens.rpy", line 199, in <module>
    python hide:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 223, in _execute_python_hide
    zen = renpy.call_screen("variable_info_menu", zen_list=zen_list)
  File "E:\GAMES\zzz\college kings 2 rework\renpy\exports.py", line 3347, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "E:\GAMES\zzz\college kings 2 rework\renpy\ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "E:\GAMES\zzz\college kings 2 rework\renpy\display\core.py", line 3582, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "E:\GAMES\zzz\college kings 2 rework\renpy\display\core.py", line 4055, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "E:\GAMES\zzz\college kings 2 rework\renpy\display\core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\zzz\college kings 2 rework\renpy\display\core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\zzz\college kings 2 rework\renpy\display\core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\zzz\college kings 2 rework\renpy\display\screen.py", line 476, in visit_all
    callback(self)
  File "E:\GAMES\zzz\college kings 2 rework\renpy\display\core.py", line 4055, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "E:\GAMES\zzz\college kings 2 rework\renpy\display\screen.py", line 487, in per_interact
    self.update()
  File "E:\GAMES\zzz\college kings 2 rework\renpy\display\screen.py", line 680, in update
    self.screen.function(**self.scope)
  File "game/Dynamic/DevilX/zen_screens.rpy", line 127, in execute
    screen variable_info_menu(zen_list):
  File "game/Dynamic/DevilX/zen_screens.rpy", line 127, in execute
    screen variable_info_menu(zen_list):
  File "game/Dynamic/DevilX/zen_screens.rpy", line 154, in execute
    frame:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 159, in execute
    viewport id "vpg":
  File "game/Dynamic/DevilX/zen_screens.rpy", line 167, in execute
    vbox:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 170, in execute
    for zv in [z for z in zen_list if filter.lower() in z.lower()]:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 172, in execute
    textbutton "[zv!q] ({})".format(globals()[zv]):
  File "game/Dynamic/DevilX/zen_screens.rpy", line 172, in <module>
    textbutton "[zv!q] ({})".format(globals()[zv]):
KeyError: 'ep2_s38d_imre_passed_out'

Windows-10-10.0.19044 AMD64
Ren'Py 8.1.3.23091805
College Kings 2 3.3.3
Wed Nov 15 00:58:48 2023
 

Duke Knox

Member
Modder
Oct 1, 2023
176
544
i just found out variables i was looking for were listed in ch3 when i opened the file 1zendata.rpy.
But problem is while i am playing ch2 and i try to open ch3 variables in mod menu i get an error.



Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 199, in script
    python hide:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 199, in <module>
    python hide:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 223, in _execute_python_hide
    zen = renpy.call_screen("variable_info_menu", zen_list=zen_list)
  File "game/Dynamic/DevilX/zen_screens.rpy", line 127, in execute
    screen variable_info_menu(zen_list):
  File "game/Dynamic/DevilX/zen_screens.rpy", line 127, in execute
    screen variable_info_menu(zen_list):
  File "game/Dynamic/DevilX/zen_screens.rpy", line 154, in execute
    frame:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 159, in execute
    viewport id "vpg":
  File "game/Dynamic/DevilX/zen_screens.rpy", line 167, in execute
    vbox:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 170, in execute
    for zv in [z for z in zen_list if filter.lower() in z.lower()]:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 172, in execute
    textbutton "[zv!q] ({})".format(globals()[zv]):
  File "game/Dynamic/DevilX/zen_screens.rpy", line 172, in <module>
    textbutton "[zv!q] ({})".format(globals()[zv]):
KeyError: 'ep2_s38d_imre_passed_out'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 199, in script
    python hide:
  File "E:\GAMES\zzz\college kings 2 rework\renpy\ast.py", line 1138, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "E:\GAMES\zzz\college kings 2 rework\renpy\python.py", line 1122, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/Dynamic/DevilX/zen_screens.rpy", line 199, in <module>
    python hide:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 223, in _execute_python_hide
    zen = renpy.call_screen("variable_info_menu", zen_list=zen_list)
  File "E:\GAMES\zzz\college kings 2 rework\renpy\exports.py", line 3347, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "E:\GAMES\zzz\college kings 2 rework\renpy\ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "E:\GAMES\zzz\college kings 2 rework\renpy\display\core.py", line 3582, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "E:\GAMES\zzz\college kings 2 rework\renpy\display\core.py", line 4055, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "E:\GAMES\zzz\college kings 2 rework\renpy\display\core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\zzz\college kings 2 rework\renpy\display\core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\zzz\college kings 2 rework\renpy\display\core.py", line 684, in visit_all
    d.visit_all(callback, seen)
  File "E:\GAMES\zzz\college kings 2 rework\renpy\display\screen.py", line 476, in visit_all
    callback(self)
  File "E:\GAMES\zzz\college kings 2 rework\renpy\display\core.py", line 4055, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "E:\GAMES\zzz\college kings 2 rework\renpy\display\screen.py", line 487, in per_interact
    self.update()
  File "E:\GAMES\zzz\college kings 2 rework\renpy\display\screen.py", line 680, in update
    self.screen.function(**self.scope)
  File "game/Dynamic/DevilX/zen_screens.rpy", line 127, in execute
    screen variable_info_menu(zen_list):
  File "game/Dynamic/DevilX/zen_screens.rpy", line 127, in execute
    screen variable_info_menu(zen_list):
  File "game/Dynamic/DevilX/zen_screens.rpy", line 154, in execute
    frame:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 159, in execute
    viewport id "vpg":
  File "game/Dynamic/DevilX/zen_screens.rpy", line 167, in execute
    vbox:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 170, in execute
    for zv in [z for z in zen_list if filter.lower() in z.lower()]:
  File "game/Dynamic/DevilX/zen_screens.rpy", line 172, in execute
    textbutton "[zv!q] ({})".format(globals()[zv]):
  File "game/Dynamic/DevilX/zen_screens.rpy", line 172, in <module>
    textbutton "[zv!q] ({})".format(globals()[zv]):
KeyError: 'ep2_s38d_imre_passed_out'

Windows-10-10.0.19044 AMD64
Ren'Py 8.1.3.23091805
College Kings 2 3.3.3
Wed Nov 15 00:58:48 2023
This is happening bcoz in the newer version of the game that variable doesn't exist and the mod tries to find the variable because it's listed. So just delete that line['ep2_s38d_imre_passed_out',] from the 1zendata.rpy file.
 
  • Like
Reactions: hd199

hd199

Newbie
Feb 15, 2020
38
12
This is happening bcoz in the newer version of the game that variable doesn't exist and the mod tries to find the variable because it's listed. So just delete that line['ep2_s38d_imre_passed_out',] from the 1zendata.rpy file.
thanks it solved the problem , just wanna know 1 last thing.
In ep2 after rework, chloe catches mc and aubrey where they break up with mc. It was not there before rework so what's the variable for this if i want to add it in ch2. Is there anyway to find out the variables in ch2 so i add them.
 

Duke Knox

Member
Modder
Oct 1, 2023
176
544
thanks it solved the problem , just wanna know 1 last thing.
In ep2 after rework, chloe catches mc and aubrey where they break up with mc. It was not there before rework so what's the variable for this if i want to add it in ch2. Is there anyway to find out the variables in ch2 so i add them.
Check this file and add whatever variable you want in the list in 1zen_data.rpy file then restart the game and enjoy. You can add/delete the variable which doesn't exist in the new version.

Next time I'll add an in-game feature to add or delete the variable.
 
Last edited:
  • Like
Reactions: hd199 and Dynamike

hd199

Newbie
Feb 15, 2020
38
12
Check this file and add whatever variable you want in the list in 1zen_data.rpy file then restart the game and enjoy. You can add/delete the variable which doesn't exist in the new version.

Next time I'll add an in-game feature to add or delete the variable.
this file showing nothing just 2 lines,
default calendar_now = datetime.datetime(2022, 9, 7)
# Decompiled by unrpyc:
 

Duke Knox

Member
Modder
Oct 1, 2023
176
544
this file showing nothing just 2 lines,
default calendar_now = datetime.datetime(2022, 9, 7)
# Decompiled by unrpyc:
Exclude the green color sign as mentioned in the following statement while adding variable in the list
||||||||||||||||||||||||||||||||||||| 'variable_name' |||||||||||||||||||||||||||||||||||||
 
  • Like
Reactions: hd199

Duke Knox

Member
Modder
Oct 1, 2023
176
544
Here is the latest version of the mod as promised.
Feature included as promised: Fully Automated Variable Detection And Deletion

[You have the ability to choose which variable you wanna keep during your playthrough]
Here is a sneak peek:
Screenshot 2023-11-24 202736.png

Download Links:
click here to download.
 
Last edited:

niknio93

Newbie
Dec 3, 2020
21
8
Here is the latest version of the mod as promised.
Feature included as promised: Fully Automated Variable Detection And Deletion

[You have the ability to choose which variable you wanna keep during your playthrough]
Here is a sneak peek:
View attachment 3115082

Download Links: click on the attached file
or click here for direct download.
Does the mod work with act 1 too? or just act 2?
 

Duke Knox

Member
Modder
Oct 1, 2023
176
544
Mod updated!!!!!!!!!!!
New features:
  1. feature to add or delete variable inside the game itself. You can use this feature to add new variables in the mod variable list editor from the new version of the game.
  2. feature to handle same items in variable list and added an algorithm to delete the variable from the list. [Use the recycle ♻ button]
:
01.png 02.png
 
Last edited:

bat2897

Member
May 5, 2017
100
132
I'm sorry but I cant seem to figure out whether a mod exists for ACT 1.
All I see is a mod for the game before rework, and mods for ACT 2 episode 3. Is that right?
 

drewahood

New Member
Feb 29, 2020
2
10
I'm sorry but I cant seem to figure out whether a mod exists for ACT 1.
All I see is a mod for the game before rework, and mods for ACT 2 episode 3. Is that right?
So I have been wondering the same thing and having nothing but issues with this. I did finally break down to figure out why I would only get errors from the mod CK2_ZEN_MOD for act 1 (version College_Kings-1.3.17).
Replace the file vin_screens.rpy with the one I attached. I removed the "money board" part of the mod which kept causing issues for me. This is only for the first act. (it worked for me)
 

Kaftan

Member
Jan 12, 2020
103
30
so chapter 1 has no walktrough?

I downloaded the game + installed the mod - but there is ingame walktrough :/ I'm missing something or it is what it is :)?
 

DracoXXX

Newbie
Jul 7, 2021
16
145
Bro could u add an in-game walkthrough mod like Vincent mod,cuz that's the only reason why i haven't touched this game since Vincent stopped
 
5.00 star(s) 2 Votes