Crusader of Romance

Active Member
Dec 14, 2019
760
855
i didn't know season 1 was already finished :unsure:
It wasn't. They decided to turn Act IV into College Kings 2 Act I partly because of the problems the old code was creating in the new updates. The first "season" will end with what was the beginning of Act IV part 1, when they travel back from Europe.
 

Night Hacker

Forum Fanatic
Jul 3, 2021
4,454
21,804
When I pick "Kissed Lauren" in the Path Builder and advance to step 04 I get the following error:


I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/main_menu/path_builder/path_builder.rpy", line 55, in execute
screen path_builder():
File "game/main_menu/path_builder/path_builder.rpy", line 55, in execute
screen path_builder():
File "game/main_menu/path_builder/path_builder.rpy", line 110, in execute
vbox:
File "game/main_menu/path_builder/path_builder.rpy", line 116, in execute
vpgrid:
File "game/main_menu/path_builder/path_builder.rpy", line 123, in execute
for item in items:
File "game/main_menu/path_builder/path_builder.rpy", line 124, in execute
if catagory == PathBuilderCatagories.GIRL:
File "game/main_menu/path_builder/path_builder.rpy", line 125, in execute
button:
File "game/main_menu/path_builder/path_builder.rpy", line 125, in keywords
button:
File "game/main_menu/path_builder/path_builder.rpy", line 131, in keywords
if item.girl.relationship == item.relationships[-1]:
File "game/main_menu/path_builder/path_builder.rpy", line 133, in keywords
else:
File "game/main_menu/path_builder/path_builder.rpy", line 134, in <module>
action SetField(item.girl, "relationship", item.relationships[item.relationships.index(item.girl.relationship) + 1])
ValueError: <Relationship.KISS: 6> is not in list

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3737, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3737, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/main_menu/path_builder/path_builder.rpy", line 55, in execute
screen path_builder():
File "game/main_menu/path_builder/path_builder.rpy", line 55, in execute
screen path_builder():
File "game/main_menu/path_builder/path_builder.rpy", line 110, in execute
vbox:
File "game/main_menu/path_builder/path_builder.rpy", line 116, in execute
vpgrid:
File "game/main_menu/path_builder/path_builder.rpy", line 123, in execute
for item in items:
File "game/main_menu/path_builder/path_builder.rpy", line 124, in execute
if catagory == PathBuilderCatagories.GIRL:
File "game/main_menu/path_builder/path_builder.rpy", line 125, in execute
button:
File "game/main_menu/path_builder/path_builder.rpy", line 125, in keywords
button:
File "game/main_menu/path_builder/path_builder.rpy", line 131, in keywords
if item.girl.relationship == item.relationships[-1]:
File "game/main_menu/path_builder/path_builder.rpy", line 133, in keywords
else:
File "game/main_menu/path_builder/path_builder.rpy", line 134, in <module>
action SetField(item.girl, "relationship", item.relationships[item.relationships.index(item.girl.relationship) + 1])
ValueError: <Relationship.KISS: 6> is not in list

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
College Kings 2 3.0.0 (Act: 2) (SHA: a0977a8c)
Thu Apr 7 08:14:47 2022
Wow, it looks like this version is riddled with bugs. This bug has to do with a missing value from the relationship field. Yeesh... I am starting to think they didn't test this game AT ALL! Wow, this should not have been released. I'll play the original and wait for a while on this version I think.
 
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Night Hacker

Forum Fanatic
Jul 3, 2021
4,454
21,804
Yeah, it is. I used to like this game, but then it turned out to be awful. It´s a pity. And dev´s loss, of course, since at first all reviews were five stars, and now there are a lot of terrible reviews. This game at first seemed a decent try to clone "the game that shall not be spoken", just not so professionally done, but now is just another amateur and badly written game about college life, only more heavy and with more bugs than other similar ones like AOA Academy or The best days of our lives.
I'm seeing a lot of bugs in this v2 release. I don't think it should have been released as it is. But this is far from being a bad game. Been replaying it (the original, not this release) and absolutely loving it. Great story, some touching moments as well as some great humour that caused me to burst out laughing. I think you're just being a miserable little git who won't admit they're wrong and hating on this for no reason.

If you truly don't like it than do us all a favour and leave this thread as we do like it!!!
 

Night Hacker

Forum Fanatic
Jul 3, 2021
4,454
21,804
They started it mostly because of all the issues. The last version had a lot of major problems because of all the old code and the major size the game had grown into so they felt it was easier to start a new game and import saves from the first one. Clean it up.
I compared code from the old version and the new version (while trying to fix bugs) and I honestly didn't see a huge difference. It's certainly very difficult to navigate and could be better organized in my opinion.
 
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Night Hacker

Forum Fanatic
Jul 3, 2021
4,454
21,804
I've got to ask, I just started season 1 and there is this ugly green line of text in the top left corner of the screen. Can it be turned off somehow?
I've posted this in the past, but I created a patch which will remove that (it's debug code that the dev forgot to disable). my patch disables developer mode which removes that...

View attachment CollegeKings Patch.7z
 
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Night Hacker

Forum Fanatic
Jul 3, 2021
4,454
21,804
Hey guys!
Why do i have crash in the start of the game at step 5? It says something about real life mode, but either i go with enable or disable, both ways i have crash. Can anyone help please?
I created a simple patch to fix that. BUT be warned, I have read about other bugs in these forums. This SHOULD help with this particular problem. No guarantees as I am not a dev of this.

View attachment CollegeKings2-2-patch.zip
 
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Crusader of Romance

Active Member
Dec 14, 2019
760
855
Wow, it looks like this version is riddled with bugs. This bug has to do with a missing value from the relationship field. Yeesh... I am starting to think they didn't test this game AT ALL! Wow, this should not have been released. I'll play the original and wait for a while on this version I think.
At least this one has an easy fix. It happens if you select Advanced options before Step 5 in Path Builder.
The release was last minute delayed by one hour. My guess is that they fixed some stuff without having time to test it after. The bugs in this release are mostly when you are starting the game so it should be impossible to miss it in play tests. So logically, they should be new bugs that formed after play tests.
I compared code from the old version and the new version (while trying to fix bugs) and I honestly didn't see a huge difference. It's certainly very difficult to navigate and could be better organized in my opinion.
I don't know code so I take your word for it.
 
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3.20 star(s) 197 Votes