Im getting an error after you go on the pier with Chloe, and it say to check the phone, i click the msg app there, and i get this error:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/v10/scene33.rpy", line 1854, in script call
call screen v10s33_cakestatue
File "game/v11/scene1.rpy", line 1053, in script call
call screen v11s1_hallway1
File "game/v11/scene1.rpy", line 1013, in script call
call screen v11s1_hallway1
File "game/customLabels.rpy", line 50, in script call
$ renpy.call_screen(returnScreen)
File "game/v11/scene23.rpy", line 1072, in script call
call screen v11s23_helm
File "game/v12/scene7.rpy", line 3513, in script call
call screen v12s7_seating_front
File "game/v12/scene7.rpy", line 3835, in script call
call screen v12s7_left_walkway_front
File "game/v12/scene7.rpy", line 4108, in script call
call screen v12s7_right_gallery_front
File "game/v12/scene7.rpy", line 5417, in script call
call screen v12s7_balcony_left
File "game/v12/scene7.rpy", line 9, in script call
$ renpy.call_screen(returnScreen)
File "game/v12/scene7.rpy", line 5631, in script call
call screen v12s7_kitchen
File "game/v12/scene7.rpy", line 3183, in script call
call screen v12s7_rear
File "game/v12/scene7.rpy", line 1351, in script call
call screen v12s7_left_viewpoint
File "game/v12/scene7.rpy", line 1715, in script call
call screen v12s7_left_viewpoint
File "game/v12/scene7.rpy", line 9, in script call
$ renpy.call_screen(returnScreen)
File "game/v12/scene7.rpy", line 6114, in script call
call screen v12s7_utility
File "game/v12/scene7.rpy", line 1963, in script call
call screen v12s7_seating_back
File "game/v12/scene7.rpy", line 9, in script call
$ renpy.call_screen(returnScreen)
File "game/v12/scene18.rpy", line 1080, in script call
call screen v12s18_room1
File "game/v12/scene18.rpy", line 1452, in script call
call screen v12s18_room2
File "game/v13/scene10.rpy", line 108, in script call
u "Call me if anything serious goes down."
File "game/phone/phone.rpy", line 46, in script
call screen phone
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/phone/phone_msg.rpy", line 155, in execute
screen contactsscreen():
File "game/phone/phone_msg.rpy", line 155, in execute
screen contactsscreen():
File "game/phone/phone_msg.rpy", line 159, in execute
use phoneTemplate:
File "game/phone/phone.rpy", line 48, in execute
screen phoneTemplate():
File "game/phone/phone.rpy", line 48, in execute
screen phoneTemplate():
File "game/phone/phone.rpy", line 74, in execute
transclude
File "game/phone/phone_msg.rpy", line 159, in execute
use phoneTemplate:
File "game/phone/phone_msg.rpy", line 169, in execute
vpgrid:
File "game/phone/phone_msg.rpy", line 177, in execute
for contact in contacts:
File "game/phone/phone_msg.rpy", line 178, in execute
if not contact.locked:
File "game/phone/phone_msg.rpy", line 179, in execute
fixed:
File "game/phone/phone_msg.rpy", line 182, in execute
add contact.profile_picture yalign 0.5 xpos 20
File "game/phone/phone_msg.rpy", line 182, in <module>
add contact.profile_picture yalign 0.5 xpos 20
AttributeError: 'Contact' object has no attribute 'profile_picture'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/v10/scene33.rpy", line 1854, in script call
call screen v10s33_cakestatue
File "game/v11/scene1.rpy", line 1053, in script call
call screen v11s1_hallway1
File "game/v11/scene1.rpy", line 1013, in script call
call screen v11s1_hallway1
File "game/customLabels.rpy", line 50, in script call
$ renpy.call_screen(returnScreen)
File "game/v11/scene23.rpy", line 1072, in script call
call screen v11s23_helm
File "game/v12/scene7.rpy", line 3513, in script call
call screen v12s7_seating_front
File "game/v12/scene7.rpy", line 3835, in script call
call screen v12s7_left_walkway_front
File "game/v12/scene7.rpy", line 4108, in script call
call screen v12s7_right_gallery_front
File "game/v12/scene7.rpy", line 5417, in script call
call screen v12s7_balcony_left
File "game/v12/scene7.rpy", line 9, in script call
$ renpy.call_screen(returnScreen)
File "game/v12/scene7.rpy", line 5631, in script call
call screen v12s7_kitchen
File "game/v12/scene7.rpy", line 3183, in script call
call screen v12s7_rear
File "game/v12/scene7.rpy", line 1351, in script call
call screen v12s7_left_viewpoint
File "game/v12/scene7.rpy", line 1715, in script call
call screen v12s7_left_viewpoint
File "game/v12/scene7.rpy", line 9, in script call
$ renpy.call_screen(returnScreen)
File "game/v12/scene7.rpy", line 6114, in script call
call screen v12s7_utility
File "game/v12/scene7.rpy", line 1963, in script call
call screen v12s7_seating_back
File "game/v12/scene7.rpy", line 9, in script call
$ renpy.call_screen(returnScreen)
File "game/v12/scene18.rpy", line 1080, in script call
call screen v12s18_room1
File "game/v12/scene18.rpy", line 1452, in script call
call screen v12s18_room2
File "game/v13/scene10.rpy", line 108, in script call
u "Call me if anything serious goes down."
File "game/phone/phone.rpy", line 46, in script
call screen phone
File "renpy/ast.py", line 2015, in execute
self.call("execute")
File "renpy/ast.py", line 2003, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3134, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3308, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3728, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3728, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/phone/phone_msg.rpy", line 155, in execute
screen contactsscreen():
File "game/phone/phone_msg.rpy", line 155, in execute
screen contactsscreen():
File "game/phone/phone_msg.rpy", line 159, in execute
use phoneTemplate:
File "game/phone/phone.rpy", line 48, in execute
screen phoneTemplate():
File "game/phone/phone.rpy", line 48, in execute
screen phoneTemplate():
File "game/phone/phone.rpy", line 74, in execute
transclude
File "game/phone/phone_msg.rpy", line 159, in execute
use phoneTemplate:
File "game/phone/phone_msg.rpy", line 169, in execute
vpgrid:
File "game/phone/phone_msg.rpy", line 177, in execute
for contact in contacts:
File "game/phone/phone_msg.rpy", line 178, in execute
if not contact.locked:
File "game/phone/phone_msg.rpy", line 179, in execute
fixed:
File "game/phone/phone_msg.rpy", line 182, in execute
add contact.profile_picture yalign 0.5 xpos 20
File "game/phone/phone_msg.rpy", line 182, in <module>
add contact.profile_picture yalign 0.5 xpos 20
AttributeError: 'Contact' object has no attribute 'profile_picture'
Windows-10-10.0.19041
Ren'Py 7.4.9.2065u
College Kings 13.0.1
Sat Sep 18 17:39:12 2021