CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x

Joshy92

Devoted Member
Mar 25, 2021
11,246
24,791
I remember last year when I found this game on steam
Season one was free so I thought I would try it
I loved it after ten minutes

Heck as soon as I saw Nora I wanted my mc to propose to her right then and there lol
Anyway I do think this game is underrated
 
  • Haha
Reactions: Bloodguard

Regularus

Member
Apr 2, 2019
225
504
used Rpaex to extract files and notepad++ to batch replace words

Removed the 867 *Laughs* and 1721 *Chuckles* in order to not throw my monitor through the window when reading the dialogues of Act 1 .

Note : that is for the english version of Act 1 (i think it correspond to College Kings 1), it will not work in case you're playing with a translation and will not work for Act 2 .
You'll have to do it yourself if you use a non english translation version of the game.

To use, just drop all the v1 v2 v3 v4 ...etc... v14 folders from the NoChuckles.zip into your ...\CollegeKingsDirectory\game\
If for some reason you want the 867 *Laughs* and 1721 *Chuckles* from the dialogues back, just delete those v1 v2 v3 v4 ...etc... v14 to get them back

Download :




EDIT : removing all those insane amount of *chuckles* and *laughs* in the dialogues will lead sometime to a character saying nothing (because his/her only dialogue line was either one of those annoying *chuckles* or a *laugh*
In case you're annoyed by that, i made a version of the NoChuckles mod , NoChuckles2.zip, that will fill those nothing "dialogue" with more variants of *chuckles* or *laughs* . But the largest amount of those 867 *Laughs* and 1721 *Chuckles* will still removed don't worry.
Download :


 
Last edited:
  • Like
Reactions: StpdVngr

richiman

Member
May 3, 2022
368
559
what is this about act 3 in CK2 needed steam api to unlock, im confuse, i just finish CK1 and start CK2 now.
College Kings 2 - Episode 1 only contains Episode 1 as the name of the game says. Episode 2 and 3 are added as DLCs. When you complete Episode 1, the game code checks to see if you have Steam running and an activated licence for Episode 2. If the game code does not detect Steam running and a licence then the game will use another line of code which will trigger the end screen. The Steam Api replacer acts as a Steam emulator and this will be detected as if you have a licence for the game, allowing you to continue with the DLC (Episode 2). You need to use this replacer or an in-game command that will allow you to jump to the game code that launches Episode 2 or 3, as the game already contains the Episode 2 and 3 files.

Should i use the "Load CK1 save" function in the latest version of CK 2,is it stable now (ask cuz the warning), i dont want to feel like all the choice i've made before in CK1 go to waste , dont wanna ditch that and use "story recap start" option.
Yes, if you want to load the game save from College Kings and transfer all the choices from CK1 to CK2.
 

Bloodguard

Engaged Member
Feb 20, 2021
2,808
4,377
Should i use the "Load CK1 save" function in the latest version of CK 2,is it stable now (ask cuz the warning), i dont want to feel like all the choice i've made before in CK1 go to waste , dont wanna ditch that and use "story recap start" option.
It doesn't track all your choices properly with imported saves, and you will miss some content due to this. Doing the recap and remaking the major choices seems to be the only way to get some scenes to trigger right now. Especially the teachers anger fuck scene, as you won't get this with imported saves right now.
 

JustAlexKing

Member
May 28, 2022
119
116
  • Yay, update!
Reactions: Pr0GamerJohnny

JustAlexKing

Member
May 28, 2022
119
116
It doesn't track all your choices properly with imported saves, and you will miss some content due to this. Doing the recap and remaking the major choices seems to be the only way to get some scenes to trigger right now. Especially the teachers anger fuck scene, as you won't get this with imported saves right now.
Thats a bit odd consider how both game is made by the same people, and they decide not to make a proper save transfer function for their game thus making your gameplay / choices on CK 1 save completely useless, force u to start fresh on CK 2, thats a weird design choice if u ask me.
 

Bloodguard

Engaged Member
Feb 20, 2021
2,808
4,377
Thats a bit odd consider how both game is made by the same people, and they decide not to make a proper save transfer function for their game thus making your gameplay / choices on CK 1 save completely useless, force u to start fresh on CK 2, thats a weird design choice if u ask me.
I don't think it was a design choice, I think it was a screw up, but this game is pretty notorious for bugs like that, and they rarely get fixed in any kind of timely manner.
Honestly, being a fan of this game comes with an awful lot of frustration. It has always shown a lot of potential, and never quite measured up to it. I just keep playing for Nora these days. :devilish:
 

Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
6,758
10,119
Honestly, being a fan of this game comes with an awful lot of frustration.
Indeed, yet the sheer volume of gameplay is relatively unmatched in the genre - excluding badik. Also I think the writing is better here too (tho this is contentious and I discussed in my last post)
 
  • Like
Reactions: Pinsel

Regularus

Member
Apr 2, 2019
225
504
I think one of the *miss* College Kings is having (at least Act1 as i never played Act2) is that the game structure and story does not adapt to the women you choose to follow as girlfriend, close friend or women you want to avoid.

I mean during the story the MC is constantly going out of his way to meet alone with women that you had decided to basically reject at every dialogue opportunity while he even continue to talk to them nearly as if they were his girlfriend, while he'll be avoiding to spend time with the actual women that are supposed to be his closest friends and even his girlfriend (of course according to your choice on a playthrough).
The MC nearly never calling or being called by or meeting his selected girlfriend while constantly going to meet women he is supposed to dislike is just too unbelievable in term of storytelling.

That's why i think College Kings had a huge potential with the massive amount of content and the women having their personnality, while some content was being better than other (the europe trip was surprisingly very interesting, the fraternity setup and rivalry is completely forgotten quickly by the devs) but it missed the goal by lacking in adapting the situation to the reader's choices and often going against the player choices .
 

Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
6,758
10,119
That's why i think College Kings had a huge potential with the massive amount of content and the women having their personnality, while some content was being better than other (the europe trip was surprisingly very interesting, the fraternity setup and rivalry is completely forgotten quickly by the devs) but it missed the goal by lacking in adapting the situation to the reader's choices and often going against the player choices .
That's true, for me the biggest example of this is when you're in europe and if you're dating Chloe, there's almost no interaction - she goes out during the days and comes home and you sleep in separate beds.
 

JustAlexKing

Member
May 28, 2022
119
116
I think one of the *miss* College Kings is having (at least Act1 as i never played Act2) is that the game structure and story does not adapt to the women you choose to follow as girlfriend, close friend or women you want to avoid.

I mean during the story the MC is constantly going out of his way to meet alone with women that you had decided to basically reject at every dialogue opportunity while he even continue to talk to them nearly as if they were his girlfriend, while he'll be avoiding to spend time with the actual women that are supposed to be his closest friends and even his girlfriend (of course according to your choice on a playthrough).
The MC nearly never calling or being called by or meeting his selected girlfriend while constantly going to meet women he is supposed to dislike is just too unbelievable in term of storytelling.

That's why i think College Kings had a huge potential with the massive amount of content and the women having their personnality, while some content was being better than other (the europe trip was surprisingly very interesting, the fraternity setup and rivalry is completely forgotten quickly by the devs) but it missed the goal by lacking in adapting the situation to the reader's choices and often going against the player choices .
Yeah there's alot of things feels weird, probably cause the dev dont want to spent too much time tweaking every girl/guy and their scene/ dialogue, say you join the Apes like me, and u also punch the bozo whatever guy and piss off Imre, hence making him mad at you and move out, u didnt see him for a long while,till we beat his ass in the Fighting ring and the friendship is suppose to be over.

Then suddenly in the Europe trip, Imre and the MC are still friend, like nothing happen, then we also somehow friend + brother with Chris, the Wolf president, while lore wise we are suppose to be enemies and shouldnt even talk to each other ( this being mention somewhere early on in CK1), but no we chat together ,acting like we are BFF, we can defend Chris ,giving advise and such ( if u didnt choose to charm Nora into sleeping with you, which i know u all did), even though u didnt join the Wolf and talk to him like twice in that 1st frat party.

There's not much different later also, u can still convince him to support Chloe in her campaign even if you're an Ape, etc. Same with Imre, he seems to be fine with us hurting his manhood , beating his ass and join a rivalry frat that he hate so much. still same dialogue and affection toward the MC.
 

Regularus

Member
Apr 2, 2019
225
504
Yes, and i think the game would have gained a lot more consistency in having some story routes opening -and- closing depending on your decisions like it happens in Being a DIK (that is the obvious inspiration for CK).

In CK1 all the routes are always being open at all the time regardless of your decisions and never close, so it will always lead in that type of character interactions problems with the MC having positive or negative relations with some people making no sense in relation to the choices you made.
 

JustAlexKing

Member
May 28, 2022
119
116
Yes, and i think the game would have gained a lot more consistency in having some story routes opening -and- closing depending on your decisions like it happens in Being a DIK (that is the obvious inspiration for CK).

In CK1 all the routes are always being open at all the time regardless of your decisions and never close, so it will always lead in that type of character interactions problems with the MC having positive or negative relations with some people making no sense in relation to the choices you made.
Technically there are routes being close, like Samantha route is Ape exclusive and Ms Rose route is Wolf exclusive, but yeah ofc it lacks variety, also i really dont like how im being force into certain path like Autumn + Lauren, i dont like em, plain and simple, but then i have to attend nearly everything they ask me to join, and it feel force, should have relationship option like Acquaintance, like if they throw a party, like the mud wrestling event in CK1 before the trip or the Halloween party early on in CK2 , with a lot of ppl joining, then sure, i will come and hang out, but i dont want to go to Autumn pet shop re opening or getting close with Lauren when it just the MC and her.
 
  • Like
Reactions: Bloodguard

Regularus

Member
Apr 2, 2019
225
504
Mentionning Lauren, it reminds me on a CK1 playthrough i tried to go with a MC and Lauren loyal route, no cheating or outside flirt to see how the game would manage that (as the game push every women to the MC constantly).

During the Europe trip, once in Holland there's an event in which the MC is sitting along the canal with Amber and Lauren with Amber basically peer pressuring Lauren to give a shot at smoking marijuana, as a result Lauren gets hit hard from the smoking and fall unconscious .
She ends the night at the hospital with Amber convincing the MC that she being responsible should be watching over her instead of the MC despite being the boyfriend.
So far it all makes sense and fit the story somehow.

But the next day, the MC after waking up decided to go visit other women (i don't remember if it was on his own or after being called) and put the believability into the bin ... because honestly what the hell is the storytelling there ?
I mean how is it making any sense that the MC would rush to visit other women instead of rushing as soon as he's awake to the hospital to see how his girlfriend is after her night at the hospital ?

It's this kind of lack of coherency that really bring down the game to me, it's sad because it had huge potential with the characters being interesting and the atmosphere being well made despite some fail (like the lack of fraternities life or some characters being completely forgotten once you move mid-game) .
It feels events and story points are being played one after another without any care for the characters relationships current status, resulting in situations making unfortunately regularly no sense in regards to the characters involved.
 
Last edited:

Abhai

Devoted Member
Sep 12, 2018
9,468
38,467
Dear I.S H,
this has to be the most bs review i have ever read...as no LOL reactions are allowed in the reviews section, had to put it here.:BootyTime:

apart from false ratings, the most laughable is that the main part of the "review" is calculation of how many sex scenes an average strory driven avn should have - per GB of size:LUL:

and then there goes comparison with some totally diff game/genre...to brag a bit more about frogs and nannies (a saying from my country when one doesnt know exactly wtf he is talking about, yet he continues nevertheless):HideThePain:

i do wish for a feature to rate/review reviews on this site...there would be so much fun, even more than in those games them selves....just imagine following "model" - this review has 2144 words and 13987 letters, yet it has only 15 mentions of sex or fuck, and only 5 "ž" letters. due to that i cant rate this review higher than one star!:KEK:

You don't have permission to view the spoiler content. Log in or register now.
 

Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
6,758
10,119
Dear I.S H,
this has to be the most bs review i have ever read...as no LOL reactions are allowed in the reviews section, had to put it here.:BootyTime:

apart from false ratings, the most laughable is that the main part of the "review" is calculation of how many sex scenes an average strory driven avn should have - per GB of size:LUL:

and then there goes comparison with some totally diff game/genre...to brag a bit more about frogs and nannies (a saying from my country when one doesnt know exactly wtf he is talking about, yet he continues nevertheless):HideThePain:

i do wish for a feature to rate/review reviews on this site...there would be so much fun, even more than in those games them selves....just imagine following "model" - this review has 2144 words and 13987 letters, yet it has only 15 mentions of sex or fuck, and only 5 "ž" letters. due to that i cant rate this review higher than one star!:KEK:

You don't have permission to view the spoiler content. Log in or register now.
that is kinda a weird review...... I mean he's not neccesarily wrong, but it's curiously selective. You could write the EXACT SAME review on Eternum, literally the highest rated game on the site.

I would love a system where reviewers were given ratings as a function of how objective/thorough their reviews were, unfortunately I cant think of anyway how this could be implemented without tons of abuse.
 
  • Like
Reactions: Lexkar83 and Abhai

Orgitas

Engaged Member
Jan 5, 2023
2,029
6,808
that is kinda a weird review...... I mean he's not neccesarily wrong, but it's curiously selective. You could write the EXACT SAME review on Eternum, literally the highest rated game on the site.

I would love a system where reviewers were given ratings as a function of how objective/thorough their reviews were, unfortunately I cant think of anyway how this could be implemented without tons of abuse.
Well, at a first guess I would say have the system reviewing the reviewers set up so that you need to have reviewed x amount of games and have received x amount of likes ( on your reviews) to be eligible to assess the review. That way you cut out the trolls and review bombers because, statistically, they won't put in the effort to get to that point and once they have it - They won't want to lose it.
 
  • Like
Reactions: Abhai

Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
6,758
10,119
Well, at a first guess I would say have the system reviewing the reviewers set up so that you need to have reviewed x amount of games and have received x amount of likes ( on your reviews) to be eligible to assess the review. That way you cut out the trolls and review bombers because, statistically, they won't put in the effort to get to that point and once they have it - They won't want to lose it.
Unfortunately tho while cutting those out it would be rife with overinflations from the opposite of review bombers - review pumpers - ala games where many toss out 5 stars lilberally and get cheered on by the sycophants.

I can't think of a way that would judge a reviewer's past while excluding both kinds of reviews; underinflated and overinflated.
 

Crusader of Romance

Well-Known Member
Dec 14, 2019
1,045
1,124
A friendly reminder: The reworked Episode 2 will be released September 26th on Steam! So if anybody hasn't played the old version of Episode 2 and are curious to why people hate it so much, this is your last chance to try it before it's gone!
 
  • Like
Reactions: dudeipoop
3.20 star(s) 198 Votes