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SuperThatGuy

New Member
Oct 13, 2020
8
2
You are right that there are many conditions in the game. Are you willing to cheat? Than you can install a mod. There is one in the OP.

I usually fix a lot with URM. It is usual for all renpy games. Takes a little to find out how it works, but than it is magic!

https://f95zone.to/threads/universal-renpy-mod-urm-2-3-1-mod-any-renpy-game-yourself.48025/

At last you can go to the gallery and replay the scene. Good luck!
Doesn't seem like UCM is compatiable with CK2. I get an error when loading off that. Honestly I'm at a point where I might just not play this game until a Walkthrough is ever made.
 

SuperThatGuy

New Member
Oct 13, 2020
8
2
I've found all the variables for the Amber Cum Chalice. Seems you have to steal the DJ's Sunglasses-- except you can't. There's not a single way to steal them. Setting the variable to true also leads to no dialogue. I'm not sure if it's bugs or just shit coding.
 

UnoriginalUserName

Forum Fanatic
Sep 3, 2017
4,265
15,356
I've found all the variables for the Amber Cum Chalice. Seems you have to steal the DJ's Sunglasses-- except you can't. There's not a single way to steal them. Setting the variable to true also leads to no dialogue. I'm not sure if it's bugs or just shit coding.
Yeah there is, you just click them (you may have had to go through his interaction first, not sure).

They're lying on his audio system on the leftish side and super fucking hard to see, plus like a lot of things the "highlighted glow" is bugged and offset, or it is for me, so move your mouse around near them until you see that.
 

KaylonGrace

Newbie
Nov 17, 2022
17
44
To provide some clarity about why you're not seeing as many modders or walkthrough creators for College Kings compared to other games can be broken down into multiple reasons.

- The majority of popular games have a simplified structure to them. For example, each episode in a game typically has only one script file and although it's long, it's easy to search through it for conditions, variables, choices, etc.

College Kings on the other hand, has a folder containing about 50-100+ separated script files for every scene in each episode. This means searching through multiple files at a time for a single condition, variable, consequence, etc. which is extremely tedious. On top of that, CK2's first episode is broken down even further into 4 folders containing about 40-60 script files since they slowly released the first episode in pieces. The developers announced that they plan on merging those 4 folders into a single folder soon, so any modifications to those files by a modder will have to be updated again after that merger happens.

- Following this, other popular modders add their walkthrough manually in the script files by adding "(+1 BRO)" or (+1 GF point) into the menu choices and upload the overwritten script files. As mentioned, those other games will typically only have a single script file for each episode making this easy to navigate the file for those conditions and add them. This is practically near impossible to do in College Kings though, since the amount of script files would be unbearable to do and would eventually have to be updated when episode 1 of CK2 gets merged into a single folder.

- On top of the script files specifically tailored to the story, there are a ton of other folders and scripts for other resources the game uses that requires navigating through in order to circumvent any conflicting issues. Most games usually have other script files for minigames, galleries, etc. but are usually more simple and straightforward. CK's on the other hand is all over the place.

- Finally, the game still has a ton of bugs they're patching which would also require frequent updates from the modder.

All in all, it's a lot for a modder to navigate especially one who is either new Ren'Py or Python alone to figure out the best way to attack these issues and a huge pain in the ass to any modder in general. Even creating a Walkthrough guide for people to read in a Google Doc is still A LOT considering how the scripts are broken down.

I'm still playing with it all on my own as I try to learn Ren'Py better, but with the amount of bugs, updates, and things that are currently being patched I have to question when is the best time to truly develop my own mod when the files are continuously being changed. At this moment as a novice modder who is still learning, I feel it's better to spend my time on other AVN's that are more simplified in order to develop my skills further before tackling a project like this. My university will also be starting again this upcoming month so my time will be more limited as well.

From my understanding, Duke is still developing his mod but I'm not quite sure if he's continuing his walkthrough portion he developed before that stopped around episode 2 or 3 or if he's focused more on a universal mod. Regardless, I recommend using his for now or another universal and just be wary of the variables that show up, create a lot of saves (you literally have 99 pages to save) and experiment. I know it's not the answer people are looking for, but that is the best I can recommend for now.
 
Last edited:

Bloodguard

Engaged Member
Feb 20, 2021
2,808
4,378
To provide some clarity about why you're not seeing as many modders or walkthrough creators for College Kings compared to other games can be broken down into multiple reasons.

- The majority of popular games have a simplified structure to them. For example, each episode in a game typically has only one script file and although it's long, it's easy to search through it for conditions, variables, choices, etc.

College Kings on the other hand, has a folder containing about 50-100+ separated script files for scenes in each episode. This means searching through multiple files at a time for a single condition, variable, consequence, etc. and is extremely tedious. On top of that, CK2's first episode is broken down even further into 4 folders since they slowly released the first episode in pieces. The developers have also announced that they plan on merging those 4 folders into a single folder.

- Following this, other popular modders add their walkthrough manually in the script files by adding "(+1 BRO)" or (+1 GF point) into the menu choices and upload the overwritten script files. As mentioned, those other games will typically only have a single script file for each episode making this easy to navigate the file for those conditions and add them. This is practically near impossible to do in College Kings though, since the amount of script files would be unbearable to do and would eventually have to be updated when episode 1 of CK2 gets merged into a single folder.

- On top of the script files specifically tailored to the story, there are a ton of other folders and scripts for other resources the game uses that requires navigating through in order to circumvent any conflicting issues.

- Finally, the game still has a ton of bugs they're patching which would also require frequent updates from the modder.

All in all, it's a lot for a modder to navigate especially one who is either new Ren'Py or Python alone to figure out the best way to attack these issues and a huge pain in the ass to any modder in general. Even creating a Walkthrough guide for people to read in a Google Doc is still A LOT considering how the scripts are broken down.

I'm still playing with it all on my own as I try to learn Ren'Py better, but with the amount of bugs, updates, and things that are currently being patched I have to question when is the best time to truly develop my own mod when the files are continuously being changed. At this moment as a novice modder who is still learning, I feel it's better to spend my time on other AVN's that are more simplified in order to develop my skills further before tackling a project like this. My university will also be starting again this upcoming month so my time will be more limited as well.

From my understanding, Duke is still developing his mod but I'm not quite sure if he's continuing his walkthrough portion he developed before that stopped around episode 2 or 3 or if he's focused more on a universal mod. Regardless, I recommend using his for now or another universal and just be wary of the variables that show up, create a lot of saves (you literally have 99 pages to save) and experiment. I know it's not the answer people are looking for, but that is the best I can recommend for now.
Honestly, the game is not worth the effort. Maybe once it was, but since the players have basically become the beta testers and the Modders are who makes the game playable, undergrad Steve has pretty much become the Bethesda of porn devs. :devilish:
 

Saboracss

New Member
May 7, 2020
5
7
Doesn't seem like UCM is compatiable with CK2. I get an error when loading off that. Honestly I'm at a point where I might just not play this game until a Walkthrough is ever made.
URM works fine for that for now. Just rename "0x52-URM_CK2" folder to "0x52-URM" and copy the folder inside "game" folder and it will work.
 
Last edited:

KaylonGrace

Newbie
Nov 17, 2022
17
44
Honestly, the game is not worth the effort. Maybe once it was, but since the players have basically become the beta testers and the Modders are who makes the game playable, undergrad Steve has pretty much become the Bethesda of porn devs. :devilish:
Not worth *yet* imo. Once some of these bug fixes come out before episode 6 I might take another stab at it but right now with all the upcoming changes planned it's just not worth it. I don't want to spend all that time modding it only to break in a short span due to reworked files and scripts.

I've also thought about just making a simple Unofficial Walkthrough doc for people to read through while they play, but it wouldn't be "pretty" or anything like that.
 

N3RZA

New Member
Mar 17, 2024
10
13
Yo what you guys think i should go for on president camp. fo Chole ? Choose Wolves or Apes ?
 

Duke9668

Member
Jan 10, 2021
114
49
I'm playing Act 1 and it's lagging so much it's unplayable, especially during scenes. I played it when it was released, but it wasn't this slow. Is there a fix for this? Could it be because I downloaded the compressed version?
Edit : I also got knox's mod
 

Jafo

Active Member
Oct 8, 2017
813
1,931
somewhere they were talking about disabling lovense in the menu.

and block the game in the firewall

To do this you go to: Windows security ->Advanced settings -> Outbound rules -> New rule -> Program -> Link it to your CK2 exe -> Block the connection -> Check all 3 boxes-> Save.
 

camube

Well-Known Member
Jun 4, 2022
1,352
1,228
can i ask, do i need to play college kings 1 or is CK2 a standalone?

do i also need to play from Act I of CK 2?

and lastly, how many hours is 1 playthrough of CK 2 so far (not all the path, just 1 playthrough)?

thank you!!
 

UnoriginalUserName

Forum Fanatic
Sep 3, 2017
4,265
15,356
can i ask, do i need to play college kings 1 or is CK2 a standalone?

do i also need to play from Act I of CK 2?

and lastly, how many hours is 1 playthrough of CK 2 so far (not all the path, just 1 playthrough)?

thank you!!
They're both standalone. There's a save transfer between CK1 and CK2, but it's buggy as hell and like half the variables don't transfer properly.

No, you can start from Acts 1, 2, or 3 by using the path builder, if memory serves.

Total time in CK2 would depend on how fast you read, but without skipping you're looking at...I dunno, maybe 6ish hours?
 

MiltonPowers

Twins Basil! Twins!
Donor
Jul 26, 2023
8,805
16,712
can i ask, do i need to play college kings 1 or is CK2 a standalone?

do i also need to play from Act I of CK 2?

and lastly, how many hours is 1 playthrough of CK 2 so far (not all the path, just 1 playthrough)?

thank you!!
You probably need to play CK1 first, there is a lot of stuff that you won't get if you don't have the whole story. You can transfer saves or use Story builder.

Across CK1, CK2 there is a LOT of stuff. Maybe 10-12 hours, cause free roams, read speeds changes it for everyone.
 
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