Night Hacker

Forum Fanatic
Jul 3, 2021
4,699
22,800
Cool! Could you share this mod? Sharing is caring! I'm attaching a picture of this sad puppy to tug at your heartstrings and make you more inclined to share your mod. Much appreciated!

View attachment 4434412
View attachment Night Hacker - CKmod.7z

It's fairly simple. If you want to enable the onscreen line number display, you need to do some extra work (nothing complex) as I do not alter the original game's code directly. It is explained how in the "developer.rpy" file. Other things this small modification does is that it alters screen saves so they save as JPGs instead of PNGs (faster to save and smaller). I have a readme included in the 7Zip which explains what each file does in the folder. NONE of the files are dependent on each other, so you can delete any one of them you don't want, or you can reprogram it if you wish. In "outlines.rpy" I commented out (# symbol) some lines which have outlines added to menu items etc... I don't think that is needed with this game, but I use the same general code with most games, removing what isn't needed and doesn't work if need be.

This should work with most games. It's something I just made for myself. I add to it once in a while.

Something else you can do is press SHIFT+O to enter console mode and alter variables used in the game if you know them (use with caution of course). SHIFT+D enters developer mode in most games, and allows you to inspect variables used etc... etc... etc... anyhow, check the readme first for more info.
 
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The Japanese

Member
Jun 22, 2021
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View attachment 4435527

It's fairly simple. If you want to enable the onscreen line number display, you need to do some extra work (nothing complex) as I do not alter the original game's code directly. It is explained how in the "developer.rpy" file. Other things this small modification does is that it alters screen saves so they save as JPGs instead of PNGs (faster to save and smaller). I have a readme included in the 7Zip which explains what each file does in the folder. NONE of the files are dependent on each other, so you can delete any one of them you don't want, or you can reprogram it if you wish. In "outlines.rpy" I commented out (# symbol) some lines which have outlines added to menu items etc... I don't think that is needed with this game, but I use the same general code with most games, removing what isn't needed and doesn't work if need be.

This should work with most games. It's something I just made for myself. I add to it once in a while.

Something else you can do is press SHIFT+O to enter console mode and alter variables used in the game if you know them (use with caution of course). SHIFT+D enters developer mode in most games, and allows you to inspect variables used etc... etc... etc... anyhow, check the readme first for more info.
Thanks a lot, mate! I knew the puppy would work :LOL:
 
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Reactions: Night Hacker
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