Jazzzzz

Active Member
Sep 20, 2021
525
185
Hey planning to give this a try , but wanted to know if the scenes animated like having motion or not
 

JenMistress

Engaged Member
Oct 1, 2019
3,250
3,881
Launcher got an update, which hopefully would fix these problems. I've been talking to them in Discord, so if anyone is able to update this, would be great. Thank you.
 

hiddink

Active Member
Jul 20, 2017
858
939
Is the game worth to play now in it current state or its till buggy?
I think is a good time to play it because it has pretty large content, at least season 1 i don t know about s2. i would play s1 and then wait til s2 is finished if you ask me.
 
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WFRPbox

Formerly 'CorzoSiete'
May 19, 2018
83
49
I just keep getting this error, tried in every acts, i cant play

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 18, in script
call screen real_life_mode
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/common/00action_menu.rpy", line 148, in __call__
renpy.jump_out_of_context(self.label)
JumpOutException: v3_start

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 331, in bootstrap
renpy.main.main()
File "renpy/main.py", line 662, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "game/script.rpy", line 18, in script
call screen real_life_mode
File "renpy/ast.py", line 2015, in execute
self.call("execute")
File "renpy/ast.py", line 2003, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3136, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4160, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 727, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/behavior.py", line 983, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 918, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 323, in run
new_rv = run(i, *args, **kwargs)
File "renpy/display/behavior.py", line 330, in run
return action(*args, **kwargs)
File "renpy/common/00action_menu.rpy", line 148, in __call__
renpy.jump_out_of_context(self.label)
File "renpy/exports.py", line 1925, in jump_out_of_context
raise renpy.game.JumpOutException(label)
JumpOutException: v3_start

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
College Kings 2 3.0.0 (Act: 2) (SHA: a0977a8c)
Tue Apr 12 17:02:40 2022
 

patchs87

Newbie
Oct 21, 2019
42
32
So I can't get 2 to work.... Is there a patch I can download....

On more important news.... does Nora want to have my kid or something?
 
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TittyLuvr1334

Active Member
Aug 4, 2018
703
515
Hey planning to give this a try , but wanted to know if the scenes animated like having motion or not
Yes.
In the first act, it's not very well done. By the 3rd act, they really stepped up their game and improved. This last segment in Act 4, you can tell night and day difference on the quality of the animations/scenes.

Point being - don't let the first 2 acts speak for the whole experience.

-TL
 
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Jazzzzz

Active Member
Sep 20, 2021
525
185
Yes.
In the first act, it's not very well done. By the 3rd act, they really stepped up their game and improved. This last segment in Act 4, you can tell night and day difference on the quality of the animations/scenes.

Point being - don't let the first 2 acts speak for the whole experience.

-TL
Understood will definitely give it a shot then
 
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