Mentionning Lauren, it reminds me on a CK1 playthrough i tried to go with a MC and Lauren loyal route, no cheating or outside flirt to see how the game would manage that (as the game push every women to the MC constantly).
During the Europe trip, once in Holland there's an event in which the MC is sitting along the canal with Amber and Lauren with Amber basically peer pressuring Lauren to give a shot at smoking marijuana, as a result Lauren gets hit hard from the smoking and fall unconscious .
She ends the night at the hospital with Amber convincing the MC that she being responsible should be watching over her instead of the MC despite being the boyfriend.
So far it all makes sense and fit the story somehow.
But the next day, the MC after waking up decided to go visit other women (i don't remember if it was on his own or after being called) and put the believability into the bin ... because honestly what the hell is the storytelling there ?
I mean how is it making any sense that the MC would rush to visit other women instead of rushing as soon as he's awake to the hospital to see how his girlfriend is after her night at the hospital ?
It's this kind of lack of coherency that really bring down the game to me, it's sad because it had huge potential with the characters being interesting and the atmosphere being well made despite some fail (like the lack of fraternities life or some characters being completely forgotten once you move mid-game) .
It feels events and story points are being played one after another without any care for the characters relationships current status, resulting in situations making unfortunately regularly no sense in regards to the characters involved.
During the Europe trip, once in Holland there's an event in which the MC is sitting along the canal with Amber and Lauren with Amber basically peer pressuring Lauren to give a shot at smoking marijuana, as a result Lauren gets hit hard from the smoking and fall unconscious .
She ends the night at the hospital with Amber convincing the MC that she being responsible should be watching over her instead of the MC despite being the boyfriend.
So far it all makes sense and fit the story somehow.
But the next day, the MC after waking up decided to go visit other women (i don't remember if it was on his own or after being called) and put the believability into the bin ... because honestly what the hell is the storytelling there ?
I mean how is it making any sense that the MC would rush to visit other women instead of rushing as soon as he's awake to the hospital to see how his girlfriend is after her night at the hospital ?
It's this kind of lack of coherency that really bring down the game to me, it's sad because it had huge potential with the characters being interesting and the atmosphere being well made despite some fail (like the lack of fraternities life or some characters being completely forgotten once you move mid-game) .
It feels events and story points are being played one after another without any care for the characters relationships current status, resulting in situations making unfortunately regularly no sense in regards to the characters involved.
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