Raziel_8

Forum Fanatic
Dec 4, 2017
4,864
12,807
719
That would be a bad cliffhanger resolve, though.
True, but most cliffhangers in this games are badly/boring resolved.
I just don't see a reason why Chris would do anything to her, nor do i think he's the type for it.
But who knows, maybe there was a car accident and she is in the hospital, Charli is back and want revenge or she meet up with Chloe to have a talk and now the house is on fire and we can just save one of them :p
 

HogRocket

Engaged Member
Jun 8, 2020
2,560
14,892
631
Just like a case of herpes (which she probably has) Emily keeps showing up. HOPEFULLY now that she's leaving for another college, I'm done with the bitch and she'll quit tearfully breaking up with me again and again even though I dumped her early, early in the game.
 

gooooler

Newbie
Jul 4, 2019
41
14
132
shift+o


persistent._seen_ever["sexdream1"] = True;
persistent._seen_ever["v1_tomShoutBack"] = True;
persistent._seen_ever["continuem"] = True;
persistent._seen_ever["fkcon"] = True;
persistent._seen_ever["aubreysexb"] = True;
persistent._seen_ever["emsex_a"] = True;
persistent._seen_ever["rileysexscene"] = True;
persistent._seen_ever["brbj"] = True;
persistent._seen_ever["v8_cl_start"] = True;
persistent._seen_ever["v8_ri_start"] = True;
persistent._seen_ever["hoco_amb_night"] = True;
persistent._seen_ever["int_deal_w_josh"] = True;
persistent._seen_ever["amber_sex_at_joshs"] = True;
persistent._seen_ever["v9_aubrey_scene_lake"] = True;
persistent._seen_ever["v9_emily_dorm"] = True;
persistent._seen_ever["v9_ri_sex"] = True;
persistent._seen_ever["v9_make_out_w_lin"] = True;
persistent._seen_ever["v10_mc_vs_ryan_fight"] = True;
persistent._seen_ever["v10_mc_vs_imre_fight"] = True;
persistent._seen_ever["v10s17_galleryScene"] = True;
persistent._seen_ever["v10_lauren_room_sg"] = True;
persistent._seen_ever["v10_amber_skatepark_sg"] = True;
persistent._seen_ever["v10s30_galleryScene"] = True;
persistent._seen_ever["v10s40_galleryScene"] = True;
persistent._seen_ever["v11s5_galleryScene"] = True;
persistent._seen_ever["v11_aubrey_plane_sex_sg"] = True;
persistent._seen_ever["v11_ms_rose_sex_sg"] = True;
persistent._seen_ever["v11s28a_galleryScene"] = True;
persistent._seen_ever["v11_riley_sex_sg"] = True;
persistent._seen_ever["v11_chloe_sex_scene"] = True;
persistent._seen_ever["v12_lindsey_sex"] = True;
persistent._seen_ever["v12_ms_rose_sex_sg"] = True;
persistent._seen_ever["v12_lauren_sex_sg"] = True;
persistent._seen_ever["v12_nora_sex"] = True
do u have scripts for new 14.0.1?
 

Nekiorem

Member
Sep 18, 2021
226
824
179
do u have scripts for new 14.0.1?
this should work

persistent._seen_ever["v14s01_sg"] = True;
persistent._seen_ever["v14s03c_sg"] = True;
persistent._seen_ever["v14s21a"] = True;
persistent._seen_ever["v14s25a"] = True;
persistent._seen_ever["v14s36_sg"] = True;
persistent._seen_ever["v14s46a_sga"] = True;
persistent._seen_ever["v14s46a_sgb"] = True;
persistent._seen_ever["v14s53_sg"] = True
 
  • Heart
Reactions: Johnjohn1485

indio68

Forum Fanatic
Sep 26, 2020
4,634
4,173
387
i keep having script errors with some missing contact character in my phone that supposely should be there...the last and most important is when trying to contact Nora (i had sex with her but she isn't in contact list) and now that she break up with chris MC want to send a sms and error come up..any fix? thanks

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/v12/scene7.rpy", line 3509, in script call
    call screen v12s7_seating_front
  File "game/v12/scene7.rpy", line 1966, in script call
    call screen v12s7_seating_back
  File "game/v12/scene7.rpy", line 9, in script call
    $ renpy.call_screen(returnScreen)
  File "game/v12/scene7.rpy", line 3830, in script call
    call screen v12s7_left_walkway_front
  File "game/v12/scene7.rpy", line 1351, in script call
    call screen v12s7_left_viewpoint
  File "game/v12/scene7.rpy", line 2454, in script call
    call screen v12s7_right_gallery_back
  File "game/v12/scene7.rpy", line 9, in script call
    $ renpy.call_screen(returnScreen)
  File "game/v12/scene7.rpy", line 1669, in script call
    call screen v12s7_left_viewpoint
  File "game/v12/scene7.rpy", line 1718, in script call
    call screen v12s7_left_viewpoint
  File "game/v12/scene7.rpy", line 5417, in script call
    call screen v12s7_balcony_left
  File "game/v12/scene7.rpy", line 5632, in script call
    call screen v12s7_kitchen
  File "game/v12/scene7.rpy", line 2617, in script call
    call screen v12s7_foyer
  File "game/v12/scene7.rpy", line 9, in script call
    $ renpy.call_screen(returnScreen)
  File "game/v12/scene7.rpy", line 2669, in script call
    call screen v12s7_foyer
  File "game/v12/scene7.rpy", line 3272, in script call
    call screen v12s7_captains_room
  File "game/v12/scene7.rpy", line 3182, in script call
    call screen v12s7_rear
  File "game/v12/scene18.rpy", line 1078, in script call
    call screen v12s18_room1
  File "game/v14/scene52.rpy", line 388, in script
    $ nora.messenger.addReply(_("Hey, Nora. Just checking in since I haven't heard from you in a while... Where are you?"), v14s52_reply1)
  File "game/v14/scene52.rpy", line 388, in <module>
    $ nora.messenger.addReply(_("Hey, Nora. Just checking in since I haven't heard from you in a while... Where are you?"), v14s52_reply1)
AttributeError: 'NonPlayableCharacter' object has no attribute 'messenger'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/v12/scene7.rpy", line 3509, in script call
    call screen v12s7_seating_front
  File "game/v12/scene7.rpy", line 1966, in script call
    call screen v12s7_seating_back
  File "game/v12/scene7.rpy", line 9, in script call
    $ renpy.call_screen(returnScreen)
  File "game/v12/scene7.rpy", line 3830, in script call
    call screen v12s7_left_walkway_front
  File "game/v12/scene7.rpy", line 1351, in script call
    call screen v12s7_left_viewpoint
  File "game/v12/scene7.rpy", line 2454, in script call
    call screen v12s7_right_gallery_back
  File "game/v12/scene7.rpy", line 9, in script call
    $ renpy.call_screen(returnScreen)
  File "game/v12/scene7.rpy", line 1669, in script call
    call screen v12s7_left_viewpoint
  File "game/v12/scene7.rpy", line 1718, in script call
    call screen v12s7_left_viewpoint
  File "game/v12/scene7.rpy", line 5417, in script call
    call screen v12s7_balcony_left
  File "game/v12/scene7.rpy", line 5632, in script call
    call screen v12s7_kitchen
  File "game/v12/scene7.rpy", line 2617, in script call
    call screen v12s7_foyer
  File "game/v12/scene7.rpy", line 9, in script call
    $ renpy.call_screen(returnScreen)
  File "game/v12/scene7.rpy", line 2669, in script call
    call screen v12s7_foyer
  File "game/v12/scene7.rpy", line 3272, in script call
    call screen v12s7_captains_room
  File "game/v12/scene7.rpy", line 3182, in script call
    call screen v12s7_rear
  File "game/v12/scene18.rpy", line 1078, in script call
    call screen v12s18_room1
  File "game/v14/scene52.rpy", line 388, in script
    $ nora.messenger.addReply(_("Hey, Nora. Just checking in since I haven't heard from you in a while... Where are you?"), v14s52_reply1)
  File "renpy/ast.py", line 928, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2245, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/v14/scene52.rpy", line 388, in <module>
    $ nora.messenger.addReply(_("Hey, Nora. Just checking in since I haven't heard from you in a while... Where are you?"), v14s52_reply1)
AttributeError: 'NonPlayableCharacter' object has no attribute 'messenger'

Windows-10-10.0.19041
Ren'Py 7.4.10.2178
College Kings 14.0.1
Wed Nov 17 10:16:17 2021
 
Last edited:

indio68

Forum Fanatic
Sep 26, 2020
4,634
4,173
387
Ok, I just checked. The options I chose didn't allow me to get it as Confident, I chose another option (not on the last one, on the ones before that) and I could get it. So yeah, you totally can get it as Confident, but you may have to redo the entire conversation.
how u can change trait so easy wihout replaying? Thanks
 

Jake74218

New Member
Apr 29, 2018
9
5
137
My opinion:

The manuscript of story is a problem. Concentrate on the manuscript and the relationships of the main characters instead adding the masses of temporary npc's in the early stages of the game. There are enough of spices in the story already, focus those and only add new if it's really necessary on the later stages of the game.

When the core of a story works, you can move the main characters even in other side of the world.
 

indio68

Forum Fanatic
Sep 26, 2020
4,634
4,173
387
My opinion:

The manuscript of story is a problem. Concentrate on the manuscript and the relationships of the main characters instead adding the masses of temporary npc's in the early stages of the game. There are enough of spices in the story already, focus those and only add new if it's really necessary on the later stages of the game.

When the core of a story works, you can move the main characters even in other side of the world.
agreed ..like theHooker in amsterdam...seems there is something about her calling you Will..but this goes nowhere...so why even mention it?
 

indio68

Forum Fanatic
Sep 26, 2020
4,634
4,173
387
any way to add missing character phone contacts without resdtarting the whole game? thanks
 
3.20 star(s) 213 Votes